diff --git a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs index 017461cd..bc1adf85 100644 --- a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs +++ b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs @@ -75,10 +75,15 @@ private static NativeRuntimeSettings DefaultSettings() new NativeRuntimeAssetConfiguration("win7-x86", "AnyCPU", null, "Windows", BuildTarget.StandaloneWindows), new NativeRuntimeAssetConfiguration("win-x64", "x86_64", null, "Windows", BuildTarget.StandaloneWindows64), new NativeRuntimeAssetConfiguration("win-x86", "AnyCPU", null, "Windows", BuildTarget.StandaloneWindows), + new NativeRuntimeAssetConfiguration("win-arm64", "ARM64", null, "Windows", BuildTarget.StandaloneWindows64), new NativeRuntimeAssetConfiguration("linux-x64", "x86_64", "x86_64", "Linux", BuildTarget.StandaloneLinux64), + new NativeRuntimeAssetConfiguration("linux-arm64", "ARM64", null, "Linux", BuildTarget.StandaloneLinux64), new NativeRuntimeAssetConfiguration("android", null, null, null, BuildTarget.Android), + new NativeRuntimeAssetConfiguration("android-x64", "x86_64", null, null, BuildTarget.Android), + new NativeRuntimeAssetConfiguration("android-arm", "ARMv7", null, null, BuildTarget.Android), new NativeRuntimeAssetConfiguration("android-arm64", "ARM64", null, null, BuildTarget.Android), new NativeRuntimeAssetConfiguration("ios", null, null, null, BuildTarget.iOS), + new NativeRuntimeAssetConfiguration("ios-x64", "x86_64", null, null, BuildTarget.iOS), new NativeRuntimeAssetConfiguration("ios-arm64", "ARM64", null, null, BuildTarget.iOS), new NativeRuntimeAssetConfiguration("osx-x64", "x86_64", null, "OSX", BuildTarget.StandaloneOSX), new NativeRuntimeAssetConfiguration("osx-arm64", "ARM64", null, null, BuildTarget.StandaloneOSX),