File tree Expand file tree Collapse file tree
docs/gdevelop5/all-features/scene3d Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -285,6 +285,7 @@ A box with images for each face
285285- ** Right face** (🗂️ Resource).
286286- ** Tile** (🔘 Boolean). Default value is ` false ` .
287287- ** Right face** (🔘 Boolean). Default value is ` true ` .
288+ - ** Tile scale** (🔢 Number). The scale applied to tiled textures. A value of 1 displays them at the same size as in 2D. Default value is ` 1 ` .
288289- ** Tint** (🎨 Color). Default value is ` 255;255;255 ` .
289290- ** Top face** (🗂️ Resource).
290291- ** Tile** (🔘 Boolean). Default value is ` false ` .
@@ -317,6 +318,7 @@ A box with images for each face
317318 - **Right face** is stored as `rightFaceResourceName` (resource). Default value is ``.
318319 - **Tile** is stored as `rightFaceResourceRepeat` (boolean). Default value is `false`.
319320 - **Right face** is stored as `rightFaceVisible` (boolean). Default value is `true`.
321+ - **Tile scale** is stored as `tileScale` (number). Default value is `1`.
320322 - **Tint** is stored as `tint` (Color). Default value is `255;255;255`.
321323 - **Top face** is stored as `topFaceResourceName` (resource). Default value is ``.
322324 - **Tile** is stored as `topFaceResourceRepeat` (boolean). Default value is `false`.
You can’t perform that action at this time.
0 commit comments