This is an extremely minor issue. Truthfully, I only noticed it because I use Drop and Disassemble Hotkey from ModDB, and tend to spam disassembly because I'm a loot goblin and disassembling was getting tedious through the menu. I could just cool my rapid-fire clicking, but I love this project and so figured I'd offer a fix.
Based on the stack trace, it looked like the UI was trying to build the tooltip description for the item I was disassembling, so after the call to hspairs, but before the call to pairs, the value t was getting set to nil.
To recreate:
- Add Drop and Disassemble Hotkey
- Bind a key to disassemble in MCM (unbound by default)
- Disassemble items in rapid succession. In the CTD save I captured (ask if you need it), I was disassembling a stack of PL-15s.
- CTD, rinse and repeat.
Excerpt from the log around the crash: excerpt.log
Anyway, I'll have a PR in momentarily.
This is an extremely minor issue. Truthfully, I only noticed it because I use Drop and Disassemble Hotkey from ModDB, and tend to spam disassembly because I'm a loot goblin and disassembling was getting tedious through the menu. I could just cool my rapid-fire clicking, but I love this project and so figured I'd offer a fix.
Based on the stack trace, it looked like the UI was trying to build the tooltip description for the item I was disassembling, so after the call to
hspairs, but before the call topairs, the valuetwas getting set tonil.To recreate:
Excerpt from the log around the crash: excerpt.log
Anyway, I'll have a PR in momentarily.