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more file transfer test flows
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  • GeneralsMD/Code/GameEngine/Source/GameClient

GeneralsMD/Code/GameEngine/Source/GameClient/MapUtil.cpp

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Original file line numberDiff line numberDiff line change
@@ -361,6 +361,8 @@ AsciiString MapCache::getMapDir(bool bCustomMapDebug) const
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if (NGMP_OnlineServicesManager::GetInstance() != nullptr && NGMP_OnlineServicesManager::GetInstance()->GetAuthInterface()->GetUserID() == -2) // dev account 1 doesnt have custom maps, always transfer
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{
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return AsciiString("MapsEmpty");
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if (bCustomMapDebug)
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{
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return AsciiString("MapsEmpty");

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