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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -64,10 +64,36 @@ https://github.com/gameframex/com.gameframex.unity.xcode.git
6464
6565## クイックスタート
6666
67- 1 . パッケージ内の ` Editor/XCodeConfigDemo.json ` をプロジェクト内の任意のディレクトリにコピー
68- 2 . ` XCodeConfig.json ` にリネーム
69- 3 . 設定項目を必要に応じて変更(下記の設定リファレンスを参照)
70- 4 . iOS プロジェクトをビルドすると、ツールがすべての設定を自動的に適用
67+ ### インストール
68+
69+ Unity プロジェクトの ` Packages/manifest.json ` を編集し、` scopedRegistries ` セクションを追加してください:
70+
71+ ``` json
72+ {
73+ "scopedRegistries" : [
74+ {
75+ "name" : " GameFrameX" ,
76+ "url" : " https://gameframex.upm.alianblank.uk" ,
77+ "scopes" : [
78+ " com.gameframex"
79+ ]
80+ }
81+ ]
82+ }
83+ ```
84+
85+ ` scopes ` は、どのパッケージをこのレジストリから解決するかを制御します。` com.gameframex ` で始まるパッケージのみがこのレジストリから取得されます。
86+
87+ Then add the package to ` dependencies ` :
88+
89+ ``` json
90+ {
91+ "dependencies" : {
92+ "com.gameframex.unity.xcode" : " 1.11.1"
93+ }
94+ }
95+ ```
96+
7197
7298## 設定ファイル構造
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Original file line number Diff line number Diff line change @@ -64,10 +64,36 @@ https://github.com/gameframex/com.gameframex.unity.xcode.git
6464
6565## 빠른 시작
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67- 1 . 패키지 내의 ` Editor/XCodeConfigDemo.json ` 을 프로젝트 내 임의의 디렉토리에 복사
68- 2 . ` XCodeConfig.json ` 으로 이름 변경
69- 3 . 필요에 따라 설정 항목 수정 (아래 설정 참조)
70- 4 . iOS 프로젝트를 빌드하면 도구가 모든 설정을 자동으로 적용
67+ ### 설치
68+
69+ Unity 프로젝트의 ` Packages/manifest.json ` 을 편집하여 ` scopedRegistries ` 섹션을 추가하세요:
70+
71+ ``` json
72+ {
73+ "scopedRegistries" : [
74+ {
75+ "name" : " GameFrameX" ,
76+ "url" : " https://gameframex.upm.alianblank.uk" ,
77+ "scopes" : [
78+ " com.gameframex"
79+ ]
80+ }
81+ ]
82+ }
83+ ```
84+
85+ ` scopes ` 는 이 레지스트리를 통해 어떤 패키지를 해석할지 제어합니다. ` com.gameframex ` 로 시작하는 패키지만 이 레지스트리에서 가져옵니다.
86+
87+ Then add the package to ` dependencies ` :
88+
89+ ``` json
90+ {
91+ "dependencies" : {
92+ "com.gameframex.unity.xcode" : " 1.11.1"
93+ }
94+ }
95+ ```
96+
7197
7298## 설정 파일 구조
7399
Original file line number Diff line number Diff line change @@ -64,10 +64,36 @@ Clone or download this repository and place it in your Unity project's `Packages
6464
6565## Quick Start
6666
67- 1 . Copy ` Editor/XCodeConfigDemo.json ` from the package to any directory in your project
68- 2 . Rename it to ` XCodeConfig.json `
69- 3 . Modify the configuration as needed (see Configuration Reference below)
70- 4 . Build the iOS project — the tool will automatically apply all settings
67+ ### Installation
68+
69+ Edit your Unity project's ` Packages/manifest.json ` and add the ` scopedRegistries ` section:
70+
71+ ``` json
72+ {
73+ "scopedRegistries" : [
74+ {
75+ "name" : " GameFrameX" ,
76+ "url" : " https://gameframex.upm.alianblank.uk" ,
77+ "scopes" : [
78+ " com.gameframex"
79+ ]
80+ }
81+ ]
82+ }
83+ ```
84+
85+ ` scopes ` controls which packages are resolved through this registry. Only packages whose names start with ` com.gameframex ` will be fetched from it.
86+
87+ Then add the package to ` dependencies ` :
88+
89+ ``` json
90+ {
91+ "dependencies" : {
92+ "com.gameframex.unity.xcode" : " 1.11.1"
93+ }
94+ }
95+ ```
96+
7197
7298## Configuration Reference
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6464
6565## 快速开始
6666
67- 1 . 将包内 ` Editor/XCodeConfigDemo.json ` 复制到项目任意目录
68- 2 . 重命名为 ` XCodeConfig.json `
69- 3 . 按需修改配置项(参见下方配置说明)
70- 4 . 构建 iOS 项目,工具将自动应用所有配置
67+ ### 安装
68+
69+ 编辑 Unity 项目的 ` Packages/manifest.json ` ,添加 ` scopedRegistries ` 部分:
70+
71+ ``` json
72+ {
73+ "scopedRegistries" : [
74+ {
75+ "name" : " GameFrameX" ,
76+ "url" : " https://gameframex.upm.alianblank.uk" ,
77+ "scopes" : [
78+ " com.gameframex"
79+ ]
80+ }
81+ ]
82+ }
83+ ```
84+
85+ ` scopes ` 控制哪些包通过此注册表解析。只有以 ` com.gameframex ` 开头的包才会从这个注册表获取。
86+
87+ Then add the package to ` dependencies ` :
88+
89+ ``` json
90+ {
91+ "dependencies" : {
92+ "com.gameframex.unity.xcode" : " 1.11.1"
93+ }
94+ }
95+ ```
96+
7197
7298## 配置文件结构
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Original file line number Diff line number Diff line change @@ -64,10 +64,36 @@ https://github.com/gameframex/com.gameframex.unity.xcode.git
6464
6565## 快速開始
6666
67- 1 . 將包內 ` Editor/XCodeConfigDemo.json ` 複製到專案任意目錄
68- 2 . 重新命名為 ` XCodeConfig.json `
69- 3 . 按需修改配置項(參見下方配置說明)
70- 4 . 建構 iOS 專案,工具將自動套用所有配置
67+ ### 安裝
68+
69+ 編輯 Unity 專案的 ` Packages/manifest.json ` ,添加 ` scopedRegistries ` 部分:
70+
71+ ``` json
72+ {
73+ "scopedRegistries" : [
74+ {
75+ "name" : " GameFrameX" ,
76+ "url" : " https://gameframex.upm.alianblank.uk" ,
77+ "scopes" : [
78+ " com.gameframex"
79+ ]
80+ }
81+ ]
82+ }
83+ ```
84+
85+ ` scopes ` 控制哪些套件透過此註冊表解析。只有以 ` com.gameframex ` 開頭的套件才會從這個註冊表取得。
86+
87+ Then add the package to ` dependencies ` :
88+
89+ ``` json
90+ {
91+ "dependencies" : {
92+ "com.gameframex.unity.xcode" : " 1.11.1"
93+ }
94+ }
95+ ```
96+
7197
7298## 配置檔案結構
7399
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