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docs/gdevelop5/all-features/resources-loading/index.md

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@@ -77,6 +77,8 @@ The **Preload object** action does not pause the game while the object's resourc
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Global objects and global object groups are not yet supported.
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Object unloading is done only when no objects are living on the scene. If you try to unload an object that is being used, it will stay loaded.
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## Reference
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All actions, conditions and expressions are listed in [the scene reference page](/gdevelop5/all-features/scene/reference/).

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