@@ -20,12 +20,30 @@ public class GTERecipeMaps {
2020 .setProgressBar (GuiTextures .PROGRESS_BAR_MIXER , ProgressWidget .MoveType .CIRCULAR )
2121 .setSound (GTSoundEvents .MIXER );
2222
23+ @ ZenProperty
24+ public static final RecipeMap <SimpleRecipeBuilder > AUTO_CHISEL_RECIPES = new RecipeMap <>("auto_chisel" , 2 , 9 , 0 , 0 , new SimpleRecipeBuilder (), false )
25+ .setSlotOverlay (false , false , false , GuiTextures .BOXED_BACKGROUND )
26+ .setProgressBar (GTEGuiTextures .PROGRESS_BAR_CHISEL , ProgressWidget .MoveType .HORIZONTAL )
27+ .setSound (GTSoundEvents .FILE_TOOL );
28+
2329 @ ZenProperty
2430 public static final RecipeMap <SimpleRecipeBuilder > VIAL_EXTRACTOR_RECIPES = new RecipeMap <>("vial_extractor" , 1 , 4 , 0 , 1 , new SimpleRecipeBuilder (), false )
2531 .setSlotOverlay (false , false , GTEGuiTextures .SOULVIAL_FULL_OVERLAY )
2632 .setProgressBar (GuiTextures .PROGRESS_BAR_EXTRACT , ProgressWidget .MoveType .HORIZONTAL )
2733 .setSound (GTSoundEvents .COMPRESSOR );
2834
35+ @ ZenProperty
36+ public static final RecipeMap <SimpleRecipeBuilder > SLICE_N_SPLICE_RECIPES = new RecipeMap <>("slice'n'splice" , 6 , 1 , 0 , 0 , new SimpleRecipeBuilder (), false )
37+ .setProgressBar (GuiTextures .PROGRESS_BAR_SLICE , ProgressWidget .MoveType .HORIZONTAL )
38+ .setSound (GTSoundEvents .CUT );
39+
40+ @ ZenProperty
41+ public static final RecipeMap <SimpleRecipeBuilder > SOUL_BINDER_RECIPES = new RecipeMap <>("soul_binder" , 2 , 2 , 1 , 0 , new SimpleRecipeBuilder (), false )
42+ .setSlotOverlay (false , false , false , GTEGuiTextures .SOULVIAL_FULL_OVERLAY )
43+ .setSlotOverlay (true , false , false , GTEGuiTextures .SOULVIAL_EMPTY_OVRELAY )
44+ .setProgressBar (GuiTextures .PROGRESS_BAR_CANNER , ProgressWidget .MoveType .HORIZONTAL )
45+ .setSound (GTSoundEvents .ASSEMBLER );
46+
2947 @ ZenProperty
3048 public static final RecipeMap <SimpleRecipeBuilder > SAWMILL_RECIPES = new RecipeMap <>("sawmill" , 2 , 2 , 1 , 0 , new SimpleRecipeBuilder (), false )
3149 .setSlotOverlay (false , false , GuiTextures .SAWBLADE_OVERLAY )
@@ -38,15 +56,4 @@ public class GTERecipeMaps {
3856 public static final RecipeMap <SimpleRecipeBuilder > VOID_ORE_MINER_RECIPES = new RecipeMap <>("void_ore_miner" , 1 , 1 , 2 , 0 , new SimpleRecipeBuilder (), false )
3957 .setProgressBar (GTEGuiTextures .PROGRESS_BAR_VOID , ProgressWidget .MoveType .VERTICAL )
4058 .setSound (GTSoundEvents .DRILL_TOOL );
41-
42- @ ZenProperty
43- public static final RecipeMap <SimpleRecipeBuilder > SLICE_N_SPLICE_RECIPES = new RecipeMap <>("slice'n'splice" , 6 , 1 , 0 , 0 , new SimpleRecipeBuilder (), false )
44- .setProgressBar (GuiTextures .PROGRESS_BAR_SLICE , ProgressWidget .MoveType .HORIZONTAL )
45- .setSound (GTSoundEvents .CUT );
46-
47- public static final RecipeMap <SimpleRecipeBuilder > SOUL_BINDER_RECIPES = new RecipeMap <>("soul_binder" , 2 , 2 , 1 , 0 , new SimpleRecipeBuilder (), false )
48- .setSlotOverlay (false , false , false , GTEGuiTextures .SOULVIAL_FULL_OVERLAY )
49- .setSlotOverlay (true , false , false , GTEGuiTextures .SOULVIAL_EMPTY_OVRELAY )
50- .setProgressBar (GuiTextures .PROGRESS_BAR_CANNER , ProgressWidget .MoveType .HORIZONTAL )
51- .setSound (GTSoundEvents .ASSEMBLER );
5259}
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