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//==============================================================================
//
// BotTrace.cpp
//
// Copyright (C) 2019-2022 Greg Utas
//
// Diplomacy AI Client - Part of the DAIDE project (www.daide.org.uk).
//
// This file is part of the Robust Services Core (RSC).
//
// RSC is free software: you can redistribute it and/or modify it under the
// terms of the Lesser GNU General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
//
// RSC is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the Lesser GNU General Public License
// along with RSC. If not, see <http://www.gnu.org/licenses/>.
//
#include "BotTrace.h"
#include <ostream>
#include <string>
#include "Debug.h"
#include "DipProtocol.h"
#include "DipTypes.h"
#include "SysTypes.h"
using std::ostream;
using std::string;
//------------------------------------------------------------------------------
namespace Diplomacy
{
BotTrace::BotTrace(Id rid, const DipIpBuffer& buff) :
TimedRecord(DipTracer),
buff_(nullptr),
corrupt_(false)
{
buff_ = new DipIpBuffer(buff);
rid_ = rid;
}
//------------------------------------------------------------------------------
BotTrace::~BotTrace()
{
// If our DipIpBuffer is corrupt, we will trap, and we must not trap again
// during cleanup. Flag the buffer as corrupt before deleting it and
// clear the flag afterwards. If it flagged as corrupt when we come in
// here, we know that it was bad, so skip it and let the audit find it.
//
if((buff_ != nullptr) && buff_->IsValid())
{
if(!corrupt_)
{
corrupt_ = true;
delete buff_;
}
buff_ = nullptr;
corrupt_ = false;
}
}
//------------------------------------------------------------------------------
void BotTrace::ClaimBlocks()
{
Debug::ft("BotTrace.ClaimBlocks");
if((buff_ != nullptr) && !corrupt_ && buff_->IsValid())
{
buff_->ClaimBlocks();
}
}
//------------------------------------------------------------------------------
bool BotTrace::Display(ostream& stream, const string& opts)
{
if(!TimedRecord::Display(stream, opts)) return false;
stream << CRLF;
stream << string(COUT_LENGTH_MAX, '-') << CRLF;
if(buff_ == nullptr)
{
stream << "No buffer found." << CRLF;
stream << string(COUT_LENGTH_MAX, '-');
return true;
}
if(buff_->IsValid())
{
auto message = reinterpret_cast<const DipMessage*>(buff_->HeaderPtr());
message->Display(stream);
}
stream << string(COUT_LENGTH_MAX, '-');
return true;
}
//------------------------------------------------------------------------------
fixed_string IcMsgEventStr = "icmsg";
fixed_string OgMsgEventStr = "ogmsg";
c_string BotTrace::EventString() const
{
switch(rid_)
{
case IcMsg: return IcMsgEventStr;
case OgMsg: return OgMsgEventStr;
}
return ERROR_STR;
}
//------------------------------------------------------------------------------
DipHeader* BotTrace::Header() const
{
if(buff_ == nullptr) return nullptr;
return reinterpret_cast<DipHeader*>(buff_->HeaderPtr());
}
//------------------------------------------------------------------------------
void BotTrace::Shutdown(RestartLevel level)
{
Debug::ft("BotTrace.Shutdown");
if(level >= RestartCold) Nullify();
}
}