Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion automated_updates_data.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"last_automated_updates_commit": "43976b55eef52b973cab5ffcfc6949add0da75cc",
"last_automated_updates_commit": "caa0ac404dbcf9819e1dd7dc06ca71387b69be1c",
"last_improved_things": [
{
"date": "2026-02-16",
Expand Down
2 changes: 1 addition & 1 deletion docs/gdevelop5/all-features/save-state/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ title: Save & Load (Save State)

# Save & Load (Save State)

The **Save State** extension allows you to **save and restore the full state of your game** at any time — including all objects, variables, sounds, effects, and more.
The **Save State** extension allows you to **save and restore the full state of your game** at any time — including all objects, variables, sounds, effects, linked object relationships, and more.

It is designed to be **easy to use by default**, while also providing **advanced configuration options** for developers who need finer control over what gets saved or loaded.

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,8 @@ Example `gdevelop-settings.yaml`:
preferences:
autosaveOnPreview: true
eventsSheetZoomLevel: 10
shortcuts:
RELOAD_PROJECT: 'CmdOrCtrl+Shift+R'
```

Examples of available settings are:
Expand All @@ -53,6 +55,8 @@ Examples of available settings are:
* `themeName` - Editor theme name
* `eventsSheetZoomLevel` - Zoom level for the events sheet

You can also define project-specific keyboard shortcuts in the `shortcuts` section. Use the command name as the key (visible in the keyboard shortcuts preferences panel) and the key combination as the value. For example, `RELOAD_PROJECT: 'CmdOrCtrl+Shift+R'` binds the "Reload project" command for everyone working on the project.

These settings override personal preferences only while the project is open and do not permanently change each developer's preferences. This file works with version control, so your team can share consistent editor settings alongside the game files.

!!! note
Expand Down