Hello all!
I was played with a skeleton animation.
I created a new small project, included standart "goblins" animation which ships with T2D. Everything is good. This anim runs well.
But then I exported an animation from new version of Spine. Now Torque 2D is failed.
I think this happens because the export format was changed, am I wrong?
Hello all!
I was played with a skeleton animation.
I created a new small project, included standart "goblins" animation which ships with T2D. Everything is good. This anim runs well.
But then I exported an animation from new version of Spine. Now Torque 2D is failed.
I think this happens because the export format was changed, am I wrong?