Commit 22c4f52
Update to 1.21.5 (#1107)
* Add 1.21.5 packtest workflow
* Update wolf_variant files
* Update biome extensions
* Remove 1.21-1.21.4 support ans squash overlays
* Update version numbers to 1.21.5
* Update pack format
* generate new item model definitions
* item-model merge policy
* Generate 1.21.3 RP models into an overlay
* Add CMD range padding into new item_def files
* Replace manual predicate-entry into model data config (for end fishing elytra)
* Manually provide end fishing elytra item model in overlay
* Remove RP backports
* Fix some more RP script issues
* Re-add standard crafting guidebook recipes
* Re-add biome extensions beet.yaml
* Remove upgrade paths and optional tag entries
* Split potion entity type into splash_ and lingering_
* Item component changes
* Update type_specific predicates
* Delete beehive inspector module
* Add pale oak door sounds
* Update hoverEvent and clickEvent
* Update some guidebook text components
* Update ArmorItems and HandItems to equipment + drop_chances
* Update text components in custom_name and CustomName
* Use mecha dev dependency
* Update TranslationLinter to check SNBT
* Update more text components
* Update body_armor_item to equipment.body
* Fix splash_potion entity type in mob curing tests
* Fix potion swords tests with inventory predicates
* Test timing fix: Metallurgy and Infinitas failing smoosh test activating piston too early
* increase delay to confirm sneaking
* Test timing fix: Animi and Fulcio also failing smoosh test activating piston too early
* Update to stable beet and mecha versions
* Update packtest version to v2.1
* Revert test timing commits
This reverts commit 63cb12f.
This reverts commit d209a7e.
This reverts commit bdb8c86.
* Rename FallDistance to fall_distance
* Fix advancement background texture
* Fix phantom field Size -> size
* Fix turtle field HasEgg -> has_egg
* Fix vex field LifeTicks -> life_ticks
* Fix pig Saddle -> equipment.saddle
* Fix chairs lightning reviving
* Fix text components in gm4 reload logs
* More text component unstringifying
* Replace reliance on AstNbt.evaluate
* Add 1.21.5 Plants to Blossoming Pots
* Fix balloon animals lead lore to entity name
* Pig tractors fix
* Fix phantom scarecrows rocket having a particle
* Discontinue auto crafting module
* Discontinue record crafting module
* Make lumos and shapeless portals tests optional
* Fix tunnel bores creation particle + orb of ankou AEC name
* Fix undead players drowned conversion copying player name
* Update Blossoming Pots Guidebook
* Add new blocks to base tag lists
- also fix alphabetical sorting in no_collision
* Add farm animal variants to Balloon Animals
* Fix guidebook code for text component changes
* Fix guidebook lecturn TOC
* Recommended Changes from misode
* Fixes because I didn't pay enough attention to what I was doing
* Discontinue tinkering compressors module
* Fix Block Compressors test, add additional BoO test checking against keeping the boots data
* BAS aec's do not despawn, expected Duration:0 by default. 1.21.5 broke this
* Run's misc 1.21.5 commits part 3 (#1115)
* Fix pig tractors unresponsive (#1109)
* Fix NBI area affect cloud showing particles
* Fix DripleafLaunchers broken from "stepping_on" change
* Fix Gemini Shamir extra farm animal baby not having same variant as other baby / parents
* Fix Gemini Shamir extra wolf baby not having same variant as other baby / parents
* Add pale oak log & wood to Arborenda Shamir
* Fix modules using `Inventory` for armor or offhand
* Fix wrong set_bees reference and bucket_entity_data component
* Fix tinker shamir for offhand and armor slots
* Change inventory.* to container.* in tinker predicates
* Discontinue combat expanded module
* Fix infinite AECs
* 1.21.5 aec default fixes (#1118)
* set default radius
* set default particle
* update predicate count to 64 (#1120)
* Fix Tipped Arrows and Beehives (#1121)
* Fix Lingering LiaB
* fix soul glass removing beacon data (#1123)
* Revert machines library armor stand change
* Update shamir model/texture generation code for 1.21.4
* Add backwards compatibility for 1.21.3 metallurgy textures
* Fix references to item references that only exist as block references
* Add support for special-case vanilla tempates
Covers player heads, which is used by metallurgy mould heads. NOTE: current implementation puts heads on an armor stand, bypassing the usual model rendering. If a custom block model is added to the moulds, migration to an item-display is required.
* Add rename for guidebook broken elytra texture
* [Incomplete] fixing missing advancement icon model forwarding
* [Incomplete] Move item-def handling to Templates
* VanillaTemplate pulls in default model settings
* [Incomplete] progress from desktop
* Advancement models inherit from VanillaTemplate
* 1.21.5 heart canisters update (#1122)
* update heart canisters
* improve heart canisters counting
* update heart canister tests
* meaningless change to make tests run
* allow tadpoles to be everstoned (#1125)
* Metallurgy 1.21: Lore Line Shrink (#1078)
* Reduces Metallurgy shamir items lore count from 3 to 2
* Remove failing test line
* Use macro and spawn new instead of copying over data
* Move item kill to inside macro for safety
* Use Text Displays for Holographic Tags
- Colors now represent wool colores
- Glow Item Frames now cause the hologram to appear lit
* Fix Holographic Tags Test
* Fix Hologram Removal Not Respecting Item Frame Rotation
* I have suffered enough
* New Mysterious Midnights Sound (#1126)
The previous sound (wolf howl) was removed by Mojang.
* 1.21.5 Heart Canisters (& Crossbow Cartridges) (#1127)
* make heart canisters use poisonous potato's
* fix heart canister from recipe
* remove duplicate from recipe (oops)
* Fix Double Doors: Copper Doors and Trapdoors are Unaffected #1038
* 1.21.5 Blossoming Pots finalize features & up version number (#1129)
* Use 100% Entity-Free Raycast Technique in Book Binders (Vegan)
Disclaimer: I was not able to test these changes yet.
* Move Legacy Smithed Upgrade Path in Shroomites to Reduce @e Count
* Actually Remove an @e
* Remove smithed_compat upgrades (after almost 3 years)
* Update Minor Version Numbers (#1130)
Minor version should be bumped on every supported Minecraft version change to avoid possible overlaps on backports.
* Modernize Desire Lines (#1090)
* Fix Desire Lines Converting Blocks Below Non-Full Blocks
* Modernize Desire Lines
* Slow Falling Prevents Desire Lines
* Fix: Vibro Shockwave Should Ignore Slow Falling, Add Comment on $probability Usage
* Actually Don't Affect Blocks Below Carpet
Co-authored-by: Thanathor <73304324+TheThanathor@users.noreply.github.com>
* Hard-Overwrite Desire Lines if Slow Falling is Active
Co-authored-by: Thanathor <73304324+TheThanathor@users.noreply.github.com>
* Update gm4_desire_lines/data/gm4_desire_lines/function/player.mcfunction
Co-authored-by: Thanathor <73304324+TheThanathor@users.noreply.github.com>
* Include Slow Falling in is_affected.json
* Remove Unused Predicate
* Remove Reference to Removed Predicate
* Decrease Jumping Penalty
* Add Myself to the Updater List so People Can Blame Me
* Ensure Player Does NOT Have slow_falling
---------
Co-authored-by: Thanathor <73304324+TheThanathor@users.noreply.github.com>
* Remove Leftover Lines
* Update lib_brewing Raycast
* Update lib_trees Raycast
* Update lib_custom_crafters Raycast
* Prioritize Saplings on Looking Vector in lib_trees Raycast
* Prioritize Brewing Stand on Looking Vector in lib_brewing Raycast
* Standard Crafting 1.21.5 (#1132)
* Fix Slab uncrafting overlapping with some Vanilla Recipes (#1113)
- Fixes #1105 by changing slab uncrafting to 2x2 slabs -> 2 blocks
- Updates custom crafter recipes to match
- Adding custom crafter support for 1.21 - 1.21.4 blocks
- Changes to generated function definitions and loot tables for the custom crafter
* Change stair uncrafting recipe output count to 3 blocks
* Fix Excessive Particles in Better Armor Stands
* Add Resin Brick Support to Forming Press
* Add heart canisters upgrade path and fix RP (#1133)
* Orb of Ankou 1.21.5 (#1128)
* fix attribute-based pneumas
* fix blasting
* fix dashing by using player motion library
* fix feigning jump
* use attribute for agile
NOTE: breaks old agile items, need an upgrade path
* fix typo in comment
* fix pricking
NOTE: breaks old pricking soul essence
* fix soaring
* make shard and orb equippable into offhand
* fix beet.yaml formatting
* add loot tables for shards
* add smithed item ignore functionality
* refactor some entity functions
- inline functions that aren't called from multiple places
- use random
- shard and essence entities grab loot table item instead of copying exact item (to act as an upgrade path)
- TODO: orb upgrade path using data from shard loot tables
* fix spawn positions of entities
* restore orb based on shard loot tables
* set max stack size of shards and orb to 1
* fix formatting
* fix function rename
* fix weapon.mainhand slot call for loot command
* keep pneuma order intact when restoring an orb
* fix congealed shard data
* implement lib_player_motion
- adds the player motion library as a namespaced and versioned GM4 library with proper call function tags
* implement custom version of player motion
- basically a fork that is renamespaced, version-checked, and uses the GM4 forceloaded chunk
- licensing might not be correct in the release download
* fix ooa to use proper player motion version
* prevent wither rose particle from generating on obsidian
* update random position to use random command and macro
* Move original player motion license to main license
* properly remove rose particle markers
* properly kill striding markers
* make items fire resistant
* fix withering pneuma
* fix expeditious
* fix soaring
* actually fix soaring
- no longer need to look up for the first no-gravity
- picking up or dropping items no longer resets the no-gravity
- first sneak when equipping will activate the no-gravity
* Fix shield models being invisible
* Sunken treasure chests and metallurgy elytra
* Fix "missing particle texture" warning in block models
* Fix metallurgy RP
* Fix guidebook RP by removing spawn_egg texture reference in font
* Update heart canisters guidebook
* 1.21.5 hc and ooa guidebook text (#1135)
* update heart cansisters guidebook
* update ooa guidebook
* Update beet to v0.110.1
---------
Co-authored-by: SpecialBuilder <specialbuilder32@gmail.com>
Co-authored-by: EpyonProjects <66185010+EpyonProjects@users.noreply.github.com>
Co-authored-by: runcows <alexparbarnes@gmail.com>
Co-authored-by: runcows <124551271+runcows@users.noreply.github.com>
Co-authored-by: BPR <dev@bpr02.com>
Co-authored-by: Thanathor <73304324+TheThanathor@users.noreply.github.com>
Co-authored-by: Bloo <git@bloo.boo>1 parent 464e872 commit 22c4f52
3,739 files changed
Lines changed: 15854 additions & 88079 deletions
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- data/gm4_blossoming_pots
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- guidebook
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- since_61/data/gm4_blossoming_pots
- function
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- tags
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- data/gm4_book_binders/function
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- data/gm4_bookshelf_inspector/function/process_display/spawn
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- data/gm4_boots_of_ostara
- gm4_recipes
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- gm4_calling_bell
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- data/gm4_chairs
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- function
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- gm4_dangerous_dungeons
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- data/gm4_end_fishing/function
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- data/gm4_ender_hoppers
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- data/gm4_everstone
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- data/gm4_forming_press
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- data/gm4_shroomites/function
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- data/gm4_teleportation_anchors
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- models/block
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- function
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- add_band
- remove_band
- upgrade_paths
- guidebook
- item_modifier
- loot_table/items
- predicate
- skins
- gm4/advancement
- gm4_tower_structures
- data/gm4_tower_structures/loot_table/items
- gm4_tunnel_bores
- data/gm4_tunnel_bores
- function/machine
- destroy_cart
- recipe
- gm4_undead_players
- data/gm4_undead_players
- function
- loot_table
- gm4_vecto_shamir
- backport_48/data/gm4_vecto_shamir/function/vehicle
- data/gm4_vecto_shamir
- function/vehicle
- loot_table
- tags/worldgen/biome
- since_61/data/gm4_vecto_shamir/function/vehicle
- gm4_vertical_rails
- gm4_vigere_shamir
- data/gm4_vigere_shamir/loot_table
- gm4_washing_tanks
- data/gm4_washing_tanks/function
- gm4_weighted_armour
- assets
- data/gm4_helious_shamir/loot_table
- gm4_xp_storage
- gm4_zauber_cauldrons
- assets
- data/gm4_zauber_cauldrons
- function/recipes
- flowers
- potions/environmental_effects
- loot_table/items
- templates/loot_tables
- gm4_zauber_liquids
- gm4_ziprails
- gm4
- plugins
- lib_brewing
- data/gm4_brewing/function
- lib_custom_crafters
- data
- gm4_custom_crafters
- function
- machine
- craft_in_place
- rotate
- upgrade_paths
- guidebook
- gm4/recipe
- lib_forceload
- data/gm4_forceload/function
- lib_lore
- example_use/data/gm4_example_pack/functions
- lib_machines
- data/gm4_machines/function
- lib_player_death
- lib_player_motion
- data/gm4_player_motion
- function
- api
- internal
- launch
- gamemode
- math
- full_power
- trig
- summon
- technical
- resolve_load
- tags/function
- lib_potion_tracking
- data/gm4_potion_tracking
- function
- track
- tags/entity_type
- lib_trades
- data/gm4_trades/function/wandering_trader
- pool
- example_use/data/example_pack/functions/wandering_trader
- lib_trees
- data/gm4_trees/function/sapling
- example_use/data/gm4_trees_example/functions
- pfb_biome_extensions
- backport_48/data/minecraft
- tags/worldgen
- configured_carver
- air/in_biome
- liquid/in_biome
- placed_feature
- fluid_springs/in_biome
- lakes/in_biome
- local_modifications/in_biome
- raw_generation/in_biome
- strongholds/in_biome
- surface_structures/in_biome
- top_layer_modification/in_biome
- underground_decoration/in_biome
- underground_ores/in_biome
- underground_structures/in_biome
- vegetal_decoration/in_biome
- worldgen/biome
- backport_57/data/minecraft/tags/worldgen
- configured_carver/in_biome
- placed_feature
- fluid_springs/in_biome
- lakes/in_biome
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