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Battlefield 6 Profile#48

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HarGabt wants to merge 26 commits into
1.0.7from
battlefield6
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Battlefield 6 Profile#48
HarGabt wants to merge 26 commits into
1.0.7from
battlefield6

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@HarGabt
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@HarGabt HarGabt commented Apr 2, 2026

EVERY NOW AND THEN I FALL APART

I just wanna merge this in hopes of fixing them crashes

HarGabt and others added 26 commits August 6, 2025 00:53
It's not gonna work out of the box and Editor will crash, so pls help
CosmicDreams suggested me this
* SDK improvements

  1. FrostySdk\TypeLibrary.cs
    - Added null check in CreateObject method to prevent crashes when types can't be resolved
  2. FrostySdk\IO\EbxReaderRiff.cs
    - Added null object handling in object creation loop
    - Added fallback to Activator.CreateInstance for null objects
    - Added null object skipping in processing loop
  3. FrostySdk\IO\EbxXmlWriter.cs
    - Added null object handling in WriteObjects method
    - Added null value checks in FieldToXml method
    - Added null pointer reference handling
    - Added memory cleanup (clearing collections after export)
  4. FrostySdk\IO\EbxYamlWriter.cs
    - Added null object handling in WriteObjects method
    - Added memory cleanup (clearing collections after export)

* Plugin Changes

  1. FrostyPlugin\Controls\Editors\FrostyPointerRefEditor.cs
    - Added null check to skip null objects when clicking options button
  2. FrostyPlugin\Windows\SdkUpdateWindow.xaml.cs
    - Added support for detecting both "bf6event.exe" AND "bflabs.exe" processes

* !! EXPERIMENTAL !!

Use this feature only on systems with 64GB+ RAM and monitor memory usage during large exports.

* Memory fixes

* Memory fixes

* Add files via upload

* Memory fixes
Good luck getting this shit to work, fellas.
Every now and then I get a little bit lonely and you're never coming 'round
Every now and then I get a little bit tired of listening to the sound of my tears
Every now and then I get a little bit nervous that the best of all the years have gone by
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3 participants