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Improve FireBullet description
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extensions/reviewed/FireBullet.json

Lines changed: 7 additions & 4 deletions
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@@ -19,6 +19,9 @@
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"- Ammo management",
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"- Overheat",
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"",
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"The speed can be specified when using the actions to fire the bullets.",
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"The bullets are automatically given a permanent force to make them move (no need to use a linear movement or move them with another behavior)."
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"",
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"It can be used for:",
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"- Twin-stick shooters ([open the project online](https://editor.gdevelop.io/?project=example://conviction-of-gun-dude-desktop))",
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"- Shoot'em up ([open the project online](https://editor.gdevelop.io/?project=example://space-shooter))",
@@ -52,7 +55,7 @@
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"eventsFunctions": [],
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"eventsBasedBehaviors": [
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{
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"description": "Fire bullets, manage ammo, reloading, and overheating. Once added to your object that must shoot, use the behavior action in your events to fire another object as a bullet.",
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"description": "Fire bullets, manage ammo, reloading, and overheating. Once added to your object that must shoot, use the behavior action in your events to fire another object as a bullet. This action will also make the bullet move (using a permanent force) at the speed specified in the action.",
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"fullName": "Fire bullets",
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"name": "FireBullet",
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"objectType": "",
@@ -626,7 +629,7 @@
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"objectGroups": []
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},
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{
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"description": "Fire bullets toward an object.",
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"description": "Fire bullets toward an object at a specified speed.",
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"fullName": "Fire bullets toward an object",
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"functionType": "Action",
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"name": "FireTowardObject",
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"objectGroups": []
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},
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{
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"description": "Fire bullets toward a position.",
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"description": "Fire bullets toward a position at a specified speed.",
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"fullName": "Fire bullets toward a position",
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"functionType": "Action",
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"name": "FireTowardPosition",
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"objectGroups": []
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},
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{
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"description": "Fire bullets in the direction of a given angle.",
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"description": "Fire bullets in the direction of a given angle at a specified speed.",
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"fullName": "Fire bullets toward an angle",
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"functionType": "Action",
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"name": "Fire",

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