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Copy pathgeode_tetrahedral_solid3d.py
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72 lines (54 loc) · 2.44 KB
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# Standard library imports
from __future__ import annotations
# Third party imports
import opengeode as og
import geode_viewables as viewables
# Local application imports
from .types import GeodeMeshType
from .geode_solid_mesh3d import GeodeSolidMesh3D
class GeodeTetrahedralSolid3D(GeodeSolidMesh3D):
tetrahedral_solid: og.TetrahedralSolid3D
def __init__(self, tetrahedral_solid: og.TetrahedralSolid3D | None = None) -> None:
self.tetrahedral_solid = (
tetrahedral_solid
if tetrahedral_solid is not None
else og.TetrahedralSolid3D.create()
)
super().__init__(self.tetrahedral_solid)
@classmethod
def geode_object_type(cls) -> GeodeMeshType:
return "TetrahedralSolid3D"
def native_extension(self) -> str:
return self.tetrahedral_solid.native_extension()
def builder(self) -> og.TetrahedralSolidBuilder3D:
return og.TetrahedralSolidBuilder3D.create(self.tetrahedral_solid)
@classmethod
def load(cls, filename: str) -> GeodeTetrahedralSolid3D:
return GeodeTetrahedralSolid3D(og.load_tetrahedral_solid3D(filename))
@classmethod
def additional_files(cls, filename: str) -> og.AdditionalFiles:
return og.tetrahedral_solid_additional_files3D(filename)
@classmethod
def is_loadable(cls, filename: str) -> og.Percentage:
return og.is_tetrahedral_solid_loadable3D(filename)
@classmethod
def input_extensions(cls) -> list[str]:
return og.TetrahedralSolidInputFactory3D.list_creators()
@classmethod
def output_extensions(cls) -> list[str]:
return og.TetrahedralSolidOutputFactory3D.list_creators()
@classmethod
def object_priority(cls, filename: str) -> int:
return og.tetrahedral_solid_object_priority3D(filename)
def is_saveable(self, filename: str) -> bool:
return og.is_tetrahedral_solid_saveable3D(self.tetrahedral_solid, filename)
def save(self, filename: str) -> list[str]:
return og.save_tetrahedral_solid3D(self.tetrahedral_solid, filename)
def save_viewable(self, filename_without_extension: str) -> str:
return viewables.save_viewable_tetrahedral_solid3D(
self.tetrahedral_solid, filename_without_extension
)
def save_light_viewable(self, filename_without_extension: str) -> str:
return viewables.save_light_viewable_tetrahedral_solid3D(
self.tetrahedral_solid, filename_without_extension
)