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chore(release): 1.11.0 [skip ci]
# [1.11.0](1.10.0...1.11.0) (2026-05-28) ### Features * **xcode:** GetChannel 支持 EditorPrefs 回退并添加 SetChannel 方法 ([10776a0](10776a0)) * **xcode:** 支持自动执行 pod install ([67766e7](67766e7))
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CHANGELOG.md

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# [1.11.0](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.10.0...1.11.0) (2026-05-28)
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### Features
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* **xcode:** GetChannel 支持 EditorPrefs 回退并添加 SetChannel 方法 ([10776a0](https://github.com/gameframex/com.gameframex.unity.xcode/commit/10776a076ae37143e0e0fff99495c1ed1fbb99f0))
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* **xcode:** 支持自动执行 pod install ([67766e7](https://github.com/gameframex/com.gameframex.unity.xcode/commit/67766e745ede29bd4beeabc278b6a476f6e92a65))
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# [1.10.0](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.9.0...1.10.0) (2026-05-26)
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package.json

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"displayName": "Game Frame X XCode",
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"category": "Game Framework X",
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"description": "Unity iOS 构建后自动配置 Xcode 项目的编辑器工具。通过 JSON 配置文件声明式管理 Info.plist、系统框架/库、构建属性、Capabilities(内购/Game Center/推送/Sign In with Apple/后台模式/iCloud/App Groups/Associated Domains)、CocoaPods 源、XcScheme 环境变量与启动参数、本地化、文件/文件夹复制、编译标志和链接器标志等,支持多配置文件深度合并。Automates Xcode project configuration after Unity iOS builds via declarative JSON — manages Info.plist, frameworks, libraries, build properties, capabilities, CocoaPods sources, XcScheme env/args, localization, file/folder copying, compile flags, and linker flags with multi-config deep merge support.",
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"version": "1.10.0",
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"version": "1.11.0",
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"unity": "2019.4",
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"keywords": [
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"GameFrameX"

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