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Automatic update of the reference pages [skip ci]
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docs/gdevelop5/extensions/behavior-remapper/index.md

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# Platformer and top-down remapper
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<img src="https://resources.gdevelop-app.com/assets/Icons/alpha-w-box-outline.svg" class="extension-icon"></img>
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Remap keyboard controls for platformer and top-down movements. WASD/arrows presets.
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Remap keyboard controls for platformer and top-down movements.
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**Authors and contributors** to this experimental extension: [Add00](https://gd.games/Add00).
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docs/gdevelop5/extensions/boids-movement/index.md

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# Boids movement
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<img src="https://resources.gdevelop-app.com/assets/Icons/Glyphster Pack/Master/SVG/Restaurant/Restaurant_restaurant_seafood_animal_fish.svg" class="extension-icon"></img>
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Flock/swarm movement: separation, alignment, cohesion with attraction and obstacle avoidance.
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Simulates flocks movement.
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**Authors and contributors** to this experimental extension: [planktonfun](https://gd.games/planktonfun), [D8H](https://gd.games/D8H).
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docs/gdevelop5/extensions/button-states/index.md

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# Button states and effects
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<img src="https://asset-resources.gdevelop.io/public-resources/Icons/753a9a794bd885058159b7509f06f5a8f67f72decfccb9a1b0efee26f41c3c4c_gesture-tap-button.svg" class="extension-icon"></img>
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Button behavior: hover, press, focus states with effect, tween, color, scale reactions.
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Use any object as a button and change appearance according to user interactions.
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**Authors and contributors** to this experimental extension: [D8H](https://gd.games/D8H), [VictrisGames](https://gd.games/VictrisGames).
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docs/gdevelop5/extensions/camera-impulse/index.md

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# Camera impulse
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<img src="https://resources.gdevelop-app.com/assets/Icons/Glyphster Pack/Master/SVG/Arrows/Arrows_thin_arrow_up_down_directions.svg" class="extension-icon"></img>
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Camera impulse movement for earthquake or impact effects on a layer.
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Camera impulse movement for earthquake or impact effects.
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**Authors and contributors** to this experimental extension: [D8H](https://gd.games/D8H).
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docs/gdevelop5/extensions/camera-shake/index.md

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# Camera shake
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<img src="https://resources.gdevelop-app.com/assets/Icons/vector-difference-ab.svg" class="extension-icon"></img>
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Shake layer cameras with translation, rotation, and zoom for impact effects.
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Shake layer cameras.
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**Authors and contributors** to this experimental extension: [VictrisGames](https://gd.games/VictrisGames), [D8H](https://gd.games/D8H), [fuzzy](https://gd.games/fuzzy).
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docs/gdevelop5/extensions/camera-zoom/index.md

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# Camera Zoom
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<img src="https://resources.gdevelop-app.com/assets/Icons/Line Hero Pack/Master/SVG/UI Essentials/UI Essentials_zoom_in_plus.svg" class="extension-icon"></img>
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Zoom camera smoothly at configurable speed with optional anchor point.
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Zoom camera smoothly with optional anchor point.
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**Authors and contributors** to this experimental extension: [D8H](https://gd.games/D8H), [Elairyx](https://gd.games/Elairyx).
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docs/gdevelop5/extensions/cancellable-draggable/index.md

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# Cancellable draggable object
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<img src="https://resources.gdevelop-app.com/assets/Icons/step-backward.svg" class="extension-icon"></img>
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Cancel drag and smoothly tween object back to original position. Needs Draggable+Tween.
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Cancel drag and smoothly tween object back to original position.
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**Authors and contributors** to this experimental extension: [D8H](https://gd.games/D8H).
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docs/gdevelop5/extensions/checkpoints/index.md

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# Checkpoints
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<img src="https://resources.gdevelop-app.com/assets/Icons/flag-variant.svg" class="extension-icon"></img>
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Save checkpoints and respawn objects at the last saved checkpoint position.
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Respawn objects at checkpoints.
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**Authors and contributors** to this experimental extension: [Elairyx](https://gd.games/Elairyx), [Bouh](https://gd.games/Bouh).
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docs/gdevelop5/extensions/collapsible-volume-control/index.md

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# Volume settings
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<img src="https://asset-resources.gdevelop.io/public-resources/Icons/7447548d05f2c067f0403c5eb2fcf1c36756dc7e9540a418e7f14040fa20ac6f_volume-high.svg" class="extension-icon"></img>
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Collapsible volume menu object with slider and mute button. Ready-to-use UI.
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Collapsible volume menu object with slider and mute button.
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**Authors and contributors** to this experimental extension: [HelperWesley](https://gd.games/HelperWesley).
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docs/gdevelop5/extensions/cursor-movement/index.md

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# Cursor movement conditions
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<img src="https://resources.gdevelop-app.com/assets/Icons/Line Hero Pack/Master/SVG/Computers and Hardware/Computers and Hardware_mouse_pc.svg" class="extension-icon"></img>
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Conditions to detect if the mouse cursor is currently moving or still.
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Conditions to detect if the cursor is currently moving or still.
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**Authors and contributors** to this experimental extension: [D8H](https://gd.games/D8H).
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