- Updated to SMAPI 2.4.
- Added support for custom machines and objects from Custom Farming Redux 2.3.6+.
- Added support for furniture.
- Fixed debug key working when a menu is open.
- Fixed typo in debug interface.
- Improved Chinese and German translations. (Thanks to yuwenlan and Husky110!)
- Updated to SMAPI 2.0.
- Switched to SMAPI unified controller/keyboard/mouse bindings in
config.json. - Switched to SMAPI update checks.
- Fixed errors in modded object data causing all lookups to fail.
- Fixed basic bat kills not counted towards Adventure Quest goal.
- Fixed
HideOnKeyUpmode not returning to previous menu on close. - Improved translations thanks to Dorian/@d0x7 (German) and @TaelFayre (Portuguese).
- NPC gift tastes now list inventory and owned items first.
- Added warning when translation files are missing.
- Fixed items inside buildings constructed in custom locations not being found for gift taste info.
- Fixed lookup errors with some custom NPCs.
- Added Russian translations. (Thanks to SteaNN!)
- Fixed missing translation in child 'age' field.
- Fixed incorrect child age calculation.
- You can now look up your children.
- Added Portuguese and Spanish translations. (Thanks to Fabilows and ThomasGabrielDelavault respectively!)
- Improved lookup matching — if there's no sprite under the cursor, it now tries to look up the tile contents.
- Fixed animal 'complaint' field text when an animal was attacked overnight.
- Fixed item 'needed for' field incorrectly matching non-fish items for fishing bundles.
- Fixed item 'needed for' field not showing bundle area names in English.
- Updated to SMAPI 1.14.
- Added translation support.
- Added Chinese and German translations. (Thanks to yuwenlan and Sasara respectively!)
- You can now look up items from the Junimo bundle menu.
- Fixed a few lookup errors when playing in a language other than English.
- Updated for Stardew Valley 1.2.
- Fixed calendar lookup not working in Stardew Valley 1.2 beta.
- Updated to SMAPI 1.9.
- Backported to Stardew Valley 1.11 until 1.2 is released.
- Fixed incorrect sell price shown for equipment.
- Fixed incorrect fruit tree quality info.
- Fixed rare error caused by duplicate NPC names.
- Fixed furniture/wallpaper being shown as potential recipe ingredients.
- Updated for Stardew Valley 1.2.
See log.
- Fixed tile lookups always enabled regardless of
config.json.
See log.
- You can now look up an item from the kitchen cooking menu.
- You can now look up map tile info (disabled by default).
- Updated to SMAPI 1.8.
- Updated new-version-available check.
See log.
- Villager lookups now highlight gifts you carry or own.
- Added optional data mining fields which show raw game data.
- You can now click on the up/down arrows to scroll content.
- Improved controller support:
- You can now look up what's directly in front of you using a separate hotkey. (Not bound by default.)
- Fixed controller thumbsticks scrolling content too slowly.
- Fixed controller button conventions not respected by lookup menu.
- Fixed a rare error caused by the game duplicating an NPC.
- Fixed fruit tree quality schedule being wrong in some cases.
- Fixed input bindings in
config.jsonbeing case-sensitive. - Fixed input bindings in
config.jsonbeing discarded silently if invalid.
See log.
- Added museum donations to item 'needed for' field.
- You can now look up things behind trees when you're behind them.
- You can now close the lookup UI by clicking outside it.
- Updated to SMAPI 1.3.
- Fixed incorrect farmer luck message when the spirits are feeling neutral.
- Fixed social menu lookup sometimes showing the wrong villager.
See log.
- You can now look up a villager from the social page.
- You can now look up an item from the toolbar.
- Console logs are now less verbose.
- Updated to SMAPI 1.1.
- Fixed some cases where the item 'number owned' field was inacurate.
- Fixed iridium prices being shown for items that can't have iridium quality.
F2debug mode is no longer suppressed (removed in latest version of SMAPI).
See log.
- Added support for Linux and Mac.
- Added item 'needed for' field for community center bundles, full shipment achievement, and polyculture achievement.
- Added item 'sells to' field.
- Added item number owned field.
- Added fruit tree quality schedule.
- Added support for looking up shop items.
- Added
data.jsonvalidation on startup. - Disabled lookups when game rendering mode breaks Lookup Anything (only known to happen in the Stardew Valley Fair).
- Fixed sale price shown for unsellable items.
- Fixed update-check error on startup adding scary error text in console.
- Fixed incorrect gift tastes by deferring more to the game code (slower but more accurate).
- Fixed error when looking up a villager you haven't met.
- Fixed error when looking up certain NPCs with no social data.
See log.
- You can now look up a villager from the calendar.
- You can now look up items from an open chest.
- Added cask aging schedule.
- Added better NPC friendship fields which account for dating and marriage.
- Added marriage stardrop to heart meter.
- Added support for new iridium quality.
- Added debug log.
- Added option to suppress SMAPI's
F2debug hotkey, which can have unintended consequences like skipping an entire season or teleporting into walls. - Fixed gift tastes not handling precedence when NPCs are conflicted about how they feel.
- Fixed error when screen resolution is too small to display lookup UI.
- Fixed error when calculating a day offset that wraps into the next year.
- Fixed errors crashing the game in rare cases.
See log.
- Updated for Stardew Valley 1.1:
- added new fertile weeds (forest farm) and geode stones (hilltop farm);
- added new recipes for coffee, mead, sugar, void mayonnaise, and wheat flour;
- updated for Gold Clock preventing fence decay;
- updated to latest binaries & increased minimum versions.
- Fixed a few missing stones & weeds.
See log.
- Added possible drops and their probability to monster lookup.
- Added item icons to crafting output, farm animal produce, and monster drops.
- Fixed item gift tastes being wrong in some cases.
- Fixed monster drops showing 'error item' in rare cases.
- Fixed fields being shown for dead crops.
- Internal refactoring.
See log.
- On item lookup:
- added crop info for seeds;
- added recipes for the charcoal kiln, cheese press, keg, loom, mayonnaise machine, oil maker, preserves jar, recycling machine, and slime egg-press;
- merged recipe fields;
- fixed an error when displaying certain recipes.
- Added optional mode which hides the lookup UI when you release the button.
F1now toggles the lookup UI (i.e. will close the lookup if it's already open).
See log.
- On item lookup:
- removed crafting recipe;
- added crafting, cooking, and furnace recipes which use this item as an ingredient.
- Added error if game or SMAPI are out of date.
See log.
- Initial version.
- Added support for NPCs (villagers, pets, farm animals, monsters, and players), items (crops and inventory), and map objects (crafting objects, fences, trees, and mine objects).
- Added controller support and configurable bindings.
- Added hidden debug mode.
- Added version check on load.
- Let players look up a target from any visible part of its sprite.