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Add links to the all objects and behaviors pages (#742)
- Don't show in changelog
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docs/gdevelop5/behaviors/index.md

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@@ -34,7 +34,7 @@ Here are some commonly used behaviors:
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- [Tween](/gdevelop5/behaviors/tween)
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- [Multiplayer Object](/gdevelop5/all-features/multiplayer)
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While these behaviors are often used, the [full list of behaviors available in GDevelop](/gdevelop5/extensions/) keeps growing every day: see the [list of all GDevelop extensions](/gdevelop5/extensions/) to discover them.
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While these behaviors are often used, the [full list of behaviors available in GDevelop](/gdevelop5/behaviors/all-behaviors) keeps growing every day: see the [list of all GDevelop extensions](/gdevelop5/extensions/) to discover them.
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Behaviors can be contributed by the community or the GDevelop core development team. You can [create new behaviors](/gdevelop5/behaviors/events-based-behaviors), with or without code, directly inside GDevelop.
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docs/gdevelop5/objects/index.md

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!!! tip
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Many more objects are available through extensions, which you can add from the extension library. Advanced users can also **create their own custom objects**, either to create an entirely new kind of object on the screen or to [assemble multiple objects into one ("prefabs")](/gdevelop5/objects/custom-objects-prefab-template).
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[Many more objects](/gdevelop5/objects/all-objects) are available through extensions, which you can add from the [extension library](/gdevelop5/extensions). Advanced users can also **create their own custom objects**, either to create an entirely new kind of object on the screen or to [assemble multiple objects into one ("prefabs")](/gdevelop5/objects/custom-objects-prefab-template).
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## Adding an object to your game
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