diff --git a/gm4_mysterious_midnights/data/gm4_mysterious_midnights/function/calculate_difficulty.mcfunction b/gm4_mysterious_midnights/data/gm4_mysterious_midnights/function/calculate_difficulty.mcfunction index 1ab0499668..1753765156 100644 --- a/gm4_mysterious_midnights/data/gm4_mysterious_midnights/function/calculate_difficulty.mcfunction +++ b/gm4_mysterious_midnights/data/gm4_mysterious_midnights/function/calculate_difficulty.mcfunction @@ -9,7 +9,8 @@ scoreboard players set 16 gm4_mm_data 16 scoreboard players operation difficulty gm4_mm_data %= 16 gm4_mm_data # spawn AEC for random selection (1/3 of nights are not a mysterious midnight) -execute if score difficulty gm4_mm_data matches 6.. run playsound entity.wolf.howl weather @a[x=0] ~ ~100000000000 ~ 0 1 1 +execute if score difficulty gm4_mm_data matches 6.. run playsound event.mob_effect.raid_omen weather @a[x=0] ~ ~100000000000 ~ 0 .5 1 +execute if score difficulty gm4_mm_data matches 6.. run playsound block.trial_spawner.ominous_activate weather @a[x=0] ~ ~100000000000 ~ 0 .6 1 execute if score difficulty gm4_mm_data matches 6..10 run function #gm4_mysterious_midnights:setup_common_expansion execute if score difficulty gm4_mm_data matches 11..13 run function #gm4_mysterious_midnights:setup_uncommon_expansion execute if score difficulty gm4_mm_data matches 14.. run function #gm4_mysterious_midnights:setup_rare_expansion