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clean up some random commas, set version to a reasonable value
1 parent 523f579 commit e376d81

2 files changed

Lines changed: 6 additions & 6 deletions

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include/c#/10/HsBuildCodes.csproj

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<RootNamespace>Hardstuck.GuildWars2.BuildCodes.V2</RootNamespace>
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<Version>2.3.0</Version>
9+
<Version>2.2.5</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Title>Hardstuck.GuildWars2.BuildCodes</Title>

tests/ts/es6/APILoaderTests.ts

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -119,10 +119,10 @@ describe('BasicCodesTests', () => {
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return;
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}
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122-
expect(await APICache.ResolveWeaponSkill(code, set, 0)).toBe(SkillId.Abyssal_Strike, );
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expect(await APICache.ResolveWeaponSkill(code, set, 1)).toBe(SkillId.Abyssal_Force , );
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expect(await APICache.ResolveWeaponSkill(code, set, 2)).toBe(SkillId.Abyssal_Blitz , );
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expect(await APICache.ResolveWeaponSkill(code, set, 3)).toBe(SkillId.Abyssal_Blot , );
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expect(await APICache.ResolveWeaponSkill(code, set, 4)).toBe(SkillId.Abyssal_Raze , );
122+
expect(await APICache.ResolveWeaponSkill(code, set, 0)).toBe(SkillId.Abyssal_Strike);
123+
expect(await APICache.ResolveWeaponSkill(code, set, 1)).toBe(SkillId.Abyssal_Force );
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expect(await APICache.ResolveWeaponSkill(code, set, 2)).toBe(SkillId.Abyssal_Blitz );
125+
expect(await APICache.ResolveWeaponSkill(code, set, 3)).toBe(SkillId.Abyssal_Blot );
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expect(await APICache.ResolveWeaponSkill(code, set, 4)).toBe(SkillId.Abyssal_Raze );
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});
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});

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