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Merge pull request #9 from HISPlayer/release/4.15.0
Release/4.15.0
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introduction.md

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### Supported Graphics API:
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* Direct3D 11
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* Direct3D 12
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### Maximum Supported Resolution:
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* 8,192 × 4,320 (8K)

releases.md

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# HISPlayer Unity Windows SDK Release Notes
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### Version 4.15.0
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##### January 21, 2026
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- [**Added**] Windows editor, build and UWP support Direct3D12 Graphics API and Auto Graphics API in Unity6.
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- [**Improvement**] Optimized HISPLAYER_EVENT_PLAYBACK_SEEK_END and EventPlaybackSeekEnd.
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### Version 4.14.5
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##### January 15, 2026
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- [**Improvement**] Updated param1 of EventVolumeChange to return the correct volume value.

setup-guide.md

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<img width="319" alt="image" src="https://github.com/HISPlayer/UnityWindows-SDK/assets/47497948/0f8d483e-2e3a-4d97-8210-35b7741373c5">
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</p>
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### Unity 6
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After setting the HISPlayer Setting above, please close and reopen your Unity project to ensure that Unity applys the update.
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### <ins>Universal Windows Platform (UWP) Settings</ins>
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Open the window **Tools > HISPlayer** located in the upper side of the screen > Click on Player Settings Configuration > Select **Build Target to UWP** > Set all the required settings.
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