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data.json
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77 lines (77 loc) · 1.63 KB
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{
/**
* The predefined world areas for the CurrentWorldArea range. For areas not listed here:
* - Constructed buildings are in the same world area as their parent location.
* - The mines and Skull Cavern are their own world areas (determined in code).
* - Any other location not listed is considered its own separate world area.
*/
"WorldAreas": {
"Beach": [
"Beach",
"ElliottHouse",
"FishShop"
],
"Backwoods": [
"Backwoods",
"BusStop",
"Tunnel"
],
"Desert": [
"Club",
"Desert",
"SandyHouse"
],
"Farm": [
"Cellar",
"Farm",
"FarmCave",
"FarmHouse",
"Greenhouse"
],
"Forest": [
"AnimalShop",
"Forest",
"LeahHouse",
"WizardHouse",
"WizardHouseBasement",
"Woods"
],
"Mountain": [
"AdventureGuild",
"Mountain",
"ScienceHouse", // Robin
"SebastianRoom", // Robin (downstairs)
"Summit",
"Tent" // Linus
],
"Railroad": [
"BathHouse_Entry",
"BathHouse_MensLocker",
"BathHouse_Pool",
"BathHouse_WomensLocker",
"RailRoad"
],
"Town": [
"ArchaeologyHouse", // museum
"Blacksmith",
"CommunityCenter",
"HaleyHouse",
"HarveyRoom", // hospital (upstairs)
"Hospital",
"JojaMart",
"JoshHouse", // George & Evelyn
"ManorHouse", // Mayor Lewis
"Saloon",
"SamHouse",
"SeedShop", // Pierre's shop
"Sewer",
"Town",
"Trailer" // Penny
],
"WitchSwamp": [
"WitchWarpCave",
"WitchHut",
"WitchSwamp"
]
}
}