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src/en/general-development/codebase-info/conventions/resources.md

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@@ -75,11 +75,11 @@ Please ensure you structure entities with components as follows for easier YAML
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#### Entity Prototype suffixes
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Use `suffix` in prototypes, this it's a spawn-menu-only suffix that allows you to distinguish what prototypes are, without modifying the actual prototype name. You can use it like this:
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![entityprototypesuffixes1.png](../../assets/images/general-development/codebase-info/conventions/entityprototypesuffixes1.png)
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![entityprototypesuffixes1.png](../../../assets/images/general-development/codebase-info/conventions/entityprototypesuffixes1.png)
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And results in this:
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![entityprototypesuffixes2.png](../../assets/images/general-development/codebase-info/conventions/entityprototypesuffixes2.png)
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![entityprototypesuffixes2.png](../../../assets/images/general-development/codebase-info/conventions/entityprototypesuffixes2.png)
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## Localization
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Every player-facing string ever needs to be localized.

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