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chore(release): 1.8.0 [skip ci]
# [1.8.0](1.7.0...1.8.0) (2026-05-13) ### Bug Fixes * **xcode:** bundle 资源包同时添加到主项目构建引用 ([b910f82](b910f82)) * **xcode:** 使用 PlayerSettings 获取 iOS 版本 ([b9917e0](b9917e0)) * **xcode:** 修复 build property 数组值未逐项追加 ([846160d](846160d)) * **xcode:** 修复 framework target 桥接头文件编译错误 ([18170f9](18170f9)) * **xcode:** 修复文件夹复制时 framework/bundle/静态库链接 ([3ed071a](3ed071a)) * **xcode:** 将 swift bridging 文件添加到 UnityFramework target ([de0784d](de0784d)) * **xcode:** 移除 xcframework 的 framework 引用 ([b4602b9](b4602b9)) ### Features * **xcode:** 修复 libs 配置未生效 ([b69e4d3](b69e4d3)), closes [#12](https://github.com/gameframex/com.gameframex.unity.xcode/issues/12) * **xcode:** 支持 build property 数组值格式 ([10b94e9](10b94e9)) * **xcode:** 添加 CocoaPods 依赖库自动注入 ([92d840a](92d840a)) * **xcode:** 添加 Swift 桥接头文件自动生成 ([460ff97](460ff97)) * **xcode:** 添加 xcframework 支持 ([1e0f5d7](1e0f5d7)) * **xcode:** 重构 pods 配置为按 target 独立设置 ([35726e6](35726e6))
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CHANGELOG.md

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# [1.8.0](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.7.0...1.8.0) (2026-05-13)
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### Bug Fixes
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* **xcode:** bundle 资源包同时添加到主项目构建引用 ([b910f82](https://github.com/gameframex/com.gameframex.unity.xcode/commit/b910f82f4276447a38730118b9fced23b0d25d6f))
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* **xcode:** 使用 PlayerSettings 获取 iOS 版本 ([b9917e0](https://github.com/gameframex/com.gameframex.unity.xcode/commit/b9917e0ec67bbb03f9ae1aa2d35ac29b3d5741df))
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* **xcode:** 修复 build property 数组值未逐项追加 ([846160d](https://github.com/gameframex/com.gameframex.unity.xcode/commit/846160d024652ef4fe78fe086fe7fd6fd344fccf))
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* **xcode:** 修复 framework target 桥接头文件编译错误 ([18170f9](https://github.com/gameframex/com.gameframex.unity.xcode/commit/18170f988f61d7c6ec692148eda43cdb41fda358))
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* **xcode:** 修复文件夹复制时 framework/bundle/静态库链接 ([3ed071a](https://github.com/gameframex/com.gameframex.unity.xcode/commit/3ed071ae2935567bdf8ed3dfce1fadd7194d3b93))
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* **xcode:** 将 swift bridging 文件添加到 UnityFramework target ([de0784d](https://github.com/gameframex/com.gameframex.unity.xcode/commit/de0784db62cf2f232c0f0a399587a7033e1da8be))
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* **xcode:** 移除 xcframework 的 framework 引用 ([b4602b9](https://github.com/gameframex/com.gameframex.unity.xcode/commit/b4602b9cb501b3b84cc070b1c760ef7135b7bf5f))
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### Features
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* **xcode:** 修复 libs 配置未生效 ([b69e4d3](https://github.com/gameframex/com.gameframex.unity.xcode/commit/b69e4d3d7c518b430d5122b3bdbe06171d25f386)), closes [#12](https://github.com/gameframex/com.gameframex.unity.xcode/issues/12)
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* **xcode:** 支持 build property 数组值格式 ([10b94e9](https://github.com/gameframex/com.gameframex.unity.xcode/commit/10b94e97ea858fe125be7945b97d6700d3665672))
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* **xcode:** 添加 CocoaPods 依赖库自动注入 ([92d840a](https://github.com/gameframex/com.gameframex.unity.xcode/commit/92d840aae611902f906f380a706802968a7b6efb))
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* **xcode:** 添加 Swift 桥接头文件自动生成 ([460ff97](https://github.com/gameframex/com.gameframex.unity.xcode/commit/460ff97c781dd6b526b5d2e749831073e426a9ce))
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* **xcode:** 添加 xcframework 支持 ([1e0f5d7](https://github.com/gameframex/com.gameframex.unity.xcode/commit/1e0f5d7919fc73631ed89241d0b02bcb99b80f99))
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* **xcode:** 重构 pods 配置为按 target 独立设置 ([35726e6](https://github.com/gameframex/com.gameframex.unity.xcode/commit/35726e638dd0cccbc867925eceb4422571a9457e))
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# [1.7.0](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.6.0...1.7.0) (2026-05-11)
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package.json

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"displayName": "Game Frame X XCode",
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"category": "Game Framework X",
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"description": "Unity iOS 构建后自动配置 Xcode 项目的编辑器工具。通过 JSON 配置文件声明式管理 Info.plist、系统框架/库、构建属性、Capabilities(内购/Game Center/推送/Sign In with Apple/后台模式/iCloud/App Groups/Associated Domains)、CocoaPods 源、XcScheme 环境变量与启动参数、本地化、文件/文件夹复制、编译标志和链接器标志等,支持多配置文件深度合并。Automates Xcode project configuration after Unity iOS builds via declarative JSON — manages Info.plist, frameworks, libraries, build properties, capabilities, CocoaPods sources, XcScheme env/args, localization, file/folder copying, compile flags, and linker flags with multi-config deep merge support.",
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"version": "1.7.0",
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"version": "1.8.0",
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"unity": "2019.4",
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"keywords": [
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"GameFrameX"

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