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chore(release): 1.11.1 [skip ci]
## [1.11.1](1.11.0...1.11.1) (2026-05-28) ### Bug Fixes * **xcode:** 修复 Unity 子进程找不到 pod 命令及编码错误 ([7a52e4e](7a52e4e))
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CHANGELOG.md

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## [1.11.1](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.11.0...1.11.1) (2026-05-28)
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### Bug Fixes
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* **xcode:** 修复 Unity 子进程找不到 pod 命令及编码错误 ([7a52e4e](https://github.com/gameframex/com.gameframex.unity.xcode/commit/7a52e4e6c5d9e99a893798c4563eefbd48f8bec8))
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# [1.11.0](https://github.com/gameframex/com.gameframex.unity.xcode/compare/1.10.0...1.11.0) (2026-05-28)
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package.json

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"displayName": "Game Frame X XCode",
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"category": "Game Framework X",
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"description": "Unity iOS 构建后自动配置 Xcode 项目的编辑器工具。通过 JSON 配置文件声明式管理 Info.plist、系统框架/库、构建属性、Capabilities(内购/Game Center/推送/Sign In with Apple/后台模式/iCloud/App Groups/Associated Domains)、CocoaPods 源、XcScheme 环境变量与启动参数、本地化、文件/文件夹复制、编译标志和链接器标志等,支持多配置文件深度合并。Automates Xcode project configuration after Unity iOS builds via declarative JSON — manages Info.plist, frameworks, libraries, build properties, capabilities, CocoaPods sources, XcScheme env/args, localization, file/folder copying, compile flags, and linker flags with multi-config deep merge support.",
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"version": "1.11.0",
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"version": "1.11.1",
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"unity": "2019.4",
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"keywords": [
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"GameFrameX"

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