You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
- Old: `(150 + SkillLv x 70)` % of Blitz Beat damage
876
+
- New:*`((Floor(AGI ÷ 2) x 2 + Floor(DEX ÷ 10) x 2 + Blitz_Beat_Lvl x 20 + Steel_Crow_Lv x 6) x Skill Level + Steel_Crow_Lvl x 6) x (Steel_Crow_Lvl ÷ 20 + Skill Level + Base Lvl ÷ 50)`
877
+
* Note: Damage formula is based on iRO wiki
878
+
879
+
##### High Wizard
880
+
881
+
Rebalance of `HW_GRAVITATION` Gravitational Field
882
+
- Skill is reworked and is now a simple AOE Magic damage at position
883
+
- Damage changed:
884
+
- Old: `(500 + SkillLv x 100)` every `0.5` seconds for a period of time
885
+
- New: `(SkillLv x 50)` % MATK, in a pack of `(8 + SkillLv x 2)` hits
886
+
- Damage now scales with user's base level
887
+
- It no longer causes ASPD reduction
888
+
- SP Cost changed:
889
+
- Old: `20 / 40 / 60 / 80 / 100`
890
+
- New: `60 / 70 / 80 / 90 / 100`
891
+
- It no longer requires blue gemstone
892
+
- Fixed cast time reduced from `5` s to `1` s
893
+
- Added `5` s of Variable cast time
894
+
- Added `5` s of CoolDown
895
+
- Reduced Global Delay from 9s to 1s (see note)
896
+
897
+
Note: Hercules did not have a global delay for this skill, even though
898
+
official sources mention there used to be a 9s global delay. So this
899
+
commit is actually adding 1s of global delay instead of reducing
900
+
901
+
Rebalance of `HW_NAPALMVULCAN` Napalm Vulcan
902
+
- Damage formula changed
903
+
- Old: SkillLevel Hits of `125` % MATK
904
+
- New: SkillLevel Hists of `(SkillLevel x 70)` % MATK
905
+
- Damage now scales with user's base level
906
+
- When hitting multiple targets, it no longer splits the damage
907
+
- Global delay reduced from `1` s to `0.5` s
908
+
- Added `1 s of Cooldown
909
+
910
+
#### 2-2 Transcendent Classes
911
+
912
+
##### Paladin
913
+
914
+
- Rebalance of `PA_SHIELDCHAIN` Shield Chain
915
+
- Increase Range `4` -> `11`
916
+
- Damage formula changed
917
+
- Old: `(500 + SkillLv x 150)` %
918
+
- New: `(300 + SkillLv x 200)` %
919
+
- Damage now scales with user's base level
920
+
921
+
- Rebalance of `PA_PRESSURE` Gloria Domini
922
+
- Damage type changed from fixed to Holy Magic damage
923
+
- Damage formula changed:
924
+
- Old: `500 + SkillLv x 300` (Fixed)
925
+
- New: `(500 + SkillLv x 150)` % MATK
926
+
- Damage now scales with user's base level
927
+
- Variable casting reduced: `4` s -> `1` s
928
+
- Global delay reduced: `4` s -> `1` s
929
+
930
+
##### Professor
931
+
932
+
- Rebalance of `PF_HPCONVERSION` Indulge
933
+
- Reduce global delay to 0.5s on all skill levels*
934
+
935
+
NOTE: iRO Wiki says it is on "all skill levels", while the official
936
+
patch notes for kRO and iRO suggests it was generally reduced but only
937
+
level 5 really gets 0.5s... We are following iRO Wiki here
938
+
939
+
##### Champion
940
+
941
+
Rebalance of `CH_SOULCOLLECT` Zen
942
+
- Fixed Cast Time reduced `2` s -> `1` s
943
+
944
+
Rebalance of `CH_PALMSTRIKE` Raging Palm Strike
945
+
- Damage formula changed:
946
+
- Old: `[200 + SkillLv * 100]` %
947
+
- New: `[200 + SkillLv * 100 + Str * 5]` %
948
+
- Damage now scales with user's base level
949
+
950
+
Rebalance of `CH_TIGERFIST` Glacier Fist
951
+
- Damage formula changed:
952
+
- Old: `[40 + 100 * SkillLv]` %
953
+
- New: `[500 + 150 * SkillLv]` %
954
+
- Damage now scales with user's base level
955
+
956
+
Rebalance of `CH_CHAINCRUSH` Chain Crush Combo
957
+
- Reduced number of spirit spheres: `2` -> `1`
958
+
- Changed damage formula:
959
+
- Old: `[400 + 100 * SkillLv]` %
960
+
- New: `[200 * SkillLv]` %
961
+
- Damage now scales with user's base level
962
+
963
+
##### Clown/Gypsy
964
+
965
+
-`CG_LONGINGFREEDOM` (Longing for Freedom) removed,
966
+
replaced by CG_SPECIALSINGER (Skilled Special Singer)
967
+
- Skilled Special Singer is a skill that removes `SC_ENSEMBLEFATIGUE`,
968
+
a SC caused when using ensemble skills which prevents skill usage
969
+
along other debuffs.
970
+
971
+
### Fixed
972
+
- Corrected EDP behavior on renewal `Meteor Assault` is no long affected by EDP and `Soul Destroy` is now affected by EDP. (#3350)
973
+
- Changed EDP Weapon ATK increase in Renewal to match. (#3350)
974
+
837
975
### Other changes
838
976
839
977
- The `is_quest` argument to `pc->gainexp()` has been changed to a `flags` bitmask enum, in order to allow expansion to different flags. (#3279)
0 commit comments