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Release notes

1.17.1

  • Updated to SMAPI 2.4.
  • Added support for custom machines and objects from Custom Farming Redux 2.3.6+.
  • Added support for furniture.
  • Fixed debug key working when a menu is open.
  • Fixed typo in debug interface.
  • Improved Chinese and German translations. (Thanks to yuwenlan and Husky110!)

1.17

  • Updated to SMAPI 2.0.
  • Switched to SMAPI unified controller/keyboard/mouse bindings in config.json.
  • Switched to SMAPI update checks.
  • Fixed errors in modded object data causing all lookups to fail.
  • Fixed basic bat kills not counted towards Adventure Quest goal.
  • Fixed HideOnKeyUp mode not returning to previous menu on close.
  • Improved translations thanks to Dorian/@d0x7 (German) and @TaelFayre (Portuguese).

1.16

  • NPC gift tastes now list inventory and owned items first.
  • Added warning when translation files are missing.
  • Fixed items inside buildings constructed in custom locations not being found for gift taste info.
  • Fixed lookup errors with some custom NPCs.

1.15.1

  • Added Russian translations. (Thanks to SteaNN!)
  • Fixed missing translation in child 'age' field.
  • Fixed incorrect child age calculation.

1.15

  • You can now look up your children.
  • Added Portuguese and Spanish translations. (Thanks to Fabilows and ThomasGabrielDelavault respectively!)
  • Improved lookup matching — if there's no sprite under the cursor, it now tries to look up the tile contents.
  • Fixed animal 'complaint' field text when an animal was attacked overnight.
  • Fixed item 'needed for' field incorrectly matching non-fish items for fishing bundles.
  • Fixed item 'needed for' field not showing bundle area names in English.

1.14

  • Updated to SMAPI 1.14.
  • Added translation support.
  • Added Chinese and German translations. (Thanks to yuwenlan and Sasara respectively!)
  • You can now look up items from the Junimo bundle menu.
  • Fixed a few lookup errors when playing in a language other than English.

1.13

  • Updated for Stardew Valley 1.2.

1.12.1

  • Fixed calendar lookup not working in Stardew Valley 1.2 beta.

1.12

  • Updated to SMAPI 1.9.
  • Backported to Stardew Valley 1.11 until 1.2 is released.
  • Fixed incorrect sell price shown for equipment.
  • Fixed incorrect fruit tree quality info.
  • Fixed rare error caused by duplicate NPC names.
  • Fixed furniture/wallpaper being shown as potential recipe ingredients.

1.11

  • Updated for Stardew Valley 1.2.

1.10.1

See log.

  • Fixed tile lookups always enabled regardless of config.json.

1.10

See log.

  • You can now look up an item from the kitchen cooking menu.
  • You can now look up map tile info (disabled by default).
  • Updated to SMAPI 1.8.
  • Updated new-version-available check.

1.9

See log.

  • Villager lookups now highlight gifts you carry or own.
  • Added optional data mining fields which show raw game data.
  • You can now click on the up/down arrows to scroll content.
  • Improved controller support:
    • You can now look up what's directly in front of you using a separate hotkey. (Not bound by default.)
    • Fixed controller thumbsticks scrolling content too slowly.
    • Fixed controller button conventions not respected by lookup menu.
  • Fixed a rare error caused by the game duplicating an NPC.
  • Fixed fruit tree quality schedule being wrong in some cases.
  • Fixed input bindings in config.json being case-sensitive.
  • Fixed input bindings in config.json being discarded silently if invalid.

1.8

See log.

  • Added museum donations to item 'needed for' field.
  • You can now look up things behind trees when you're behind them.
  • You can now close the lookup UI by clicking outside it.
  • Updated to SMAPI 1.3.
  • Fixed incorrect farmer luck message when the spirits are feeling neutral.
  • Fixed social menu lookup sometimes showing the wrong villager.

1.7

See log.

  • You can now look up a villager from the social page.
  • You can now look up an item from the toolbar.
  • Console logs are now less verbose.
  • Updated to SMAPI 1.1.
  • Fixed some cases where the item 'number owned' field was inacurate.
  • Fixed iridium prices being shown for items that can't have iridium quality.
  • F2 debug mode is no longer suppressed (removed in latest version of SMAPI).

1.6

See log.

  • Added support for Linux and Mac.
  • Added item 'needed for' field for community center bundles, full shipment achievement, and polyculture achievement.
  • Added item 'sells to' field.
  • Added item number owned field.
  • Added fruit tree quality schedule.
  • Added support for looking up shop items.
  • Added data.json validation on startup.
  • Disabled lookups when game rendering mode breaks Lookup Anything (only known to happen in the Stardew Valley Fair).
  • Fixed sale price shown for unsellable items.
  • Fixed update-check error on startup adding scary error text in console.
  • Fixed incorrect gift tastes by deferring more to the game code (slower but more accurate).
  • Fixed error when looking up a villager you haven't met.
  • Fixed error when looking up certain NPCs with no social data.

1.5

See log.

  • You can now look up a villager from the calendar.
  • You can now look up items from an open chest.
  • Added cask aging schedule.
  • Added better NPC friendship fields which account for dating and marriage.
  • Added marriage stardrop to heart meter.
  • Added support for new iridium quality.
  • Added debug log.
  • Added option to suppress SMAPI's F2 debug hotkey, which can have unintended consequences like skipping an entire season or teleporting into walls.
  • Fixed gift tastes not handling precedence when NPCs are conflicted about how they feel.
  • Fixed error when screen resolution is too small to display lookup UI.
  • Fixed error when calculating a day offset that wraps into the next year.
  • Fixed errors crashing the game in rare cases.

1.4

See log.

  • Updated for Stardew Valley 1.1:
    • added new fertile weeds (forest farm) and geode stones (hilltop farm);
    • added new recipes for coffee, mead, sugar, void mayonnaise, and wheat flour;
    • updated for Gold Clock preventing fence decay;
    • updated to latest binaries & increased minimum versions.
  • Fixed a few missing stones & weeds.

1.3

See log.

  • Added possible drops and their probability to monster lookup.
  • Added item icons to crafting output, farm animal produce, and monster drops.
  • Fixed item gift tastes being wrong in some cases.
  • Fixed monster drops showing 'error item' in rare cases.
  • Fixed fields being shown for dead crops.
  • Internal refactoring.

1.2

See log.

  • On item lookup:
    • added crop info for seeds;
    • added recipes for the charcoal kiln, cheese press, keg, loom, mayonnaise machine, oil maker, preserves jar, recycling machine, and slime egg-press;
    • merged recipe fields;
    • fixed an error when displaying certain recipes.
  • Added optional mode which hides the lookup UI when you release the button.
  • F1 now toggles the lookup UI (i.e. will close the lookup if it's already open).

1.1

See log.

  • On item lookup:
    • removed crafting recipe;
    • added crafting, cooking, and furnace recipes which use this item as an ingredient.
  • Added error if game or SMAPI are out of date.

1.0

See log.

  • Initial version.
  • Added support for NPCs (villagers, pets, farm animals, monsters, and players), items (crops and inventory), and map objects (crafting objects, fences, trees, and mine objects).
  • Added controller support and configurable bindings.
  • Added hidden debug mode.
  • Added version check on load.
  • Let players look up a target from any visible part of its sprite.