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Copy pathfallback_conn.go
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264 lines (223 loc) · 5.1 KB
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// Copyright 2026 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cloudsqlconn
import (
"bytes"
"net"
"sync"
"time"
)
type fallbackState int
const (
stateBeforeFirstRead fallbackState = iota
stateDuringFirstRead
stateAfterFirstRead
)
// fallbackConn delegates to a GRPC stream connection, but if it fails with a specific error
// it will retry connecting to a secondary connection.
type fallbackConn struct {
mu sync.Mutex
writeMu sync.Mutex
cond *sync.Cond
state fallbackState
closed bool
conn net.Conn
writebuf *bytes.Buffer
isFallbackError func(error) bool
connectFallback func() (net.Conn, error)
}
func newFallbackConn(conn net.Conn, isFallbackError func(error) bool, connectFallback func() (net.Conn, error)) *fallbackConn {
fc := &fallbackConn{
conn: conn,
isFallbackError: isFallbackError,
connectFallback: connectFallback,
}
fc.cond = sync.NewCond(&fc.mu)
return fc
}
func (c *fallbackConn) Read(b []byte) (int, error) {
c.mu.Lock()
if c.closed {
c.mu.Unlock()
return 0, net.ErrClosed
}
if c.state == stateAfterFirstRead {
conn := c.conn
c.mu.Unlock()
return conn.Read(b)
}
if c.state == stateDuringFirstRead {
for c.state == stateDuringFirstRead {
c.cond.Wait()
}
if c.closed {
c.mu.Unlock()
return 0, net.ErrClosed
}
conn := c.conn
c.mu.Unlock()
return conn.Read(b)
}
// stateBeforeFirstRead
c.state = stateDuringFirstRead
conn := c.conn
c.mu.Unlock()
n, err := conn.Read(b)
c.mu.Lock()
// Check if closed while we were reading
if c.closed {
c.state = stateAfterFirstRead
c.cond.Broadcast()
c.mu.Unlock()
return 0, net.ErrClosed
}
if err != nil && c.isFallbackError(err) {
c.mu.Unlock()
newConn, dialErr := c.connectFallback()
if dialErr != nil {
c.mu.Lock()
c.state = stateAfterFirstRead
c.cond.Broadcast()
c.mu.Unlock()
return 0, dialErr
}
c.writeMu.Lock()
c.mu.Lock()
if c.closed {
c.state = stateAfterFirstRead
c.cond.Broadcast()
c.mu.Unlock()
c.writeMu.Unlock()
newConn.Close()
return 0, net.ErrClosed
}
// Write cached bytes
var writeData []byte
if c.writebuf != nil {
writeData = c.writebuf.Bytes()
}
c.mu.Unlock()
if len(writeData) > 0 {
_, writeErr := newConn.Write(writeData)
if writeErr != nil {
newConn.Close()
c.mu.Lock()
c.state = stateAfterFirstRead
c.cond.Broadcast()
c.mu.Unlock()
c.writeMu.Unlock()
return 0, writeErr
}
}
c.mu.Lock()
if c.closed {
c.state = stateAfterFirstRead
c.cond.Broadcast()
c.mu.Unlock()
c.writeMu.Unlock()
newConn.Close()
return 0, net.ErrClosed
}
c.conn = newConn
c.state = stateAfterFirstRead
c.cond.Broadcast()
c.mu.Unlock()
c.writeMu.Unlock()
return newConn.Read(b)
}
// First read succeeded or failed with non-fallback error
c.state = stateAfterFirstRead
c.cond.Broadcast()
c.mu.Unlock()
return n, err
}
func (c *fallbackConn) Write(b []byte) (int, error) {
c.writeMu.Lock()
defer c.writeMu.Unlock()
c.mu.Lock()
if c.closed {
c.mu.Unlock()
return 0, net.ErrClosed
}
if c.state == stateAfterFirstRead {
conn := c.conn
c.mu.Unlock()
return conn.Write(b)
}
// For both stateBeforeFirstRead and stateDuringFirstRead:
// We write to the current connection and cache the bytes.
conn := c.conn
c.mu.Unlock()
n, err := conn.Write(b)
if err != nil {
return n, err
}
c.mu.Lock()
// Only cache if we are still not in stateAfterFirstRead
if c.state != stateAfterFirstRead {
if c.writebuf == nil {
c.writebuf = bytes.NewBuffer(nil)
}
c.writebuf.Write(b[:n])
}
c.mu.Unlock()
return n, err
}
func (c *fallbackConn) Close() error {
c.mu.Lock()
c.closed = true
if c.state == stateBeforeFirstRead {
c.state = stateAfterFirstRead
conn := c.conn
c.mu.Unlock()
return conn.Close()
}
if c.state == stateDuringFirstRead {
// Close the underlying connection to unblock the ongoing read
conn := c.conn
c.mu.Unlock()
return conn.Close()
}
// stateAfterFirstRead
conn := c.conn
c.mu.Unlock()
return conn.Close()
}
func (c *fallbackConn) LocalAddr() net.Addr {
c.mu.Lock()
conn := c.conn
c.mu.Unlock()
return conn.LocalAddr()
}
func (c *fallbackConn) RemoteAddr() net.Addr {
c.mu.Lock()
conn := c.conn
c.mu.Unlock()
return conn.RemoteAddr()
}
func (c *fallbackConn) SetDeadline(t time.Time) error {
c.mu.Lock()
conn := c.conn
c.mu.Unlock()
return conn.SetDeadline(t)
}
func (c *fallbackConn) SetReadDeadline(t time.Time) error {
c.mu.Lock()
conn := c.conn
c.mu.Unlock()
return conn.SetReadDeadline(t)
}
func (c *fallbackConn) SetWriteDeadline(_ time.Time) error {
return nil
}