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std_nodes.rs
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517 lines (451 loc) · 19.4 KB
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use crate::adjustments::{CellularDistanceFunction, CellularReturnType, DomainWarpType, FractalType, NoiseType};
use core_types::blending::AlphaBlending;
use core_types::color::Color;
use core_types::color::{Alpha, AlphaMut, Channel, LinearChannel, Luminance, RGBMut};
use core_types::context::{Ctx, ExtractFootprint};
use core_types::math::bbox::Bbox;
use core_types::table::{Table, TableRow};
use core_types::transform::Transform;
use dyn_any::DynAny;
use fastnoise_lite;
use glam::{DAffine2, DVec2, Vec2};
use rand::prelude::*;
use rand_chacha::ChaCha8Rng;
use raster_types::Image;
use raster_types::{Bitmap, BitmapMut};
use raster_types::{CPU, Raster};
use std::fmt::Debug;
use std::hash::Hash;
#[derive(Debug, DynAny)]
pub enum Error {
IO(std::io::Error),
Image(::image::ImageError),
}
impl From<std::io::Error> for Error {
fn from(e: std::io::Error) -> Self {
Error::IO(e)
}
}
#[node_macro::node(category("Debug"))]
pub fn sample_image(ctx: impl ExtractFootprint + Clone + Send, image_frame: Table<Raster<CPU>>) -> Table<Raster<CPU>> {
image_frame
.into_iter()
.filter_map(|mut row| {
let image_frame_transform = row.transform;
let image = row.element;
// Resize the image using the image crate
let data = bytemuck::cast_vec(image.data.clone());
let footprint = ctx.footprint();
let viewport_bounds = footprint.viewport_bounds_in_local_space();
let image_bounds = Bbox::from_transform(image_frame_transform).to_axis_aligned_bbox();
let intersection = viewport_bounds.intersect(&image_bounds);
let image_size = DAffine2::from_scale(DVec2::new(image.width as f64, image.height as f64));
let size = intersection.size();
let size_px = image_size.transform_vector2(size).as_uvec2();
// If the image would not be visible, add nothing.
if size.x <= 0. || size.y <= 0. {
return None;
}
let image_buffer = ::image::Rgba32FImage::from_raw(image.width, image.height, data).expect("Failed to convert internal image format into image-rs data type.");
let dynamic_image: ::image::DynamicImage = image_buffer.into();
let offset = (intersection.start - image_bounds.start).max(DVec2::ZERO);
let offset_px = image_size.transform_vector2(offset).as_uvec2();
let cropped = dynamic_image.crop_imm(offset_px.x, offset_px.y, size_px.x, size_px.y);
let viewport_resolution_x = footprint.transform.transform_vector2(DVec2::X * size.x).length();
let viewport_resolution_y = footprint.transform.transform_vector2(DVec2::Y * size.y).length();
let mut new_width = size_px.x;
let mut new_height = size_px.y;
// Only downscale the image for now
let resized = if new_width < image.width || new_height < image.height {
new_width = viewport_resolution_x as u32;
new_height = viewport_resolution_y as u32;
// TODO: choose filter based on quality requirements
cropped.resize_exact(new_width, new_height, ::image::imageops::Triangle)
} else {
cropped
};
let buffer = resized.to_rgba32f();
let buffer = buffer.into_raw();
let vec = bytemuck::cast_vec(buffer);
let image = Image {
width: new_width,
height: new_height,
data: vec,
base64_string: None,
};
// we need to adjust the offset if we truncate the offset calculation
let new_transform = image_frame_transform * DAffine2::from_translation(offset) * DAffine2::from_scale(size);
row.transform = new_transform;
row.element = Raster::new_cpu(image);
Some(row)
})
.collect()
}
#[node_macro::node(category("Raster: Channels"))]
pub fn combine_channels(
_: impl Ctx,
_primary: (),
#[expose] red: Table<Raster<CPU>>,
#[expose] green: Table<Raster<CPU>>,
#[expose] blue: Table<Raster<CPU>>,
#[expose] alpha: Table<Raster<CPU>>,
) -> Table<Raster<CPU>> {
let max_len = red.len().max(green.len()).max(blue.len()).max(alpha.len());
let red = red.into_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
let green = green.into_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
let blue = blue.into_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
let alpha = alpha.into_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
red.zip(green)
.zip(blue)
.zip(alpha)
.filter_map(|(((red, green), blue), alpha)| {
// Turn any default zero-sized image rows into None
let red = red.filter(|i| i.element.width > 0 && i.element.height > 0);
let green = green.filter(|i| i.element.width > 0 && i.element.height > 0);
let blue = blue.filter(|i| i.element.width > 0 && i.element.height > 0);
let alpha = alpha.filter(|i| i.element.width > 0 && i.element.height > 0);
// Get this row's transform and alpha blending mode from the first non-empty channel
let (transform, alpha_blending, source_node_id) = [&red, &green, &blue, &alpha]
.iter()
.find_map(|i| i.as_ref())
.map(|i| (i.transform, i.alpha_blending, i.source_node_id))?;
// Get the common width and height of the channels, which must have equal dimensions
let channel_dimensions = [
red.as_ref().map(|r| (r.element.width, r.element.height)),
green.as_ref().map(|g| (g.element.width, g.element.height)),
blue.as_ref().map(|b| (b.element.width, b.element.height)),
alpha.as_ref().map(|a| (a.element.width, a.element.height)),
];
if channel_dimensions.iter().all(Option::is_none)
|| channel_dimensions
.iter()
.flatten()
.any(|&(x, y)| channel_dimensions.iter().flatten().any(|&(other_x, other_y)| x != other_x || y != other_y))
{
return None;
}
let &(width, height) = channel_dimensions.iter().flatten().next()?;
// Create a new image for the output element
let mut image = Image::new(width, height, Color::TRANSPARENT);
// Iterate over all pixels in the image and set the color channels
for y in 0..image.height() {
for x in 0..image.width() {
let image_pixel = image.get_pixel_mut(x, y).unwrap();
if let Some(r) = red.as_ref().and_then(|r| r.element.get_pixel(x, y)) {
image_pixel.set_red(r.l().cast_linear_channel());
} else {
image_pixel.set_red(Channel::from_linear(0.));
}
if let Some(g) = green.as_ref().and_then(|g| g.element.get_pixel(x, y)) {
image_pixel.set_green(g.l().cast_linear_channel());
} else {
image_pixel.set_green(Channel::from_linear(0.));
}
if let Some(b) = blue.as_ref().and_then(|b| b.element.get_pixel(x, y)) {
image_pixel.set_blue(b.l().cast_linear_channel());
} else {
image_pixel.set_blue(Channel::from_linear(0.));
}
if let Some(a) = alpha.as_ref().and_then(|a| a.element.get_pixel(x, y)) {
image_pixel.set_alpha(a.l().cast_linear_channel());
} else {
image_pixel.set_alpha(Channel::from_linear(1.));
}
}
}
Some(TableRow {
element: Raster::new_cpu(image),
transform,
alpha_blending,
source_node_id,
})
})
.collect()
}
#[node_macro::node(category("Raster"))]
pub fn mask(
_: impl Ctx,
/// The image to be masked.
image: Table<Raster<CPU>>,
/// The stencil to be used for masking.
#[expose]
stencil: Table<Raster<CPU>>,
) -> Table<Raster<CPU>> {
// TODO: Figure out what it means to support multiple stencil rows?
let Some(stencil) = stencil.into_iter().next() else {
// No stencil provided so we return the original image
return image;
};
let stencil_size = DVec2::new(stencil.element.width as f64, stencil.element.height as f64);
image
.into_iter()
.filter_map(|mut row| {
let image_size = DVec2::new(row.element.width as f64, row.element.height as f64);
let mask_size = stencil.transform.scale_magnitudes();
if mask_size == DVec2::ZERO {
return None;
}
// Transforms a point from the background image to the foreground image
let bg_to_fg = row.transform * DAffine2::from_scale(1. / image_size);
let stencil_transform_inverse = stencil.transform.inverse();
for y in 0..row.element.height {
for x in 0..row.element.width {
let image_point = DVec2::new(x as f64, y as f64);
let mask_point = bg_to_fg.transform_point2(image_point);
let local_mask_point = stencil_transform_inverse.transform_point2(mask_point);
let mask_point = stencil.transform.transform_point2(local_mask_point.clamp(DVec2::ZERO, DVec2::ONE));
let mask_point = (DAffine2::from_scale(stencil_size) * stencil.transform.inverse()).transform_point2(mask_point);
let image_pixel = row.element.data_mut().get_pixel_mut(x, y).unwrap();
let mask_pixel = stencil.element.sample(mask_point);
*image_pixel = image_pixel.multiplied_alpha(mask_pixel.l().cast_linear_channel());
}
}
Some(row)
})
.collect()
}
#[node_macro::node(category(""))]
pub fn extend_image_to_bounds(_: impl Ctx, image: Table<Raster<CPU>>, bounds: DAffine2) -> Table<Raster<CPU>> {
image
.into_iter()
.map(|mut row| {
let image_aabb = Bbox::unit().affine_transform(row.transform).to_axis_aligned_bbox();
let bounds_aabb = Bbox::unit().affine_transform(bounds.transform()).to_axis_aligned_bbox();
if image_aabb.contains(bounds_aabb.start) && image_aabb.contains(bounds_aabb.end) {
return row;
}
let image_data = &row.element.data;
let (image_width, image_height) = (row.element.width, row.element.height);
if image_width == 0 || image_height == 0 {
return empty_image((), bounds, Table::new_from_element(Color::TRANSPARENT)).into_iter().next().unwrap();
}
let orig_image_scale = DVec2::new(image_width as f64, image_height as f64);
let layer_to_image_space = DAffine2::from_scale(orig_image_scale) * row.transform.inverse();
let bounds_in_image_space = Bbox::unit().affine_transform(layer_to_image_space * bounds).to_axis_aligned_bbox();
let new_start = bounds_in_image_space.start.floor().min(DVec2::ZERO);
let new_end = bounds_in_image_space.end.ceil().max(orig_image_scale);
let new_scale = new_end - new_start;
// Copy over original image into enlarged image.
let mut new_image = Image::new(new_scale.x as u32, new_scale.y as u32, Color::TRANSPARENT);
let offset_in_new_image = (-new_start).as_uvec2();
for y in 0..image_height {
let old_start = y * image_width;
let new_start = (y + offset_in_new_image.y) * new_image.width + offset_in_new_image.x;
let old_row = &image_data[old_start as usize..(old_start + image_width) as usize];
let new_row = &mut new_image.data[new_start as usize..(new_start + image_width) as usize];
new_row.copy_from_slice(old_row);
}
// Compute new transform.
// let layer_to_new_texture_space = (DAffine2::from_scale(1. / new_scale) * DAffine2::from_translation(new_start) * layer_to_image_space).inverse();
let new_texture_to_layer_space = row.transform * DAffine2::from_scale(1. / orig_image_scale) * DAffine2::from_translation(new_start) * DAffine2::from_scale(new_scale);
row.element = Raster::new_cpu(new_image);
row.transform = new_texture_to_layer_space;
row
})
.collect()
}
#[node_macro::node(category("Debug"))]
pub fn empty_image(_: impl Ctx, transform: DAffine2, color: Table<Color>) -> Table<Raster<CPU>> {
let width = transform.transform_vector2(DVec2::new(1., 0.)).length() as u32;
let height = transform.transform_vector2(DVec2::new(0., 1.)).length() as u32;
let color: Option<Color> = color.into();
let image = Image::new(width, height, color.unwrap_or(Color::WHITE));
let mut result_table = Table::new_from_element(Raster::new_cpu(image));
let row = result_table.get_mut(0).unwrap();
*row.transform = transform;
*row.alpha_blending = AlphaBlending::default();
// Callers of empty_image can safely unwrap on returned table
result_table
}
#[node_macro::node(category(""))]
pub fn image_value(_: impl Ctx, _primary: (), image: Table<Raster<CPU>>) -> Table<Raster<CPU>> {
image
}
#[node_macro::node(category("Raster: Pattern"))]
#[allow(clippy::too_many_arguments)]
pub fn noise_pattern(
ctx: impl ExtractFootprint + Ctx,
_primary: (),
clip: bool,
seed: u32,
scale: f64,
noise_type: NoiseType,
domain_warp_type: DomainWarpType,
domain_warp_amplitude: f64,
fractal_type: FractalType,
fractal_octaves: u32,
fractal_lacunarity: f64,
fractal_gain: f64,
fractal_weighted_strength: f64,
fractal_ping_pong_strength: f64,
cellular_distance_function: CellularDistanceFunction,
cellular_return_type: CellularReturnType,
cellular_jitter: f64,
) -> Table<Raster<CPU>> {
let footprint = ctx.footprint();
let viewport_bounds = footprint.viewport_bounds_in_local_space();
let mut size = viewport_bounds.size();
let mut offset = viewport_bounds.start;
if clip {
// TODO: Remove "clip" entirely (and its arbitrary 100x100 clipping square) once we have proper resolution-aware layer clipping
const CLIPPING_SQUARE_SIZE: f64 = 100.;
let image_bounds = Bbox::from_transform(DAffine2::from_scale(DVec2::splat(CLIPPING_SQUARE_SIZE))).to_axis_aligned_bbox();
let intersection = viewport_bounds.intersect(&image_bounds);
offset = (intersection.start - image_bounds.start).max(DVec2::ZERO);
size = intersection.size();
}
// If the image would not be visible, return an empty image
if size.x <= 0. || size.y <= 0. {
return Table::new();
}
let footprint_scale = footprint.scale();
let width = (size.x * footprint_scale.x) as u32;
let height = (size.y * footprint_scale.y) as u32;
// All
let mut image = Image::new(width, height, Color::from_luminance(0.5));
let mut noise = fastnoise_lite::FastNoiseLite::with_seed(seed as i32);
noise.set_frequency(Some(1. / (scale as f32).max(f32::EPSILON)));
// Domain Warp
let domain_warp_type = match domain_warp_type {
DomainWarpType::None => None,
DomainWarpType::OpenSimplex2 => Some(fastnoise_lite::DomainWarpType::OpenSimplex2),
DomainWarpType::OpenSimplex2Reduced => Some(fastnoise_lite::DomainWarpType::OpenSimplex2Reduced),
DomainWarpType::BasicGrid => Some(fastnoise_lite::DomainWarpType::BasicGrid),
};
let domain_warp_active = domain_warp_type.is_some();
noise.set_domain_warp_type(domain_warp_type);
noise.set_domain_warp_amp(Some(domain_warp_amplitude as f32));
// Fractal
let noise_type = match noise_type {
NoiseType::Perlin => fastnoise_lite::NoiseType::Perlin,
NoiseType::OpenSimplex2 => fastnoise_lite::NoiseType::OpenSimplex2,
NoiseType::OpenSimplex2S => fastnoise_lite::NoiseType::OpenSimplex2S,
NoiseType::Cellular => fastnoise_lite::NoiseType::Cellular,
NoiseType::ValueCubic => fastnoise_lite::NoiseType::ValueCubic,
NoiseType::Value => fastnoise_lite::NoiseType::Value,
NoiseType::WhiteNoise => {
// TODO: Generate in layer space, not viewport space
let mut rng = ChaCha8Rng::seed_from_u64(seed as u64);
for y in 0..height {
for x in 0..width {
let pixel = image.get_pixel_mut(x, y).unwrap();
let luminance = rng.random_range(0.0..1.) as f32;
*pixel = Color::from_luminance(luminance);
}
}
return Table::new_from_row(TableRow {
element: Raster::new_cpu(image),
transform: DAffine2::from_translation(offset) * DAffine2::from_scale(size),
..Default::default()
});
}
};
noise.set_noise_type(Some(noise_type));
let fractal_type = match fractal_type {
FractalType::None => fastnoise_lite::FractalType::None,
FractalType::FBm => fastnoise_lite::FractalType::FBm,
FractalType::Ridged => fastnoise_lite::FractalType::Ridged,
FractalType::PingPong => fastnoise_lite::FractalType::PingPong,
FractalType::DomainWarpProgressive => fastnoise_lite::FractalType::DomainWarpProgressive,
FractalType::DomainWarpIndependent => fastnoise_lite::FractalType::DomainWarpIndependent,
};
noise.set_fractal_type(Some(fractal_type));
noise.set_fractal_octaves(Some(fractal_octaves as i32));
noise.set_fractal_lacunarity(Some(fractal_lacunarity as f32));
noise.set_fractal_gain(Some(fractal_gain as f32));
noise.set_fractal_weighted_strength(Some(fractal_weighted_strength as f32));
noise.set_fractal_ping_pong_strength(Some(fractal_ping_pong_strength as f32));
// Cellular
let cellular_distance_function = match cellular_distance_function {
CellularDistanceFunction::Euclidean => fastnoise_lite::CellularDistanceFunction::Euclidean,
CellularDistanceFunction::EuclideanSq => fastnoise_lite::CellularDistanceFunction::EuclideanSq,
CellularDistanceFunction::Manhattan => fastnoise_lite::CellularDistanceFunction::Manhattan,
CellularDistanceFunction::Hybrid => fastnoise_lite::CellularDistanceFunction::Hybrid,
};
let cellular_return_type = match cellular_return_type {
CellularReturnType::CellValue => fastnoise_lite::CellularReturnType::CellValue,
CellularReturnType::Nearest => fastnoise_lite::CellularReturnType::Distance,
CellularReturnType::NextNearest => fastnoise_lite::CellularReturnType::Distance2,
CellularReturnType::Average => fastnoise_lite::CellularReturnType::Distance2Add,
CellularReturnType::Difference => fastnoise_lite::CellularReturnType::Distance2Sub,
CellularReturnType::Product => fastnoise_lite::CellularReturnType::Distance2Mul,
CellularReturnType::Division => fastnoise_lite::CellularReturnType::Distance2Div,
};
noise.set_cellular_distance_function(Some(cellular_distance_function));
noise.set_cellular_return_type(Some(cellular_return_type));
noise.set_cellular_jitter(Some(cellular_jitter as f32));
let coordinate_offset = offset.as_vec2();
let scale = size.as_vec2() / Vec2::new(width as f32, height as f32);
// Calculate the noise for every pixel
for y in 0..height {
for x in 0..width {
let pixel = image.get_pixel_mut(x, y).unwrap();
let pos = Vec2::new(x as f32, y as f32);
let vec = pos * scale + coordinate_offset;
let (mut x, mut y) = (vec.x, vec.y);
if domain_warp_active && domain_warp_amplitude > 0. {
(x, y) = noise.domain_warp_2d(x, y);
}
let luminance = (noise.get_noise_2d(x, y) + 1.) * 0.5;
*pixel = Color::from_luminance(luminance);
}
}
Table::new_from_row(TableRow {
element: Raster::new_cpu(image),
transform: DAffine2::from_translation(offset) * DAffine2::from_scale(size),
..Default::default()
})
}
#[node_macro::node(category("Raster: Pattern"))]
pub fn mandelbrot(ctx: impl ExtractFootprint + Send) -> Table<Raster<CPU>> {
let footprint = ctx.footprint();
let viewport_bounds = footprint.viewport_bounds_in_local_space();
let image_bounds = Bbox::from_transform(DAffine2::IDENTITY).to_axis_aligned_bbox();
let intersection = viewport_bounds.intersect(&image_bounds);
let size = intersection.size();
let offset = (intersection.start - image_bounds.start).max(DVec2::ZERO);
// If the image would not be visible, return an empty image
if size.x <= 0. || size.y <= 0. {
return Table::new();
}
let scale = footprint.scale();
let width = (size.x * scale.x) as u32;
let height = (size.y * scale.y) as u32;
let mut data = Vec::with_capacity(width as usize * height as usize);
let max_iter = 255;
let scale = 3. * size.as_vec2() / Vec2::new(width as f32, height as f32);
let coordinate_offset = offset.as_vec2() * 3. - Vec2::new(2., 1.5);
for y in 0..height {
for x in 0..width {
let pos = Vec2::new(x as f32, y as f32);
let c = pos * scale + coordinate_offset;
let iter = mandelbrot_impl(c, max_iter);
data.push(map_color(iter, max_iter));
}
}
Table::new_from_row(TableRow {
element: Raster::new_cpu(Image {
width,
height,
data,
..Default::default()
}),
transform: DAffine2::from_translation(offset) * DAffine2::from_scale(size),
..Default::default()
})
}
#[inline(always)]
fn mandelbrot_impl(c: Vec2, max_iter: usize) -> usize {
let mut z = Vec2::new(0., 0.);
for i in 0..max_iter {
z = Vec2::new(z.x * z.x - z.y * z.y, 2. * z.x * z.y) + c;
if z.length_squared() > 4. {
return i;
}
}
max_iter
}
fn map_color(iter: usize, max_iter: usize) -> Color {
let v = iter as f32 / max_iter as f32;
Color::from_rgbaf32_unchecked(v, v, v, 1.)
}