I want to play this game at the Xcode 9.0.1 (macOS high sierra)
So, I have tried to build this project and finished to prepare all codes, textures, blocks and fonts.
But, 1 error ocurred.
"Attempt to use a deleted function thread"
The place of thread is
template <class _TSp, class _Fp, class ..._Args, size_t ..._Indices> inline _LIBCPP_INLINE_VISIBILITY void __thread_execute(tuple<_TSp, _Fp, _Args...>& __t, __tuple_indices<_Indices...>) { __invoke(_VSTD::move(_VSTD::get<1>(__t)), _VSTD::move(_VSTD::get<_Indices>(__t))...); }
The location of this error is below.
__invoke(_VSTD::move(_VSTD::get<1>(__t)), _VSTD::move(_VSTD::get<_Indices>(__t))...);
Did anyone encounter a same error like it ?
I have no idea how to solve this...
If it is good, please give me some advices.
I want to play this game at the Xcode 9.0.1 (macOS high sierra)
So, I have tried to build this project and finished to prepare all codes, textures, blocks and fonts.
But, 1 error ocurred.
"Attempt to use a deleted function thread"
The place of thread is
template <class _TSp, class _Fp, class ..._Args, size_t ..._Indices> inline _LIBCPP_INLINE_VISIBILITY void __thread_execute(tuple<_TSp, _Fp, _Args...>& __t, __tuple_indices<_Indices...>) { __invoke(_VSTD::move(_VSTD::get<1>(__t)), _VSTD::move(_VSTD::get<_Indices>(__t))...); }The location of this error is below.
__invoke(_VSTD::move(_VSTD::get<1>(__t)), _VSTD::move(_VSTD::get<_Indices>(__t))...);Did anyone encounter a same error like it ?
I have no idea how to solve this...
If it is good, please give me some advices.