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TextSprite character color vs. SceneObject fadeTo #368

@StarSlam

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@StarSlam

If a character of a TextSprite object is set to a color using setCharacterBlendColor, using the method fadeTo of the TextSprite will fade all letters except the ones set via setCharacterBlendColor.

Ideally, I think that the SceneObject-level commands dealing with alpha or blendcolor should override per-character modifications.

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