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chore(release): 1.11.2 [skip ci]
## [1.11.2](1.11.1...1.11.2) (2026-06-07) ### Bug Fixes * 补全包规范文件(LICENSE/CHANGELOG/URL 字段/unity 字段) ([2f6ade4](2f6ade4))
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CHANGELOG.md

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## [1.11.2](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.11.1...1.11.2) (2026-06-07)
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### Bug Fixes
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* 补全包规范文件(LICENSE/CHANGELOG/URL 字段/unity 字段) ([2f6ade4](https://github.com/gameframex/com.gameframex.unity.xcode/commit/2f6ade4bbde2fab8be7b57706940f0f738b7437b))
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## [1.11.1](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.11.0...1.11.1) (2026-05-28)
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package.json

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"displayName": "Game Frame X XCode",
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"category": "Game Framework X",
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"description": "Unity iOS 构建后自动配置 Xcode 项目的编辑器工具。通过 JSON 配置文件声明式管理 Info.plist、系统框架/库、构建属性、Capabilities(内购/Game Center/推送/Sign In with Apple/后台模式/iCloud/App Groups/Associated Domains)、CocoaPods 源、XcScheme 环境变量与启动参数、本地化、文件/文件夹复制、编译标志和链接器标志等,支持多配置文件深度合并。Automates Xcode project configuration after Unity iOS builds via declarative JSON — manages Info.plist, frameworks, libraries, build properties, capabilities, CocoaPods sources, XcScheme env/args, localization, file/folder copying, compile flags, and linker flags with multi-config deep merge support.",
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"version": "1.11.1",
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"version": "1.11.2",
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"unity": "2019.4",
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"keywords": [
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"GameFrameX"

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