Feature: 26.2#6452
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…on gametest, adjust modrinth gameversions
…le older versions again
Remove state from potent sulfur in backport mapping Fix minimal string usage Co-authored-by: Eclipse <eclipse@eclipseisoffline.xyz>
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onebeastchris
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Jun 17, 2026
| @@ -1135,6 +1129,24 @@ public final class EntityDefinitions { | |||
| .addTranslator(MetadataTypes.BOOLEAN, TurtleEntity::setLayingEgg) | |||
| .build(); | |||
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| // Slime entities | |||
| EntityDefinition<AbstractCubeEntity> cubeEntityBase = EntityDefinition.inherited(AbstractCubeEntity::new, ageableEntityBase) | |||
| .heightAndWidth(0.51f) | |||
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idea: we could check height / width in gametests 👀
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* Re-work ResolvableComponent/ComponentCache to be applied to every Item * Load resolvable registry components from to-be-generated mappings * Support loading holder set resolvable components, target mappings with newly generated file * Fix tests * Abstract ComponentCache with ResolvableComponentGetter and EMPTY implementation * Proper handling of PROVIDES_TRIM_MATERIAL in TrimRecipes * Address reviews * Target latest 26.2 mappings
onebeastchris
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July 9, 2026 20:29
|
This should also fix #5932 as it's a bug caused by adventure 4 and is fixed in adventure 5 PaperMC/adventure#1335 |
Novampr
approved these changes
Jul 10, 2026
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Opening as a draft now to keep track of TO-DOs 👀
API additions left:
supporting dyeable items- postponedNot api, not 26.2; still neat to have more testing:
hashed block ids- postponed26.2 changes:
Mappings: