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chore(release): 2.10.2 [skip ci]
## [2.10.2](2.10.1...2.10.2) (2026-05-28) ### Bug Fixes * **ui:** 修复 OnClose 中潜在的空引用异常 ([3a0bd98](3a0bd98))
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CHANGELOG.md

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## [2.10.2](https://github.com/gameframex/com.gameframex.unity.ui/compare/2.10.1...2.10.2) (2026-05-28)
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### Bug Fixes
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* **ui:** 修复 OnClose 中潜在的空引用异常 ([3a0bd98](https://github.com/gameframex/com.gameframex.unity.ui/commit/3a0bd982af8e61536c77486267d00f08304a77d3))
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## [2.10.1](https://github.com/gameframex/com.gameframex.unity.ui/compare/2.10.0...2.10.1) (2026-05-28)
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package.json

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"displayName": "Game Frame X UI",
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"category": "GameFrameX",
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"description": "GameFrameX UI — Unity UI-framework-agnostic form management package. Handles opening, closing, grouping, and lifecycle of UI forms with depth-based layering, async form loading via the asset system with object pooling, configurable show/hide animations, and event notifications for open/close lifecycle. Docs: https://gameframex.doc.alianblank.com\n\nGameFrameX UI — Unity 跨 UI 框架的窗体管理功能包。处理 UI 窗体的打开、关闭、分组和生命周期,支持基于深度的分层,通过资源系统异步加载窗体并集成对象池,可配置显示/隐藏动画,以及打开/关闭生命周期的事件通知。文档:https://gameframex.doc.alianblank.com",
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"version": "2.10.1",
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"version": "2.10.2",
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"unity": "2019.4",
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"keywords": [
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"GameFrameX",

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