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chore(release): 1.5.1 [skip ci]
## [1.5.1](1.5.0...1.5.1) (2026-05-09) ### Bug Fixes * **Capabilities:** 使用安全的类型检查替代强制转换 ([0efc455](0efc455)) * **HashtableEX:** 修复键值对解析越界访问 ([330e0d5](330e0d5)) * **MiniJSON:** 使用InvariantCulture解析浮点数 ([5e921b2](5e921b2)) * **Plist:** 添加缺失的using System指令 ([9496973](9496973)) * **PostProcessBuildHelper:** 重新读取PBXProject以保留Capabilities修改 ([266c0a2](266c0a2))
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CHANGELOG.md

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## [1.5.1](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.5.0...1.5.1) (2026-05-09)
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### Bug Fixes
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* **Capabilities:** 使用安全的类型检查替代强制转换 ([0efc455](https://github.com/gameframex/com.gameframex.unity.xcode/commit/0efc4552ed0fea0f1c235a103dcc29ccff0f3c3e))
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* **HashtableEX:** 修复键值对解析越界访问 ([330e0d5](https://github.com/gameframex/com.gameframex.unity.xcode/commit/330e0d5bba6cf0dda8b47f2f54c8e97d46b50caf))
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* **MiniJSON:** 使用InvariantCulture解析浮点数 ([5e921b2](https://github.com/gameframex/com.gameframex.unity.xcode/commit/5e921b2044e571eb6d2c5344ef16da1ab1561b0a))
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* **Plist:** 添加缺失的using System指令 ([9496973](https://github.com/gameframex/com.gameframex.unity.xcode/commit/9496973e281be196658ad60c52f27138d3cc0855))
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* **PostProcessBuildHelper:** 重新读取PBXProject以保留Capabilities修改 ([266c0a2](https://github.com/gameframex/com.gameframex.unity.xcode/commit/266c0a21628f407bec722e746e1a2f373dab90b0))
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# [1.5.0](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.4.0...1.5.0) (2026-01-17)
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package.json

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"displayName": "Game Frame X XCode",
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"category": "Game Framework X",
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"description": "Game Frame X Xcode Config",
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"version": "1.5.0",
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"version": "1.5.1",
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"unity": "2017.1",
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"keywords": [
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"Game Framework X"

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