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SpatialUnderstandingSurface.mat
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49 lines (49 loc) · 1.17 KB
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SpatialUnderstandingSurface
m_Shader: {fileID: 4800000, guid: d33108619182be04d9d3a2c97b9c901b, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_CustomRenderQueue: 2000
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _Falloff_Dst
second: 3
- first:
name: _Falloff_Dst_Max
second: 8
- first:
name: _Falloff_Dst_Min
second: 2
- first:
name: _Falloff_Scale
second: 0.4
- first:
name: _WireThickness
second: 150
m_Colors:
- first:
name: _BaseColor
second: {r: 0.012867644, g: 0.102941155, b: 0.050421562, a: 0}
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _WireColor
second: {r: 0.4070135, g: 0.7352941, b: 0.31898788, a: 1}