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DataMaps.csproj
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83 lines (83 loc) · 4.45 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{CDEEF8AF-15CB-4955-8163-E446F212C2F4}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Pathoschild.Stardew.DataMaps</RootNamespace>
<AssemblyName>DataMaps</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="DataMaps\Coverage\JunimoHutMap.cs" />
<Compile Include="DataMaps\Coverage\BeeHouseMap.cs" />
<Compile Include="DataMaps\Crops\CropFertilizerMap.cs" />
<Compile Include="DataMaps\Coverage\ScarecrowMap.cs" />
<Compile Include="DataMaps\Crops\CropWaterMap.cs" />
<Compile Include="DataMaps\Coverage\SprinklerMap.cs" />
<Compile Include="DataMaps\AccessibilityMap.cs" />
<Compile Include="Framework\DataMapOverlay.cs" />
<Compile Include="Framework\IDataMap.cs" />
<Compile Include="Framework\LegendEntry.cs" />
<Compile Include="Framework\ModConfig.cs" />
<Compile Include="Framework\Sprites.cs" />
<Compile Include="Framework\TileData.cs" />
<Compile Include="Framework\TileDrawData.cs" />
<Compile Include="Framework\TileEdge.cs" />
<Compile Include="Framework\TileGroup.cs" />
<Compile Include="ModEntry.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="i18n\de.json" />
<None Include="i18n\zh.json" />
<None Include="i18n\default.json" />
<None Include="manifest.json" />
<None Include="packages.config" />
<None Include="README.md" />
<None Include="release-notes.md" />
</ItemGroup>
<ItemGroup>
<Content Include="docs\screenshots\accessibility.png" />
<Content Include="docs\screenshots\junimo-huts.png" />
<Content Include="docs\screenshots\scarecrows.png" />
<Content Include="docs\screenshots\sprinklers.png" />
</ItemGroup>
<Import Project="..\Common\Common.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\deploy-mod.targets" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.2\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.2\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.2\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.2\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
</Target>
</Project>