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Copy pathgeode_surface_mesh2d.py
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69 lines (54 loc) · 2.17 KB
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# Standard library imports
from __future__ import annotations
# Third party imports
import opengeode as og
import opengeode_geosciences as og_geosciences
import opengeode_inspector as og_inspector
# Local application imports
from .geode_vertex_set import GeodeVertexSet
from .types import ViewerElementsType
class GeodeSurfaceMesh2D(GeodeVertexSet):
surface_mesh: og.SurfaceMesh2D
def __init__(self, surface_mesh: og.SurfaceMesh2D | None = None) -> None:
self.surface_mesh = (
surface_mesh if surface_mesh is not None else og.SurfaceMesh2D.create()
)
super().__init__(self.surface_mesh)
@classmethod
def is_3D(cls) -> bool:
return False
@classmethod
def is_viewable(cls) -> bool:
return True
@classmethod
def viewer_elements_type(cls) -> ViewerElementsType:
return "polygons"
def builder(self) -> og.SurfaceMeshBuilder2D:
return og.SurfaceMeshBuilder2D.create(self.surface_mesh)
def inspect(self) -> og_inspector.SurfaceInspectionResult:
return og_inspector.inspect_surface2D(self.surface_mesh)
def assign_crs(
self, crs_name: str, info: og_geosciences.GeographicCoordinateSystemInfo
) -> None:
builder = self.builder()
og_geosciences.assign_surface_mesh_geographic_coordinate_system_info2D(
self.surface_mesh, builder, crs_name, info
)
def convert_crs(
self, crs_name: str, info: og_geosciences.GeographicCoordinateSystemInfo
) -> None:
builder = self.builder()
og_geosciences.convert_surface_mesh_coordinate_reference_system2D(
self.surface_mesh, builder, crs_name, info
)
def create_crs(
self, crs_name: str, input: og.CoordinateSystem2D, output: og.CoordinateSystem2D
) -> None:
builder = self.builder()
og.create_surface_mesh_coordinate_system2D(
self.surface_mesh, builder, crs_name, input, output
)
def polygon_attribute_manager(self) -> og.AttributeManager:
return self.surface_mesh.polygon_attribute_manager()
def texture_manager(self) -> og.TextureManager2D:
return self.surface_mesh.texture_manager()