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Advanced Interactive Streaming SDK

Advanced Interactive Streaming SDK is a C++ library that provides building blocks and samples for low latency streaming applications, such as Cloud Game Streaming, Virtual Desktop Interface (VDI), Virtual and Augmented Reality, etc. using AMD Radeon graphics. It allows you to build a complete streaming solution including video and audio capture, video and audio encoder/decoder/pre-post-processing pipelines, a robust and secure network stack, or use some of its components, while implementing the rest yourself.

Changelog:

  • v1.2.0 - multiple new features and improvements:
    • added support for Android client (Android 12/ API 31 required for full functionality). IMPORTANT: paths to the output directories have changed to accommodate builds for multiple OSs. Please update paths in your launch.json file accordingly:
      • Windows: $(workspaceFolder)/bin/Windows
      • Linux: $(workspaceFolder)/bin/Linux
      • Android: $(workspaceFolder)/bin/Android
    • added support for uncompressed audio streaming
    • multiple stability improvements and bug fixes
  • v1.1.0 - added support for Linux:
    • Server supported on AMD graphics
    • Client supported on AMD graphics, NVidia graphics (proprietary driver recommended), Intel graphics (X.org recommended, Wayland supported with some limitations)
    • Tested with Ubuntu 22.04 LTS and 24.04 LTS
  • v1.0.2 - bug fixes:
    • Encoder frame rate wasn't being set correctly when display capture mode was set to present or when QoS was turned off
  • v1.0.1 - bug fixes:
    • System mouse cursor doesn't get hidden correctly in some games
    • Deadlock on server exit when streaming at high (8K) resolution

Dependencies:

Advanced Interactive Streaming SDK depends on a number of other components from AMD and third parties:

License:

Advanced Interactive Streaming SDK is distributed in open source under the MIT license

Documentation:

Comprehensive documentation is provided by the Streaming SDK Wiki

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