Is there an existing issue for this?
Enter the name of the extension
Raycaster 3D / 3D raycast
Describe the bug of the extension
This extension should allow me to test if [object] is colliding with my ray.
Steps to reproduce
- Go to the condition selector.
- I don't see a condition to test if ray is colliding with [object].
GDevelop platform
Desktop
GDevelop version
5.5.228
Platform info
Details
OS (e.g. Windows, Linux, macOS, Android, iOS)
OS Version (e.g. Windows 10, macOS 10.15)
Browser(For Web) (e.g. Chrome, Firefox, Safari)
Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)
Additional context
I wanna test is [object] is colliding with the ray I just sent out, and for clarity and ease, every raycast that is sent out should have it's own unigue numerical ID. (Ray X = [Ray 1, Ray 2, Ray 3, etc])
Is there an existing issue for this?
Enter the name of the extension
Raycaster 3D / 3D raycast
Describe the bug of the extension
This extension should allow me to test if [object] is colliding with my ray.
Steps to reproduce
GDevelop platform
Desktop
GDevelop version
5.5.228
Platform info
Details
OS (e.g. Windows, Linux, macOS, Android, iOS)
OS Version (e.g. Windows 10, macOS 10.15)
Browser(For Web) (e.g. Chrome, Firefox, Safari)
Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)
Additional context
I wanna test is [object] is colliding with the ray I just sent out, and for clarity and ease, every raycast that is sent out should have it's own unigue numerical ID. (Ray X = [Ray 1, Ray 2, Ray 3, etc])