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Attributes from the passive effects of signets are not being taken ionto account #133

@SaculRennorb

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@SaculRennorb

Signets usually apply a passive attribute increase while they are off cooldown. Right this is not reflected anywhere.

ex page: https://hardstuck.gg/gw2/builds/thief/pylon-kite-rifle-deadeye/

assasins singet: 13046

this also brought up discussion about adding an option to toggle temporary attributes in the stats block. related to #86

[tracking]
https://discord.com/channels/797643794018336768/845410488920703026/1265321635783905293

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