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Reduce the size of example thumbnails (#131)
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docs/gdevelop5/all-features/gamepad/index.md

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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://platformer){ .md-button .md-button--primary }
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[![](/gdevelop5/behaviors/platformer/platformer-example.png)](https://editor.gdevelop.io/?project=example://platformer)
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[![](/gdevelop5/behaviors/platformer/platformer-example.png){ width="320" }](https://editor.gdevelop.io/?project=example://platformer)
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### Move a character with custom movement
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docs/gdevelop5/behaviors/bounce/index.md

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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://breakout){ .md-button .md-button--primary }
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[![](/gdevelop5/tutorials/breakout-screenshot.png)](https://editor.gdevelop.io/?project=example://breakout)
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[![](/gdevelop5/tutorials/breakout-screenshot.png){ width="320" }](https://editor.gdevelop.io/?project=example://breakout)
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## What's the logic behind the behavior?

docs/gdevelop5/behaviors/destroyoutside/index.md

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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://shoot-bullets){ .md-button .md-button--primary }
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[![](Examples1BulletOutsideScreen.png)](https://editor.gdevelop.io/?project=example://shoot-bullets)
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[![](Examples1BulletOutsideScreen.png){ width="320" }](https://editor.gdevelop.io/?project=example://shoot-bullets)
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## Reference
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docs/gdevelop5/behaviors/draggable/index.md

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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://snap-object-to-grid){ .md-button .md-button--primary }
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[![](snaptogrid.png)](https://editor.gdevelop.io/?project=example://snap-object-to-grid)
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[![](snaptogrid.png){ width="320" }](https://editor.gdevelop.io/?project=example://snap-object-to-grid)
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**Shoot Bullet in Parabola Pattern** (A parabola is a plane curve which is mirror-symmetrical and is approximately U-shaped. Basically, an object that shoots toward an object in a curved trajectory.)
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://shoot-bullet-in-parabola){ .md-button .md-button--primary }
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[![](shootbulletparabolapattern.png)](https://editor.gdevelop.io/?project=example://shoot-bullet-in-parabola)
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[![](shootbulletparabolapattern.png){ width="320" }](https://editor.gdevelop.io/?project=example://shoot-bullet-in-parabola)
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**Save and Load**
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://save-load){ .md-button .md-button--primary }
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[![](/gdevelop5/behaviors/saveandloadexample.png)](https://editor.gdevelop.io/?project=example://save-load)
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[![](/gdevelop5/behaviors/saveandloadexample.png){ width="320" }](https://editor.gdevelop.io/?project=example://save-load)
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**Path Finding Basics**
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://pathfinding-basics){ .md-button .md-button--primary }
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[![](/gdevelop5/behaviors/pathfinding/pathfindingbasics.png)](https://editor.gdevelop.io/?project=example://pathfinding-basics)
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[![](/gdevelop5/behaviors/pathfinding/pathfindingbasics.png){ width="320" }](https://editor.gdevelop.io/?project=example://pathfinding-basics)
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## Reference
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docs/gdevelop5/behaviors/pathfinding/index.md

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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://pathfinding){ .md-button .md-button--primary }
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[![](pathfindinggeneral.png)](https://editor.gdevelop.io/?project=example://pathfinding)
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[![](pathfindinggeneral.png){ width="320" }](https://editor.gdevelop.io/?project=example://pathfinding)
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**Path Finding Basics**
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://pathfinding-basics){ .md-button .md-button--primary }
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[![](pathfindingbasics.png)](https://editor.gdevelop.io/?project=example://pathfinding-basics)
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[![](pathfindingbasics.png){ width="320" }](https://editor.gdevelop.io/?project=example://pathfinding-basics)
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## Reference
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docs/gdevelop5/behaviors/physics/index.md

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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://physics){ .md-button .md-button--primary }
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[![](hingeleverdemo.png)](https://editor.gdevelop.io/?project=example://physics)
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[![](hingeleverdemo.png){ width="320" }](https://editor.gdevelop.io/?project=example://physics)
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**Car Physics**
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://car-physics){ .md-button .md-button--primary }
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[![](carphysics.png)](https://editor.gdevelop.io/?project=example://car-physics)
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[![](carphysics.png){ width="320" }](https://editor.gdevelop.io/?project=example://car-physics)
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**Object Gravity**
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://object-gravity){ .md-button .md-button--primary }
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[![](objectgravity.png)](https://editor.gdevelop.io/?project=example://object-gravity)
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[![](objectgravity.png){ width="320" }](https://editor.gdevelop.io/?project=example://object-gravity)
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## Reference
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docs/gdevelop5/behaviors/platformer/index.md

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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://platformer-jump-evaluator){ .md-button .md-button--primary }
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[![](platformer-jump-evaluator.png)](https://editor.gdevelop.io/?project=example://platformer-jump-evaluator)
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[![](platformer-jump-evaluator.png){ width="320" }](https://editor.gdevelop.io/?project=example://platformer-jump-evaluator)
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#### Make characters wall jump
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://platformer){ .md-button .md-button--primary }
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[![](platformer-example.png)](https://editor.gdevelop.io/?project=example://platformer)
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[![](platformer-example.png){ width="320" }](https://editor.gdevelop.io/?project=example://platformer)
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://parallax-scrolling){ .md-button .md-button--primary }
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[![](parallaxscrollingbehavior.png)](https://editor.gdevelop.io/?project=example://parallax-scrolling)
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[![](parallaxscrollingbehavior.png){ width="320" }](https://editor.gdevelop.io/?project=example://parallax-scrolling)
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## Reference
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docs/gdevelop5/behaviors/topdown/index.md

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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://space-shooter){ .md-button .md-button--primary }
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[![](spaceshooter.png)](https://editor.gdevelop.io/?project=example://space-shooter)
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[![](spaceshooter.png){ width="320" }](https://editor.gdevelop.io/?project=example://space-shooter)
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**Isometric Game** (creates an illusion of 3D graphics within a 2D graphics game)
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://isometric-game){ .md-button .md-button--primary }
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[![](isometricgame.png)](https://editor.gdevelop.io/?project=example://isometric-game)
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[![](isometricgame.png){ width="320" }](https://editor.gdevelop.io/?project=example://isometric-game)
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## Reference
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docs/gdevelop5/events/js-code/index.md

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**Text to speech**
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[![](javascripttexttospeechexample.png)](https://editor.gdevelop.io/?project=example://text-to-speech)
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[![](javascripttexttospeechexample.png){ width="320" }](https://editor.gdevelop.io/?project=example://text-to-speech)
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://text-to-speech){ .md-button .md-button--primary }
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**JavaScript blocks in platformer**
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[![](platformerjavascriptblocksexample.png)](https://editor.gdevelop.io/?project=example://javascript-blocks-in-platformer)
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[![](platformerjavascriptblocksexample.png){ width="320" }](https://editor.gdevelop.io/?project=example://javascript-blocks-in-platformer)
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://javascript-blocks-in-platformer){ .md-button .md-button--primary }

docs/gdevelop5/events/repeat/index.md

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**Diagonals**
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[![](diagonals.png)](https://editor.gdevelop.io/?project=example://find-diagonals)
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[![](diagonals.png){ width="320" }](https://editor.gdevelop.io/?project=example://find-diagonals)
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://find-diagonals){ .md-button .md-button--primary }
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**Laser**
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[![](lasernew.png)](https://editor.gdevelop.io/?project=example://zombie-laser)
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[![](lasernew.png){ width="320" }](https://editor.gdevelop.io/?project=example://zombie-laser)
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[Open example in GDevelop](https://editor.gdevelop.io/?project=example://zombie-laser){ .md-button .md-button--primary }

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