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enhancement: Deprecate custom pyenv and add uv as enviroment manager#1684

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kRHYME7 merged 19 commits into
HyDE-Project:devfrom
0xGeN02:uv
Apr 7, 2026
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enhancement: Deprecate custom pyenv and add uv as enviroment manager#1684
kRHYME7 merged 19 commits into
HyDE-Project:devfrom
0xGeN02:uv

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@0xGeN02 0xGeN02 commented Apr 5, 2026

Closes #1683

Summary by CodeRabbit

  • New Features

    • Switch to the uv tool for dependency management and automatic installation if missing.
    • Apps and launchers now run against a consistent bundled Python environment for more predictable behavior.
  • Chores

    • Project dependencies declared centrally in project metadata.
    • Legacy per-component requirements removed; environment handling consolidated.
  • Refactor

    • Environment management rewritten for more reliable install/sync and package operations.

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📝 Walkthrough

Walkthrough

Migrates environment management from pip/venv to Astral's uv: rewrites pyutils/pip_env.py to drive uv, updates hyde-shell to dispatch uv, switches scripts to use the venv python, adds pyproject metadata, empties requirements.txt, and adds uv-install checks in restore_cfg.sh. (29 words)

Changes

Cohort / File(s) Summary
Shell Environment Dispatcher
Configs/.local/bin/hyde-shell
Replaced run_pip() with run_uv() and switched top-level CLI from pipuv; uses UV_PROJECT_ENVIRONMENT and dispatches uv add/remove/pip list; adjusted Python invocation for rebuild/exec paths to python3.
Shell Scripts Using Venv Python
Configs/.local/lib/hyde/gamelauncher.sh, Configs/.local/lib/hyde/gpuinfo.sh
Replaced python3 invocations with the venv-specific interpreter at ${XDG_STATE_HOME:-$HOME/.local/state}/hyde/pip_env/bin/python for backend scripts.
Project Metadata & Dependencies
Configs/.local/lib/hyde/pyproject.toml, Configs/.local/lib/hyde/pyutils/requirements.txt
Added [project] metadata and dependencies to pyproject.toml; removed all entries from requirements.txt (file emptied).
Python Environment Manager
Configs/.local/lib/hyde/pyutils/pip_env.py
Replaced venv/pip lifecycle with uv-driven ops: added helpers (_get_uv, _get_project_dir, _inject_site_packages, _uv_sync), switched create/install/uninstall/rebuild to use uv subcommands, changed several function signatures to optional parameters, and centralized site-packages injection.
Setup & Installation Automation
Scripts/restore_cfg.sh
Added detection of uv and conditional installation (pacman or Astral installer), best-effort sourcing of local env, and PATH adjustment to ensure uv availability before environment rebuild.

Sequence Diagram

sequenceDiagram
    participant User
    participant Restore as restore_cfg.sh
    participant UV as "uv CLI"
    participant PipEnv as pip_env.py
    participant VEnv as "hyde/pip_env (venv)"
    participant Script as ShellScripts

    User->>Restore: run restore_cfg.sh
    Restore->>UV: command -v uv
    alt uv missing
        Restore->>UV: install uv (pacman or installer)
        UV-->>Restore: installed
    end
    Restore->>PipEnv: rebuild_venv()
    PipEnv->>UV: uv sync --project ... 
    UV->>VEnv: create/update env
    VEnv-->>PipEnv: ready
    User->>Script: run gamelauncher/gpuinfo
    Script->>VEnv: ${XDG_STATE_HOME:-$HOME/.local/state}/hyde/pip_env/bin/python run backend
    VEnv-->>Script: script output
    Script-->>User: show results
Loading

Estimated code review effort

🎯 4 (Complex) | ⏱️ ~45 minutes

Possibly related issues

Suggested reviewers

  • kRHYME7

Poem

🐰
I hopped from pip to uv today,
I nudged the venv, then ran away.
Scripts now wake with steady paws,
A tidy burrow — no more faws. ✨

🚥 Pre-merge checks | ✅ 3
✅ Passed checks (3 passed)
Check name Status Explanation
Title check ✅ Passed The title accurately describes the main change: replacing the custom Python environment manager with uv, which is clearly reflected across all file modifications.
Docstring Coverage ✅ Passed Docstring coverage is 82.35% which is sufficient. The required threshold is 80.00%.
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.

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Actionable comments posted: 2

🧹 Nitpick comments (3)
Configs/.local/lib/hyde/pyutils/pip_env.py (3)

16-18: Dead code: sys.exit(1) is unreachable after raise.

The sys.exit(1) statement will never execute because the raise statement immediately transfers control.

♻️ Proposed fix
 if lib_dir is None:
     raise FileNotFoundError("None of the specified lib directories exist.")
-    sys.exit(1)
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@Configs/.local/lib/hyde/pyutils/pip_env.py` around lines 16 - 18, The
sys.exit(1) after the raise is unreachable; remove the redundant sys.exit(1)
line so the code only raises the FileNotFoundError when lib_dir is None (i.e.,
update the block that checks lib_dir and the raise FileNotFoundError(...) to not
include the trailing sys.exit(1)). Ensure references to lib_dir and the
FileNotFoundError remain intact.

130-134: Unused parameters in install_dependencies() signature.

Similar to create_venv(), both venv_path and requirements_file parameters are ignored.

🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@Configs/.local/lib/hyde/pyutils/pip_env.py` around lines 130 - 134, The
function install_dependencies(venv_path=None, requirements_file=None) declares
venv_path and requirements_file but never uses them; either remove these
parameters or actually honor them by passing them into the underlying sync call.
Update install_dependencies to forward venv_path and requirements_file to the
helper _uv_sync (or build the appropriate uv sync command using those values) so
the function uses the provided virtualenv path and requirements file, e.g., call
_uv_sync(venv_path=venv_path, requirements_file=requirements_file) or construct
and pass args to _uv_sync; keep the RuntimeError behavior based on
result.returncode unchanged.

108-119: Unused parameters in create_venv() signature.

The venv_path and requirements_file parameters are ignored. Consider removing them or documenting that they're kept for backward compatibility.

♻️ Proposed fix if parameters are intentionally unused
-def create_venv(venv_path=None, requirements_file=None):
-    """Create/sync the virtual environment using uv."""
+def create_venv(venv_path=None, requirements_file=None):  # noqa: ARG001
+    """Create/sync the virtual environment using uv.
+    
+    Args:
+        venv_path: Unused, kept for API compatibility.
+        requirements_file: Unused, kept for API compatibility.
+    """
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@Configs/.local/lib/hyde/pyutils/pip_env.py` around lines 108 - 119, The
create_venv function currently declares parameters venv_path and
requirements_file but never uses them; either remove these parameters from the
create_venv(venv_path=None, requirements_file=None) signature or make them
functional: if you want to support custom venv paths/requirements, pass them
into the underlying _uv_sync call (or modify _uv_sync to accept those args) and
use them to build the uv sync command; if you keep them for backward
compatibility, document that in a short docstring and/or rename to _venv_path
and _requirements_file and add a comment stating they are intentionally unused
so linters/readers understand. Ensure changes reference create_venv and _uv_sync
so reviewers can find the behavior to update.
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.

Inline comments:
In `@Configs/.local/lib/hyde/pyproject.toml`:
- Around line 5-13: The pyproject.toml dependencies list is missing the
pyamdgpuinfo package which is imported in Configs/.local/lib/hyde/amdgpu.py (see
import of pyamdgpuinfo and fallback pip_env.v_import usage); update the
dependencies array in pyproject.toml to include "pyamdgpuinfo" (optionally with
a version specifier consistent with the project's pinning strategy) so the
package is declared for users and included when running dependency sync tools.

In `@Scripts/restore_cfg.sh`:
- Around line 269-279: The curl-based installer block that runs when uv is
missing (surrounded by the print_log "[uv]" checks) may leave uv out of PATH
because the sourced file "$HOME/.local/bin/env" is tolerated to fail with "||
true"; after the installer completes, explicitly attempt to source
"$HOME/.local/bin/env" and if that fails, fall back to adding "$HOME/.local/bin"
to PATH, then verify uv is now available (command -v uv) and if still missing
emit an error via print_log and exit nonzero before proceeding to the hyde-shell
pyinit calls; update the logic near the uv installation branch (the curl
installer section and the subsequent source line) and the verification step
prior to invoking hyde-shell pyinit.

---

Nitpick comments:
In `@Configs/.local/lib/hyde/pyutils/pip_env.py`:
- Around line 16-18: The sys.exit(1) after the raise is unreachable; remove the
redundant sys.exit(1) line so the code only raises the FileNotFoundError when
lib_dir is None (i.e., update the block that checks lib_dir and the raise
FileNotFoundError(...) to not include the trailing sys.exit(1)). Ensure
references to lib_dir and the FileNotFoundError remain intact.
- Around line 130-134: The function install_dependencies(venv_path=None,
requirements_file=None) declares venv_path and requirements_file but never uses
them; either remove these parameters or actually honor them by passing them into
the underlying sync call. Update install_dependencies to forward venv_path and
requirements_file to the helper _uv_sync (or build the appropriate uv sync
command using those values) so the function uses the provided virtualenv path
and requirements file, e.g., call _uv_sync(venv_path=venv_path,
requirements_file=requirements_file) or construct and pass args to _uv_sync;
keep the RuntimeError behavior based on result.returncode unchanged.
- Around line 108-119: The create_venv function currently declares parameters
venv_path and requirements_file but never uses them; either remove these
parameters from the create_venv(venv_path=None, requirements_file=None)
signature or make them functional: if you want to support custom venv
paths/requirements, pass them into the underlying _uv_sync call (or modify
_uv_sync to accept those args) and use them to build the uv sync command; if you
keep them for backward compatibility, document that in a short docstring and/or
rename to _venv_path and _requirements_file and add a comment stating they are
intentionally unused so linters/readers understand. Ensure changes reference
create_venv and _uv_sync so reviewers can find the behavior to update.
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⛔ Files ignored due to path filters (1)
  • Configs/.local/lib/hyde/uv.lock is excluded by !**/*.lock
📒 Files selected for processing (8)
  • Configs/.local/bin/hyde-shell
  • Configs/.local/lib/hyde/gamelauncher.sh
  • Configs/.local/lib/hyde/gpuinfo.sh
  • Configs/.local/lib/hyde/pyproject.toml
  • Configs/.local/lib/hyde/pyutils/pip_env.py
  • Configs/.local/lib/hyde/pyutils/requirements.txt
  • Scripts/restore_cfg.sh
  • Wiki
💤 Files with no reviewable changes (1)
  • Configs/.local/lib/hyde/pyutils/requirements.txt

Comment thread Configs/.local/lib/hyde/pyproject.toml
Comment thread Scripts/restore_cfg.sh
@kRHYME7
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kRHYME7 commented Apr 5, 2026

@rubiin you guys are the python people. Thanks in advance!!!

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🧹 Nitpick comments (2)
Configs/.local/bin/hyde-shell (1)

514-516: After installing pyprland, the user must re-run the command.

When pypr is not found, this line installs pyprland but the function then exits without starting the daemon. The user must run hyde-shell pypr again for it to work.

This may be intentional (install on first call, use on subsequent calls), but consider adding a message or recursively invoking run_pypr after successful installation.

💡 Proposed enhancement to provide user feedback
 	else
 		UV_PROJECT_ENVIRONMENT="${XDG_STATE_HOME:-$HOME/.local/state}/hyde/pip_env" uv add "pyprland==2.4.7" --project "${LIB_DIR}/hyde"
+		print_log -sec "pypr" "pyprland installed. Please run 'hyde-shell pypr' again to start it."
 	fi
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@Configs/.local/bin/hyde-shell` around lines 514 - 516, The install branch
that runs
UV_PROJECT_ENVIRONMENT="${XDG_STATE_HOME:-$HOME/.local/state}/hyde/pip_env" uv
add "pyprland==2.4.7" --project "${LIB_DIR}/hyde" currently exits without
starting the daemon, forcing the user to re-run hyde-shell pypr; modify the
logic in the run_pypr function so that after a successful uv add (check its exit
status) you either (a) print a clear message that pyprland was installed and
then invoke run_pypr again to start the daemon, or (b) print a success message
instructing the user to re-run the command; ensure you reference the same
UV_PROJECT_ENVIRONMENT and ${LIB_DIR}/hyde context and guard the recursive call
by re-checking for the pypr executable to avoid infinite recursion.
Scripts/restore_cfg.sh (1)

269-284: Consider adding verification after pacman installation.

The PATH fallback (lines 279-282) correctly handles the curl-based installation case. However, after pacman -S --noconfirm uv (line 273), there's no verification that uv is actually available before proceeding to hyde-shell pyinit.

If the pacman installation fails (e.g., network issues, mirror problems), the script will continue and hyde-shell pyinit will fail with an obscure error.

🛡️ Proposed fix to add verification after pacman installation
     if command -v pacman &>/dev/null; then
         sudo pacman -S --noconfirm uv
+        if ! command -v uv &>/dev/null; then
+            print_log -r "[uv]" "Failed to install uv via pacman"
+            exit 1
+        fi
     else
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@Scripts/restore_cfg.sh` around lines 269 - 284, The pacman branch after
installing uv (the block using "pacman -S --noconfirm uv") lacks a post-install
verification, so add a check immediately after that install command to verify
command -v uv succeeds; if it fails, attempt the same PATH export fallback
(export PATH="$HOME/.local/bin:$PATH") and/or log a fatal error via print_log
and exit non‑zero so subsequent commands like "hyde-shell pyinit" don't run with
an absent uv binary. Place this verification logic directly after the pacman
install call in the same conditional branch, using the existing print_log helper
to report success or failure and ensure the script exits on unrecoverable
failure.
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.

Nitpick comments:
In `@Configs/.local/bin/hyde-shell`:
- Around line 514-516: The install branch that runs
UV_PROJECT_ENVIRONMENT="${XDG_STATE_HOME:-$HOME/.local/state}/hyde/pip_env" uv
add "pyprland==2.4.7" --project "${LIB_DIR}/hyde" currently exits without
starting the daemon, forcing the user to re-run hyde-shell pypr; modify the
logic in the run_pypr function so that after a successful uv add (check its exit
status) you either (a) print a clear message that pyprland was installed and
then invoke run_pypr again to start the daemon, or (b) print a success message
instructing the user to re-run the command; ensure you reference the same
UV_PROJECT_ENVIRONMENT and ${LIB_DIR}/hyde context and guard the recursive call
by re-checking for the pypr executable to avoid infinite recursion.

In `@Scripts/restore_cfg.sh`:
- Around line 269-284: The pacman branch after installing uv (the block using
"pacman -S --noconfirm uv") lacks a post-install verification, so add a check
immediately after that install command to verify command -v uv succeeds; if it
fails, attempt the same PATH export fallback (export
PATH="$HOME/.local/bin:$PATH") and/or log a fatal error via print_log and exit
non‑zero so subsequent commands like "hyde-shell pyinit" don't run with an
absent uv binary. Place this verification logic directly after the pacman
install call in the same conditional branch, using the existing print_log helper
to report success or failure and ensure the script exits on unrecoverable
failure.

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Review profile: CHILL

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⛔ Files ignored due to path filters (1)
  • Configs/.local/lib/hyde/uv.lock is excluded by !**/*.lock
📒 Files selected for processing (4)
  • Configs/.local/bin/hyde-shell
  • Configs/.local/lib/hyde/pyproject.toml
  • Configs/.local/lib/hyde/pyutils/pip_env.py
  • Scripts/restore_cfg.sh
✅ Files skipped from review due to trivial changes (1)
  • Configs/.local/lib/hyde/pyproject.toml

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Thanks. Everything looks good but please avoid breaking the existing envs. Never tested it yet though.

Comment thread Configs/.local/lib/hyde/pyproject.toml Outdated
Comment thread Configs/.local/bin/hyde-shell
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rubiin commented Apr 5, 2026

@rubiin you guys are the python people. Thanks in advance!!!

UV's core advantage over pip is its speed , almost 10-100x so i say its a great addition.

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Actionable comments posted: 3

🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.

Inline comments:
In `@Configs/.local/bin/hyde-shell`:
- Around line 672-674: The new top-level case branch handling "uv" (calling
run_uv) wasn’t added to the help and completion metadata; update the USAGE()
function, the get_completion_data() function, and the arrays/variables that
generate the bash/zsh/fish command lists to include "uv" (and a short
description consistent with other entries), and ensure any switch/case or
completion mapping that enumerates top-level subcommands includes "uv" so --help
and shell completions show the new entrypoint; look for references to USAGE,
get_completion_data, and the command lists used to generate completions and add
the "uv" entry there.
- Line 418: Replace the final exec that calls "exec python3 \"$dir/${1}.py\"
\"${@:2}\"" so it uses the venv interpreter created by python_activate (or the
explicit venv path
${XDG_STATE_HOME:-$HOME/.local/state}/hyde/pip_env/bin/python) instead of
resolving "python3" via PATH; update the exec to call that venv python (e.g.
exec "$VENV_PYTHON" "$dir/${1}.py" "${@:2}") and ensure the script sets
VENV_PYTHON from python_activate or the explicit
${XDG_STATE_HOME:-$HOME/.local/state}/hyde/pip_env/bin/python before exec.
- Line 497: Replace the runtime fallback call that currently runs
UV_PROJECT_ENVIRONMENT=... uv add "pyprland==2.4.7" --project "${LIB_DIR}/hyde"
with a non-invasive pip install invocation so the virtualenv is repaired without
touching project metadata; use the same UV_PROJECT_ENVIRONMENT (or the created
venv interpreter) and call uv pip install --python <interpreter-path>
pyprland==2.4.7 (targeting the venv/interpreter directly) instead of uv add so
pyproject.toml and uv.lock are not modified.
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@0xGeN02 0xGeN02 requested a review from kRHYME7 April 5, 2026 21:28
Comment thread Configs/.local/bin/hyde-shell Outdated
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0xGeN02 commented Apr 6, 2026

Finaly i dindt do a class because would be an overkill for this amount of code and it would be worst to apply the cli commands so I just refactorized and cleaned the functions for mor clarity

Comment thread Configs/.local/bin/hyde-shell
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0xGeN02 commented Apr 6, 2026

image image

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0xGeN02 commented Apr 6, 2026

Everything seems good now, just let me imporve the install/uninstall pipeline and its ready to merge

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0xGeN02 commented Apr 6, 2026

image image

Do you like the install/uninstall animations of uv or shall I not stream it??

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0xGeN02 commented Apr 6, 2026

image

I just added a passthroug also to make possible to use all the commands given by the uv tool from our script for example

python-env uv cache clean runs uv cache clean inside our own virtual enviroment

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0xGeN02 commented Apr 6, 2026

image

Now it is done. I think we dont need anything else for now to manage all the venv.

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kRHYME7 commented Apr 7, 2026

@0xGeN02 Will be merging this now. Please look for regressions. Thank you!

BTW can we develeopers use the rc branch as our stable branch ? this way we can track bugs before hitting the master branch.

It would be much better to use the dev branch too! Thank you!

@kRHYME7 kRHYME7 merged commit 847cb81 into HyDE-Project:dev Apr 7, 2026
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BTW , @0xGeN02 what happens if in user side they install package? eg the pyamdgpu lib?

will it still work with uv.lock?

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I added a fix for more stability, now works like this:

Optional dependencies are declared in pyproject.toml under [project.optional-dependencies] and installed on-demand via v_import:

python_env.v_import("pyamdgpuinfo", extra="amd")

So now they are declared under the uv.lock and there will be no conflicts for the user after doing git pull

Give me some minutes to test everything

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When the module is missing, v_import runs uv sync --extra <group>, installing all packages in that group at once. If the module is already present, it imports directly with no side effects.

This keeps upstream pyproject.toml and uv.lock clean

PD: user-specific packages are never added via uv add, avoiding merge conflicts on updates

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see #1687

kRHYME7 added a commit that referenced this pull request Apr 7, 2026
This continues #1684

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **New Features**
  * Added optional AMD GPU support as an installable extra.

* **Bug Fixes**
  * Logger input validated; invalid levels now default to INFO.
* Idle-inhibitor no longer closes the display connection when audio
stops.

* **Chores**
* Simplified dependency loading across utilities; several components now
expect required modules to be preinstalled.
  * Adjusted installation/extra handling for AMD support.
  * Updated wiki submodule reference.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
kRHYME7 added a commit that referenced this pull request Apr 12, 2026
This is an automated PR to promote changes from `dev` to `rc`.
Please review and test before merging.

See [TESTING.md](./TESTING.md) for complete testing instructions.

According to our release policy, this PR is expected to be merged
during: **Freeze Week (see release policy)**
Testers are encouraged to test the changes before merging.
Please note that this schedule may be adjusted based on the needs of the
project.

---
* chore Added hyprquery to the core package (e348cea) by kRHYME7
* feat: add `waydeeper` wallpaper backend support (#1685) (b5c87e1) by
Ilya Bogdanov
* chore Merge branch 'dev' of https://github.com/HyDE-Project/HyDE into
dev (aaf6de7) by kRHYME7
* chore removed stray file from 2 yrs ago huhu (5bbc557) by kRHYME7
* chore Added dynamic fingerprint support. (590236f) by kRHYME7
* chore Merge branch 'dev' of https://github.com/HyDE-Project/HyDE into
dev (a27bd70) by kRHYME7
* fix: `NoOpLogger` caused exception if no `log_level` env is set
(#1688) (a64cfe8) by Khing
* fix: additional `NoOpLogger` fix suggested by coderabbit (445e373) by
Ilya Bogdanov
* fix: NoOpLogger cause no exception (d12ade2) by Ilya Bogdanov
* feat: update pyamdgpuinfo integration with optional-dependencies
(#1687) (d1ad741) by Khing
* chore didnt know the wiki was deprecated... (64d06ee) by 0xGeN02
* chore update wiki with uv python env specification (3206c13) by
0xGeN02
* chore Merge branch 'uv' of https://github.com/0xGeN02/HyDE into uv
(395194f) by 0xGeN02
* chore refactor: enhance type annotations and structure in weather.py
for better clarity and maintainability (13010f4) by 0xGeN02
* chore Merge branch 'dev' into uv (659519e) by Khing
* fix: simplify NoOpLogger's __getattr__ method by removing unused
parameters (b12ea76) by 0xGeN02
* chore refactor: enhance logging functionality in UnifiedLogger for
consistent message formatting (57dd0f2) by 0xGeN02
* fix: remove unused imports and clean up import statements in amdgpu.py
(91a7f1d) by 0xGeN02
* fix: remove type ignore comments from inhibitor creation in main
function (df73540) by 0xGeN02
* fix: remove shutdown call when stopping idle inhibition due to no
audio (8949f1c) by 0xGeN02
* fix: adjust import statement for requests in weather.py (e290c72) by
0xGeN02
* chore refactor: clean up imports and enhance logger initialization in
various modules (fa944a3) by 0xGeN02
* feat: update pyamdgpuinfo integration and enhance v_import
functionality with optional dependencies (f81ffdc) by 0xGeN02
* chore added uv (52cd990) by kRHYME7
* chore enhancement: Deprecate custom pyenv and add uv as enviroment
manager (#1684) (847cb81) by Khing
* chore Merge branch 'dev' into uv (98d5e97) by Khing
* chore added experimental session management and alt-tab feat
(504c830) by kRHYME7
* chore Merge branch 'dev' of https://github.com/HyDE-Project/HyDE into
dev (b3c468b) by kRHYME7
* feat: enhance cmd_uv to support --hyde flag for project environment
context (beb66e5) by 0xGeN02
* feat: add 'uv' command to execute raw uv commands in the CLI
(1c3c67b) by 0xGeN02
* chore add animation stream (0a67f86) by 0xGeN02
* feat: enhance virtual environment management with improved creation
and rebuilding logic (f1791ff) by 0xGeN02
* feat: enhance python_env.py with detailed docstrings and improved
install uninstall functions + sync function (19881bb) by 0xGeN02
* chore refactor: reorganize core helpers and execution layer for
clarity and maintainability (e62b8c9) by 0xGeN02
* chore renamed to python_env (e0f0338) by 0xGeN02
* chore renamed to hyde_pyenv for more clarity (ecba2b7) by 0xGeN02
* feat: add 'uv' command for package management and update built-in
commands (b9bf562) by 0xGeN02
* fix: rename run_pip to run_uv and update usage instructions in
hyde-shell (f56f23e) by 0xGeN02
* fix: remove pyamdgpuinfo from dependencies in pyproject.toml and
uv.lock (38b6df5) by 0xGeN02
* chore Merge branch 'dev' into uv (47d913b) by Khing
* fix(gamelauncher): fix cover art detection for external libraries and…
(#1681) (ecbdec7) by Khing
* chore Merge branch 'uv' of https://github.com/0xGeN02/HyDE into uv
(3f8086d) by 0xGeN02
* fix: update python commands to python3 and enhance package management
in pip_env.py (1a7cfe3) by 0xGeN02
* chore Merge branch 'dev' into uv (5a3ca19) by Khing
* fix: ensure uv is available after installation in restore_cfg.sh add
pyamdgpuinfo to toml (cfa75af) by 0xGeN02
* chore Replace pip install with uv add for pyprland in run_pypr
function (92e6ffe) by 0xGeN02
* chore Refactopr code to use uv instewad of custon python enviroment
(f05956e) by 0xGeN02
* chore Merge branch 'dev' into fix-gamelouncher (fb18108) by Khing
* fix(hyde-shell): limit search depth in list_script_path and simplify
completion data handling (e4de338) by 0xGeN02
* chore Merge branch 'fix-gamelouncher' of
https://github.com/0xGeN02/HyDE into fix-gamelouncher (8f8d139) by
0xGeN02
* fix(hyde-shell): enhance list_script_path to avoid duplicate directory
searches and handle empty paths (73d5b0a) by 0xGeN02
* chore Update Configs/.local/bin/hyde-shell (c6bbf16) by 0xGeN02
* chore Update Configs/.local/bin/hyde-shell (09466d9) by 0xGeN02
* fix(gamelauncher): redirect icon fetch logs to stderr for better error
handling (ee2f1ff) by 0xGeN02
* fix(hyde-shell): add list_script function for newline-delimited script
names and update command handling (102377b) by 0xGeN02
* fix(gamelauncher): enhance find_header function to improve image
lookup priority and handle directory access errors (7bb9768) by 0xGeN02
* fix(hyde-shell): update built-in commands to include script option for
completion (c89d9e2) by 0xGeN02
* fix(hyde-shell): remove deprecated --list-script option from command
handling (c2bd468) by 0xGeN02
* fix(hyde-shell): declare local variable for root in
list_scripts_pretty function fix(gamelauncher): optimize subdirectory
iteration for game icon retrieval (a2a007d) by 0xGeN02
* fix(hyde-shell): reset groups and roots arrays before declaration in
list_scripts_pretty (7900062) by 0xGeN02
* fix(gamelauncher): improve file existence checks and update fallback
image priorities (2090d69) by 0xGeN02
* fix colors (8f0c656) by 0xGeN02
* chore add list scripts pretty to hyde-shell (99b97a1) by 0xGeN02
* fix(gamelauncher): fix cover art detection for external libraries and
modern Steam (f14378f) by 0xGeN02
* chore Merge branch 'dev' of https://github.com/HyDE-Project/HyDE into
dev (e21ffb3) by kRHYME7
* chore See Changelog (917d2d9) by kRHYME7
* feat: modify Alt+Tab to cycle windows with alterzorder top (#1617)
(4cda3b9) by Khing
* chore Merge branch 'dev' into features (be5a549) by Khing
* chore Update app2unit from
https://github.com/Vladimir-csp/app2unit/blob/master/app2unit (7c99e79)
by kRHYME7
* chore Update app2unit from
https://github.com/Vladimir-csp/app2unit/blob/master/app2unit (e17a45d)
by kRHYME7
* chore l10n: Lay down some localization infra for bash. Without
sacrificing speed. (189358c) by kRHYME7
* chore Merge branch 'dev' into features (381b2d9) by Rubin Bhandari
* chore Merge branch 'rc' into dev (a82a317) by Khing
* chore up (ef542fd) by kRHYME7
* chore pr (a883cae) by kRHYME7
* chore yey (0b97822) by kRHYME7
* fix:use hyprpolkitagent (#1650) (6f165bb) by Rubin Bhandari
* chore Merge branch 'dev' into hyprpolkitagent (d31fed7) by Rubin
Bhandari
* feat: Enhance polkitkdeauth.sh to include multiple Polkit agent paths
for better compatibility (96c5b05) by Rubin Bhandari
* feat: wl-togglesink to mute/unmute active-window. (#1598) (04bb99e)
by Khing
* chore Merge branch 'dev' into dev (8b0b687) by Vyle
* chore Merge branch 'dev' into hyprpolkitagent (ebcf5e7) by Rubin
Bhandari
* feat: hyprsunset  (#1644) (10fc4ee) by Khing
* chore Merge branch 'dev' into hypsunset (a5aa915) by Khing
* chore Merge branch 'dev' into hyprpolkitagent (518f7c3) by Khing
* doc: French translation for Hyprdots-to-HyDE.fr.md (#1641) (1b46f94)
by Rubin Bhandari
* chore Merge branch 'dev' into master (d0d8b48) by Rubin Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (77a7667) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (7a85e23) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (02ccdbc) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (e375698) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (f57d21f) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (77f7423) by Rubin
Bhandari
* chore Merge branch 'dev' into hyprpolkitagent (db027b2) by Rubin
Bhandari
* chore Merge branch 'dev' into hypsunset (dc3fa88) by Rubin Bhandari
* chore removed deprecated files (8ffa830) by Khing
* feat: hyprsunset (c50879a) by Rubin Bhandari
* chore cleanup swww (d009115) by Khing
* chore removed deprecated files (29c7eae) by Khing
* chore cleanup swww (7f8ab56) by Khing
* chore removed deprecated files (b89f0e9) by Khing
* chore Merge branch 'dev' into hyprpolkitagent (2857459) by Rubin
Bhandari
* fix:use hyprpolkitagent (b9ea5d5) by Rubin Bhandari
* chore Merge branch 'dev' into hypsunset (f5da220) by Rubin Bhandari
* chore Wallpaper: Pt. 1 of multi theming backend. (3e4bec4) by Khing
* chore Porting to awww (74a2f31) by Khing
* chore Add www-daemon to gaming workflow namespace match (d3d8df0) by
Khing
* chore Merge branch 'dev' into hypsunset (6298fd5) by Khing
* chore Fix: gamemode.sh windowrule syntax issue when changing window
opacity (#1519) (d9fc44a) by Khing
* chore Implement gamemode lock file functionality (7582d04) by Khing
* chore Update Configs/.local/share/hyde/schema/config.toml (f284e42)
by Rubin Bhandari
* chore Update Scripts/restore_cfg.psv (70e4da3) by Rubin Bhandari
* chore Merge branch 'dev' into hypsunset (2bd8eb9) by Rubin Bhandari
* feat: add hyprsunset configuration file (151066a) by Rubin Bhandari
* feat: add blue light filter daemon configuration (f5424d2) by Rubin
Bhandari
* feat: hyprsunset (a93a77f) by Rubin Bhandari
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(3fefb7b) by Rubin Bhandari
* fix: hyprland links (#1643) (658eca7) by Rubin Bhandari
* fix: hyprland links (c9cb4ac) by Rubin Bhandari
* chore Merge branch 'dev' into dev (c65853f) by Rubin Bhandari
* chore Translate Hyprdots-to-HyDE document to French (bd840a6) by
lelelelkorgpt
* chore Fix French text and improve clarity in Hyprdots-to-HyDE
(0ee0390) by lelelelkorgpt
* chore Merge branch 'dev' into features (6091ae3) by Rubin Bhandari
* chore Add French documentation for Hyprdots to HyDE (3cdde12) by
lelelelkorgpt
* chore Merge branch 'rc' into dev (cd39869) by Khing
* chore add missing dashes to ozone-platform flag in electron-flags.conf
(#1634) (f6bab84) by Khing
* chore Merge branch 'dev' into master (3d3582e) by Khing
* chore add missing dashes to ozone-platform flag in electron-flags.conf
(a285c94) by Cameloon
* chore Merge branch 'dev' into features (94ab08d) by Omong
* chore Merge branch 'HyDE-Project:dev' into dev (e05ba07) by Vyle
* chore Merge branch 'dev' into features (0f69b26) by Omong
* feat: focus on top features for identical window layer -> changed alt
+ tab keybinding (3591d8f) by O-mong
* feat: focus on top features for identical window layer (8287ed7) by
O-mong
* chore Update wl-togglesink.sh (70f0130) by Vyle
* chore Update Configs/.local/lib/hyde/wl-togglesink.sh (b695f90) by
Vyle
* chore Update wl-togglesink.sh (b310e34) by Vyle
* chore Update wl-togglesink.sh (f23d9a4) by Vyle
* chore Update wl-togglesink.sh (056b876) by Vyle
* chore Update wl-togglesink.sh (be3a4be) by Vyle
* chore Update wl-togglesink.sh (c6236bd) by Vyle
* chore Update wl-togglesink.sh (437cd76) by Vyle
* chore Rehencing the script. (e3afb68) by Vyle
* chore Update Configs/.local/lib/hyde/wl-togglesink.sh (3dd62d6) by
Vyle
* chore Update wl-togglesink.sh (6b3b3d6) by Vyle
* chore Update keybindings.conf (3dd12cb) by Vyle
* chore Introducing wl-togglesink to mute/unmute active-window.
(051d337) by IvyProtocol
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(898ed2e) by Khing
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(828f84f) by Khing
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(8324cf6) by Khing
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(195a0b1) by Khing
* chore Refactor gamemode.sh to use hyde-shell workflows (4ccf339) by
post2424
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(b0a248c) by Khing
* chore Fix windowrule command syntax in gamemode.sh (df276de) by
post2424
* chore Merge branch 'master' into dev (088514b) by kRHYME7
* fix: fastfetch chassis info (d139ece) by kRHYME7
---

Please review the changes carefully before merging.
kRHYME7 added a commit that referenced this pull request Apr 17, 2026
This is an automated PR to promote changes from `rc` to `master`.
Please review and test before merging.

See [TESTING.md](./TESTING.md) for complete testing instructions.

According to our release policy, this PR is expected to be merged on:
**1st or 3rd Friday of the month**
Testers are encouraged to test the changes before merging.
Please note that this schedule may be adjusted based on the needs of the
project.

---
* chore Merge branch 'dev' into rc (092ac88) by kRHYME7
* chore Fix #1695 (dfdb4c3)
by kRHYME7
* chore chore: Release - dev → rc (#1669) (5317560) by Khing
* chore Added hyprquery to the core package (e348cea) by kRHYME7
* feat: add `waydeeper` wallpaper backend support (#1685) (b5c87e1) by
Ilya Bogdanov
* chore Merge branch 'dev' of https://github.com/HyDE-Project/HyDE into
dev (aaf6de7) by kRHYME7
* chore removed stray file from 2 yrs ago huhu (5bbc557) by kRHYME7
* chore Added dynamic fingerprint support. (590236f) by kRHYME7
* chore Merge branch 'dev' of https://github.com/HyDE-Project/HyDE into
dev (a27bd70) by kRHYME7
* fix: `NoOpLogger` caused exception if no `log_level` env is set
(#1688) (a64cfe8) by Khing
* fix: additional `NoOpLogger` fix suggested by coderabbit (445e373) by
Ilya Bogdanov
* fix: NoOpLogger cause no exception (d12ade2) by Ilya Bogdanov
* feat: update pyamdgpuinfo integration with optional-dependencies
(#1687) (d1ad741) by Khing
* chore didnt know the wiki was deprecated... (64d06ee) by 0xGeN02
* chore update wiki with uv python env specification (3206c13) by
0xGeN02
* chore Merge branch 'uv' of https://github.com/0xGeN02/HyDE into uv
(395194f) by 0xGeN02
* chore refactor: enhance type annotations and structure in weather.py
for better clarity and maintainability (13010f4) by 0xGeN02
* chore Merge branch 'dev' into uv (659519e) by Khing
* fix: simplify NoOpLogger's __getattr__ method by removing unused
parameters (b12ea76) by 0xGeN02
* chore refactor: enhance logging functionality in UnifiedLogger for
consistent message formatting (57dd0f2) by 0xGeN02
* fix: remove unused imports and clean up import statements in amdgpu.py
(91a7f1d) by 0xGeN02
* fix: remove type ignore comments from inhibitor creation in main
function (df73540) by 0xGeN02
* fix: remove shutdown call when stopping idle inhibition due to no
audio (8949f1c) by 0xGeN02
* fix: adjust import statement for requests in weather.py (e290c72) by
0xGeN02
* chore refactor: clean up imports and enhance logger initialization in
various modules (fa944a3) by 0xGeN02
* feat: update pyamdgpuinfo integration and enhance v_import
functionality with optional dependencies (f81ffdc) by 0xGeN02
* chore added uv (52cd990) by kRHYME7
* chore enhancement: Deprecate custom pyenv and add uv as enviroment
manager (#1684) (847cb81) by Khing
* chore Merge branch 'dev' into uv (98d5e97) by Khing
* chore added experimental session management and alt-tab feat
(504c830) by kRHYME7
* chore Merge branch 'dev' of https://github.com/HyDE-Project/HyDE into
dev (b3c468b) by kRHYME7
* feat: enhance cmd_uv to support --hyde flag for project environment
context (beb66e5) by 0xGeN02
* feat: add 'uv' command to execute raw uv commands in the CLI
(1c3c67b) by 0xGeN02
* chore add animation stream (0a67f86) by 0xGeN02
* feat: enhance virtual environment management with improved creation
and rebuilding logic (f1791ff) by 0xGeN02
* feat: enhance python_env.py with detailed docstrings and improved
install uninstall functions + sync function (19881bb) by 0xGeN02
* chore refactor: reorganize core helpers and execution layer for
clarity and maintainability (e62b8c9) by 0xGeN02
* chore renamed to python_env (e0f0338) by 0xGeN02
* chore renamed to hyde_pyenv for more clarity (ecba2b7) by 0xGeN02
* feat: add 'uv' command for package management and update built-in
commands (b9bf562) by 0xGeN02
* fix: rename run_pip to run_uv and update usage instructions in
hyde-shell (f56f23e) by 0xGeN02
* fix: remove pyamdgpuinfo from dependencies in pyproject.toml and
uv.lock (38b6df5) by 0xGeN02
* chore Merge branch 'dev' into uv (47d913b) by Khing
* fix(gamelauncher): fix cover art detection for external libraries and…
(#1681) (ecbdec7) by Khing
* chore Merge branch 'uv' of https://github.com/0xGeN02/HyDE into uv
(3f8086d) by 0xGeN02
* fix: update python commands to python3 and enhance package management
in pip_env.py (1a7cfe3) by 0xGeN02
* chore Merge branch 'dev' into uv (5a3ca19) by Khing
* fix: ensure uv is available after installation in restore_cfg.sh add
pyamdgpuinfo to toml (cfa75af) by 0xGeN02
* chore Replace pip install with uv add for pyprland in run_pypr
function (92e6ffe) by 0xGeN02
* chore Refactopr code to use uv instewad of custon python enviroment
(f05956e) by 0xGeN02
* chore Merge branch 'dev' into fix-gamelouncher (fb18108) by Khing
* fix(hyde-shell): limit search depth in list_script_path and simplify
completion data handling (e4de338) by 0xGeN02
* chore Merge branch 'fix-gamelouncher' of
https://github.com/0xGeN02/HyDE into fix-gamelouncher (8f8d139) by
0xGeN02
* fix(hyde-shell): enhance list_script_path to avoid duplicate directory
searches and handle empty paths (73d5b0a) by 0xGeN02
* chore Update Configs/.local/bin/hyde-shell (c6bbf16) by 0xGeN02
* chore Update Configs/.local/bin/hyde-shell (09466d9) by 0xGeN02
* fix(gamelauncher): redirect icon fetch logs to stderr for better error
handling (ee2f1ff) by 0xGeN02
* fix(hyde-shell): add list_script function for newline-delimited script
names and update command handling (102377b) by 0xGeN02
* fix(gamelauncher): enhance find_header function to improve image
lookup priority and handle directory access errors (7bb9768) by 0xGeN02
* fix(hyde-shell): update built-in commands to include script option for
completion (c89d9e2) by 0xGeN02
* fix(hyde-shell): remove deprecated --list-script option from command
handling (c2bd468) by 0xGeN02
* fix(hyde-shell): declare local variable for root in
list_scripts_pretty function fix(gamelauncher): optimize subdirectory
iteration for game icon retrieval (a2a007d) by 0xGeN02
* fix(hyde-shell): reset groups and roots arrays before declaration in
list_scripts_pretty (7900062) by 0xGeN02
* fix(gamelauncher): improve file existence checks and update fallback
image priorities (2090d69) by 0xGeN02
* fix colors (8f0c656) by 0xGeN02
* chore add list scripts pretty to hyde-shell (99b97a1) by 0xGeN02
* fix(gamelauncher): fix cover art detection for external libraries and
modern Steam (f14378f) by 0xGeN02
* chore Merge branch 'dev' of https://github.com/HyDE-Project/HyDE into
dev (e21ffb3) by kRHYME7
* chore See Changelog (917d2d9) by kRHYME7
* feat: modify Alt+Tab to cycle windows with alterzorder top (#1617)
(4cda3b9) by Khing
* chore Merge branch 'dev' into features (be5a549) by Khing
* chore Update app2unit from
https://github.com/Vladimir-csp/app2unit/blob/master/app2unit (7c99e79)
by kRHYME7
* chore Update app2unit from
https://github.com/Vladimir-csp/app2unit/blob/master/app2unit (e17a45d)
by kRHYME7
* chore l10n: Lay down some localization infra for bash. Without
sacrificing speed. (189358c) by kRHYME7
* chore Merge branch 'dev' into features (381b2d9) by Rubin Bhandari
* chore Merge branch 'rc' into dev (a82a317) by Khing
* chore up (ef542fd) by kRHYME7
* chore Merge branch 'master' into rc (6e1078f) by Khing
* chore pr (92a025f) by kRHYME7
* chore pr (a883cae) by kRHYME7
* chore Merge branch 'master' into rc (594ae7f) by Rubin Bhandari
* chore chore: Release - dev → rc (#1637) (ebad7ad) by
github-actions[bot]
* chore yey (0b97822) by kRHYME7
* fix:use hyprpolkitagent (#1650) (6f165bb) by Rubin Bhandari
* chore Merge branch 'dev' into hyprpolkitagent (d31fed7) by Rubin
Bhandari
* feat: Enhance polkitkdeauth.sh to include multiple Polkit agent paths
for better compatibility (96c5b05) by Rubin Bhandari
* feat: wl-togglesink to mute/unmute active-window. (#1598) (04bb99e)
by Khing
* chore Merge branch 'dev' into dev (8b0b687) by Vyle
* chore Merge branch 'dev' into hyprpolkitagent (ebcf5e7) by Rubin
Bhandari
* feat: hyprsunset  (#1644) (10fc4ee) by Khing
* chore Merge branch 'dev' into hypsunset (a5aa915) by Khing
* chore Merge branch 'dev' into hyprpolkitagent (518f7c3) by Khing
* doc: French translation for Hyprdots-to-HyDE.fr.md (#1641) (1b46f94)
by Rubin Bhandari
* chore Merge branch 'dev' into master (d0d8b48) by Rubin Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (77a7667) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (7a85e23) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (02ccdbc) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (e375698) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (f57d21f) by Rubin
Bhandari
* chore Update Source/docs/Hyprdots-to-HyDE.fr.md (77f7423) by Rubin
Bhandari
* chore Merge branch 'dev' into hyprpolkitagent (db027b2) by Rubin
Bhandari
* chore Merge branch 'dev' into hypsunset (dc3fa88) by Rubin Bhandari
* chore removed deprecated files (8ffa830) by Khing
* feat: hyprsunset (c50879a) by Rubin Bhandari
* chore cleanup swww (d009115) by Khing
* chore removed deprecated files (29c7eae) by Khing
* chore cleanup swww (7f8ab56) by Khing
* chore removed deprecated files (b89f0e9) by Khing
* chore Merge branch 'dev' into hyprpolkitagent (2857459) by Rubin
Bhandari
* fix:use hyprpolkitagent (b9ea5d5) by Rubin Bhandari
* chore Merge branch 'dev' into hypsunset (f5da220) by Rubin Bhandari
* chore Wallpaper: Pt. 1 of multi theming backend. (3e4bec4) by Khing
* chore Porting to awww (74a2f31) by Khing
* chore Add www-daemon to gaming workflow namespace match (d3d8df0) by
Khing
* chore Merge branch 'dev' into hypsunset (6298fd5) by Khing
* chore Fix: gamemode.sh windowrule syntax issue when changing window
opacity (#1519) (d9fc44a) by Khing
* chore Implement gamemode lock file functionality (7582d04) by Khing
* chore Update Configs/.local/share/hyde/schema/config.toml (f284e42)
by Rubin Bhandari
* chore Update Scripts/restore_cfg.psv (70e4da3) by Rubin Bhandari
* chore Merge branch 'dev' into hypsunset (2bd8eb9) by Rubin Bhandari
* feat: add hyprsunset configuration file (151066a) by Rubin Bhandari
* feat: add blue light filter daemon configuration (f5424d2) by Rubin
Bhandari
* feat: hyprsunset (a93a77f) by Rubin Bhandari
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(3fefb7b) by Rubin Bhandari
* fix: hyprland links (#1643) (658eca7) by Rubin Bhandari
* fix: hyprland links (c9cb4ac) by Rubin Bhandari
* chore Merge branch 'dev' into dev (c65853f) by Rubin Bhandari
* chore Translate Hyprdots-to-HyDE document to French (bd840a6) by
lelelelkorgpt
* chore Fix French text and improve clarity in Hyprdots-to-HyDE
(0ee0390) by lelelelkorgpt
* chore Merge branch 'dev' into features (6091ae3) by Rubin Bhandari
* chore Add French documentation for Hyprdots to HyDE (3cdde12) by
lelelelkorgpt
* chore Merge branch 'rc' into dev (cd39869) by Khing
* chore add missing dashes to ozone-platform flag in electron-flags.conf
(#1634) (f6bab84) by Khing
* chore Merge branch 'dev' into master (3d3582e) by Khing
* chore add missing dashes to ozone-platform flag in electron-flags.conf
(a285c94) by Cameloon
* chore Merge branch 'dev' into features (94ab08d) by Omong
* chore Merge branch 'HyDE-Project:dev' into dev (e05ba07) by Vyle
* chore Merge branch 'dev' into features (0f69b26) by Omong
* feat: focus on top features for identical window layer -> changed alt
+ tab keybinding (3591d8f) by O-mong
* feat: focus on top features for identical window layer (8287ed7) by
O-mong
* chore Update wl-togglesink.sh (70f0130) by Vyle
* chore Update Configs/.local/lib/hyde/wl-togglesink.sh (b695f90) by
Vyle
* chore Update wl-togglesink.sh (b310e34) by Vyle
* chore Update wl-togglesink.sh (f23d9a4) by Vyle
* chore Update wl-togglesink.sh (056b876) by Vyle
* chore Update wl-togglesink.sh (be3a4be) by Vyle
* chore Update wl-togglesink.sh (c6236bd) by Vyle
* chore Update wl-togglesink.sh (437cd76) by Vyle
* chore Rehencing the script. (e3afb68) by Vyle
* chore Update Configs/.local/lib/hyde/wl-togglesink.sh (3dd62d6) by
Vyle
* chore Update wl-togglesink.sh (6b3b3d6) by Vyle
* chore Update keybindings.conf (3dd12cb) by Vyle
* chore Introducing wl-togglesink to mute/unmute active-window.
(051d337) by IvyProtocol
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(898ed2e) by Khing
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(828f84f) by Khing
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(8324cf6) by Khing
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(195a0b1) by Khing
* chore Refactor gamemode.sh to use hyde-shell workflows (4ccf339) by
post2424
* chore Merge branch 'dev' into fix-gamemode.sh-windowrule-syntax
(b0a248c) by Khing
* chore Fix windowrule command syntax in gamemode.sh (df276de) by
post2424
* chore Merge branch 'master' into dev (088514b) by kRHYME7
* fix: fastfetch chassis info (d139ece) by kRHYME7
---

Please review the changes carefully before merging.
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3 participants