@@ -136,7 +136,7 @@ void OnGUI()
136136 {
137137 if ( ! string . IsNullOrEmpty ( DistributionNameOverwriteText ) )
138138 {
139- patcherFolder = Path . Combine ( CommunFonctions . GoUpNDirs ( CustomfbxPath , 3 ) , DistributionNameOverwriteText , "patcher " ) ;
139+ patcherFolder = Path . Combine ( CommunFonctions . GoUpNDirs ( CustomfbxPath , 3 ) , DistributionNameOverwriteText , "Patcher " ) ;
140140 PatcherScriptDestDir = Path . Combine ( CommunFonctions . GoUpNDirs ( outputDirectory , 2 ) , "Editor" , DistributionNameOverwriteText . Replace ( " " , "_" ) + "_Patcher.cs" ) ;
141141 }
142142 }
@@ -174,9 +174,9 @@ void OnGUI()
174174 UserEditorWindowName = EditorGUILayout . TextField ( new GUIContent ( "Your Name: " , "Will be used to organize your patchers in the menu bar" ) , UserEditorWindowName ) ;
175175 if ( NameOverwriteTickBox )
176176 {
177- if ( ! string . IsNullOrEmpty ( DistributionNameOverwriteText ) ) EditorWindowPath = "Tools/" + UserEditorWindowName + "/" + DistributionNameOverwriteText + " Patch " ;
177+ if ( ! string . IsNullOrEmpty ( DistributionNameOverwriteText ) ) EditorWindowPath = "Tools/" + UserEditorWindowName + "/" + DistributionNameOverwriteText + " Patcher " ;
178178 }
179- else EditorWindowPath = "Tools/" + UserEditorWindowName + "/" + Path . GetFileNameWithoutExtension ( OGfbxPath ) + " Patch " ;
179+ else EditorWindowPath = "Tools/" + UserEditorWindowName + "/" + Path . GetFileNameWithoutExtension ( OGfbxPath ) + " Patcher " ;
180180 if ( string . IsNullOrEmpty ( UserEditorWindowName ) )
181181 {
182182
@@ -464,7 +464,7 @@ private void BuildPatcher()
464464 UnityEngine . Debug . Log ( EditorWindowPath ) ;
465465 CommunFonctions . ReplaceStringsInFile ( PatcherScriptDestDir , originalStrings , remplacementStrings ) ;
466466
467- UnityEngine . Debug . Log ( "Patcher created" ) ;
467+ UnityEngine . Debug . Log ( "Patcher created yippie :D " ) ;
468468 AssetDatabase . Refresh ( ) ;
469469 }
470470
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