Battlefield 6 Profile#48
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HarGabt wants to merge 26 commits into
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It's not gonna work out of the box and Editor will crash, so pls help
CosmicDreams suggested me this
Very scuffed
…uite into battlefield6
* SDK improvements
1. FrostySdk\TypeLibrary.cs
- Added null check in CreateObject method to prevent crashes when types can't be resolved
2. FrostySdk\IO\EbxReaderRiff.cs
- Added null object handling in object creation loop
- Added fallback to Activator.CreateInstance for null objects
- Added null object skipping in processing loop
3. FrostySdk\IO\EbxXmlWriter.cs
- Added null object handling in WriteObjects method
- Added null value checks in FieldToXml method
- Added null pointer reference handling
- Added memory cleanup (clearing collections after export)
4. FrostySdk\IO\EbxYamlWriter.cs
- Added null object handling in WriteObjects method
- Added memory cleanup (clearing collections after export)
* Plugin Changes
1. FrostyPlugin\Controls\Editors\FrostyPointerRefEditor.cs
- Added null check to skip null objects when clicking options button
2. FrostyPlugin\Windows\SdkUpdateWindow.xaml.cs
- Added support for detecting both "bf6event.exe" AND "bflabs.exe" processes
* !! EXPERIMENTAL !!
Use this feature only on systems with 64GB+ RAM and monitor memory usage during large exports.
* Memory fixes
* Memory fixes
* Add files via upload
* Memory fixes
Good luck getting this shit to work, fellas.
Every now and then I get a little bit lonely and you're never coming 'round
Every now and then I get a little bit tired of listening to the sound of my tears
Every now and then I get a little bit nervous that the best of all the years have gone by
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EVERY NOW AND THEN I FALL APARTI just wanna merge this in hopes of fixing them crashes