-
Copy the plugin to your project:
YourProject/ └── Plugins/ └── GameLauncherCloud/ ├── Source/ ├── Resources/ ├── Config/ └── GameLauncherCloud.uplugin -
Add plugin to your .uproject file:
Open your project's
.uprojectfile and add this to thePluginsarray:{ "Plugins": [ { "Name": "GameLauncherCloud", "Enabled": true } ] } -
Generate project files:
- Right-click your
.uprojectfile - Select "Generate Visual Studio project files"
- Right-click your
-
Open and build:
- Open the
.slnfile in Visual Studio - Build the solution (Development Editor configuration)
- Launch Unreal Engine
- Open the
-
Verify installation:
- In Unreal Engine, go to Edit > Plugins
- Search for "Game Launcher Cloud"
- Make sure it's enabled
- Restart if needed
This repository includes an example project file for testing:
-
Copy the entire plugin folder:
GameLauncherCloud-UnrealExtension/ -
Create a test project structure:
TestProject/ ├── TestProject.uproject (copy ExampleProject.uproject and rename) └── Plugins/ └── GameLauncherCloud/ └── [plugin files] -
Generate and build:
- Right-click
TestProject.uproject - Generate Visual Studio project files
- Build in Visual Studio
- Launch
- Right-click
Install the plugin globally for all projects:
-
Copy to engine plugins folder:
C:/Program Files/Epic Games/UE_5.X/Engine/Plugins/Marketplace/GameLauncherCloud/ -
Restart Unreal Engine
-
Enable in project:
- Open any project
- Go to Edit > Plugins
- Search for "Game Launcher Cloud"
- Enable it
- Make sure the plugin folder structure is correct
- Check that
GameLauncherCloud.upluginis in the root of the plugin folder - Verify the engine version in the
.upluginfile matches your installation - Try regenerating project files
- Check that all source files are present
- Verify Visual Studio is properly configured for Unreal Engine
- Make sure you're building in Development Editor configuration
- Check the Output Log for specific errors
- Check the Output Log for error messages
- Verify all dependencies are available
- Try disabling other plugins to check for conflicts
- Rebuild the plugin from scratch
Once installed, you should see:
-
Tools menu item:
- Open Unreal Engine
- Look for Tools > Game Launcher Cloud in the menu bar
-
Toolbar button:
- A toolbar button should appear (if configured)
-
Plugin manager:
- Edit > Plugins
- Search "Game Launcher Cloud"
- Should show as enabled
After successful installation, see QUICK_START.md for usage instructions.
Need help? Contact support@gamelauncher.cloud