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chore(release): 2.3.0 [skip ci]
# [2.3.0](2.2.0...2.3.0) (2026-01-05) ### Features * **UI组件:** 添加根据类型获取已加载UI的方法 ([21b63ac](21b63ac))
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CHANGELOG.md

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# [2.3.0](https://github.com/gameframex/com.gameframex.unity.ui/compare/2.2.0...2.3.0) (2026-01-05)
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### Features
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* **UI组件:** 添加根据类型获取已加载UI的方法 ([21b63ac](https://github.com/gameframex/com.gameframex.unity.ui/commit/21b63ac515fff5217115e4afbe1f7fda8b3b56a6))
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# [2.2.0](https://github.com/gameframex/com.gameframex.unity.ui/compare/2.1.1...2.2.0) (2025-12-23)
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package.json

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"displayName": "Game Frame X UI",
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"category": "Game Framework X",
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"description": "独立游戏前后端一体化解决方案,独立游戏开发者的圆梦大使。\n文档地址: https://gameframex.doc.alianblank.com \n Game Frame X UI组件 - Unity UI功能包,提供UI组件的封装,使UI组件的使用更加简单高效。",
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"version": "2.2.0",
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"version": "2.3.0",
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"unity": "2019.4",
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"keywords": [
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"Game Framework X"

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