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MultiViewSimulator.cpp
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executable file
·350 lines (303 loc) · 11.2 KB
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#include "MultiViewSimulator.h"
#include <iostream>
#include <cvrInput/TrackingManager.h>
#include <cvrConfig/ConfigManager.h>
#include <cvrKernel/InteractionManager.h>
#include <cvrKernel/PluginHelper.h>
#include <cvrKernel/Screens/Screens/ScreenMultiViewer2.h>
#include <cvrMenu/MenuSystem.h>
#include <osg/ShapeDrawable>
CVRPLUGIN(MultiViewSimulator)
using namespace cvr;
MultiViewSimulator::MultiViewSimulator()
{
std::cerr << "MultiViewSimulator created." << std::endl;
}
MultiViewSimulator::~MultiViewSimulator()
{
std::cerr << "MultiViewSimulator destroyed." << std::endl;
delete startSim;
delete stopSim;
delete resetSim;
delete stepSim;
delete setHead1to0;
delete delaySim;
delete headMenu;
delete linearFunc;
delete gaussianFunc;
delete contributionMenu;
delete zoneRowQuantity;
delete zoneColumnQuantity;
delete autoAdjust;
delete autoAdjustTarget;
delete autoAdjustOffset;
delete zoneMenu;
delete multipleUsers;
delete mvsMenu;
}
bool MultiViewSimulator::init()
{
std::cerr << "MultiViewSimulator init()." << std::endl;
/*** Test Scene ***
osg::ref_ptr<osg::Box> box = new osg::Box(osg::Vec3(0,0,1),1024,2,768);
osg::ref_ptr<osg::ShapeDrawable> drawable = new osg::ShapeDrawable(box);
osg::ref_ptr<osg::Geode> geode = new osg::Geode();
geode->addDrawable(drawable.get());
PluginHelper::getObjectsRoot()->addChild(geode.get());
/*****************
if (ConfigManager::getBool("Plugin.MultiViewSimulator.Head0",false))
{
osg::ref_ptr<osg::Cone> view0 = new osg::Cone(osg::Vec3(0,0,0),3,10);
osg::ref_ptr<osg::ShapeDrawable> drawable0 = new osg::ShapeDrawable(view0);
osg::ref_ptr<osg::Geode> geode0 = new osg::Geode();
geode0->addDrawable(drawable0.get());
osg::ref_ptr<osg::MatrixTransform> pointTransform0 = new osg::MatrixTransform();
pointTransform0->addChild(geode0.get());
pointTransform0->setMatrix(osg::Matrix::rotate(osg::Vec3(0,0,1),osg::Vec3(0,1,0)));
viewTransform0 = new osg::MatrixTransform();
viewTransform0->addChild(pointTransform0.get());
PluginHelper::getScene()->addChild(viewTransform0.get());
}
// if (ConfigManager::getBool("Plugin.MultiViewSimulator.Head1",true))
{
osg::ref_ptr<osg::Cone> view1 = new osg::Cone(osg::Vec3(0,0,0),30,10);
osg::ref_ptr<osg::ShapeDrawable> drawable1 = new osg::ShapeDrawable(view1);
osg::ref_ptr<osg::Geode> geode1 = new osg::Geode();
geode1->addDrawable(drawable1.get());
osg::ref_ptr<osg::MatrixTransform> pointTransform1 = new osg::MatrixTransform();
pointTransform1->addChild(geode1.get());
pointTransform1->setMatrix(osg::Matrix::rotate(osg::Vec3(0,0,1),osg::Vec3(0,1,0)));
viewTransform1 = new osg::MatrixTransform();
viewTransform1->addChild(pointTransform1.get());
PluginHelper::getScene()->addChild(viewTransform1.get());
}
/*** End Scene ***/
/*** Menu Setup ***/
mvsMenu = new SubMenu("MultiViewSimulator", "MultiViewSimulator");
mvsMenu->setCallback(this);
multipleUsers = new MenuCheckbox("Multiple Users",
ScreenMultiViewer2::getMultipleUsers());
multipleUsers->setCallback(this);
mvsMenu->addItem(multipleUsers);
headMenu = new SubMenu("Head Control", "Head Control");
headMenu->setCallback(this);
startSim = new MenuButton("Start Simulation");
startSim->setCallback(this);
stopSim = new MenuButton("Stop Simulation");
stopSim->setCallback(this);
resetSim = new MenuButton("Reset Simulation");
resetSim->setCallback(this);
stepSim = new MenuButton("Step Simulation Forward");
stepSim->setCallback(this);
setHead1to0 = new MenuButton("Set Head1 = Head0");
setHead1to0->setCallback(this);
_delay = 0.025;
delaySim = new MenuRangeValue("Simulation Delay (seconds)", 0.0,5.0,_delay,.01);
delaySim->setCallback(this);
headMenu->addItem(startSim);
headMenu->addItem(stopSim);
headMenu->addItem(resetSim);
headMenu->addItem(stepSim);
headMenu->addItem(setHead1to0);
headMenu->addItem(delaySim);
mvsMenu->addItem(headMenu);
contributionMenu = new SubMenu("Contribution Control", "Contribution Control");
contributionMenu->setCallback(this);
linearFunc = new MenuCheckbox("Linear Contribution Balancing", false);
linearFunc->setCallback(this);
gaussianFunc = new MenuCheckbox("Gaussian Contribution Balancing", true);
gaussianFunc->setCallback(this);
orientation3d = new MenuCheckbox("3D Orientation Contribution Balancing",
ScreenMultiViewer2::getOrientation3d());
orientation3d->setCallback(this);
contributionMenu->addItem(linearFunc);
contributionMenu->addItem(gaussianFunc);
contributionMenu->addItem(orientation3d);
mvsMenu->addItem(contributionMenu);
zoneMenu = new SubMenu("Zone Control", "Zone Control");
zoneMenu->setCallback(this);
autoAdjust = new MenuCheckbox("AutoAdjust Zones for FPS",
ScreenMultiViewer2::getAutoAdjust());
autoAdjust->setCallback(this);
zoneRowQuantity = new MenuRangeValue("Zone Row Quantity", 1,
ScreenMultiViewer2::getMaxZoneRows(),
ScreenMultiViewer2::getZoneRows(), 1);
zoneRowQuantity->setCallback(this);
zoneColumnQuantity = new MenuRangeValue("Zone Column Quantity", 1,
ScreenMultiViewer2::getMaxZoneColumns(),
ScreenMultiViewer2::getZoneColumns(), 1);
zoneColumnQuantity->setCallback(this);
autoAdjustTarget = new MenuRangeValue("AutoAdjust FPS Target", 1, 70,
ScreenMultiViewer2::getAutoAdjustTarget(), 1);
autoAdjustTarget->setCallback(this);
autoAdjustOffset = new MenuRangeValue("AutoAdjust FPS Offset", 0, 10,
ScreenMultiViewer2::getAutoAdjustOffset(), 1);
autoAdjustOffset->setCallback(this);
zoneMenu->addItem(autoAdjust);
zoneMenu->addItem(autoAdjustTarget);
zoneMenu->addItem(autoAdjustOffset);
mvsMenu->addItem(zoneMenu);
MenuSystem::instance()->addMenuItem(mvsMenu);
/*** End Menu Setup ***/
_run = false;
_event = 0;
if (ConfigManager::getBool("Plugin.MultiViewSimulator.Head0",false))
{
ScreenMultiViewer2::headMat[0] = new osg::Matrix();
head0 = ScreenMultiViewer2::headMat[0];
int rotate = (int) ConfigManager::getFloat("rotate","Plugin.MultiViewSimulator.Head0",0);
_event = rotate;
head0->makeRotate(rotate*M_PI/180.0,osg::Vec3(0,0,1));
head0->setTrans(osg::Vec3(ConfigManager::getFloat("x","Plugin.MultiViewSimulator.Head0",0),
ConfigManager::getFloat("y","Plugin.MultiViewSimulator.Head0",-1500),
ConfigManager::getFloat("z","Plugin.MultiViewSimulator.Head0",0)));
}
if (ConfigManager::getBool("Plugin.MultiViewSimulator.Head1",true))
{
ScreenMultiViewer2::headMat[1] = new osg::Matrix();
head1 = ScreenMultiViewer2::headMat[1];
int rotate = (int) ConfigManager::getFloat("rotate","Plugin.MultiViewSimulator.Head1",0);
_event = rotate;
head1->makeRotate(rotate*M_PI/180.0,osg::Vec3(0,0,1));
head1->setTrans(osg::Vec3(ConfigManager::getFloat("x","Plugin.MultiViewSimulator.Head1",1000),
ConfigManager::getFloat("y","Plugin.MultiViewSimulator.Head1",-1000),
ConfigManager::getFloat("z","Plugin.MultiViewSimulator.Head0",0)));
}
return true;
}
void MultiViewSimulator::menuCallback(MenuItem * item)
{
if (item == multipleUsers)
{
ScreenMultiViewer2::setMultipleUsers(multipleUsers->getValue());
}
else if (item == startSim)
{
_run = true;
}
else if (item == stopSim)
{
_run = false;
}
else if (item == resetSim)
{
_run = false;
_event = 0;
}
else if (item == stepSim)
{
stepEvent();
}
else if (item == setHead1to0)
{
if (head1 != NULL)
{
if (head0 != NULL)
*head1 = *head0;
else
*head1 = TrackingManager::instance()->getHeadMat(0);
if (viewTransform1)
viewTransform1->setMatrix(*head1);
}
}
else if (item == delaySim)
{
_delay = delaySim->getValue();
}
else if (item == linearFunc)
{
ScreenMultiViewer2::setSetContributionFunc(0);
linearFunc->setValue(true);
gaussianFunc->setValue(false);
}
else if (item == gaussianFunc)
{
ScreenMultiViewer2::setSetContributionFunc(1);
linearFunc->setValue(false);
gaussianFunc->setValue(true);
}
else if (item == orientation3d)
{
ScreenMultiViewer2::setOrientation3d(orientation3d->getValue());
}
else if (item == autoAdjust)
{
bool adjust = autoAdjust->getValue();
ScreenMultiViewer2::setAutoAdjust(adjust);
if (adjust)
{
zoneMenu->addItem(autoAdjustTarget);
zoneMenu->addItem(autoAdjustOffset);
zoneMenu->removeItem(zoneRowQuantity);
zoneMenu->removeItem(zoneColumnQuantity);
}
else
{
zoneMenu->removeItem(autoAdjustTarget);
zoneMenu->removeItem(autoAdjustOffset);
zoneMenu->addItem(zoneRowQuantity);
zoneMenu->addItem(zoneColumnQuantity);
}
}
else if (item == zoneRowQuantity)
{
ScreenMultiViewer2::setZoneRows((int)(zoneRowQuantity->getValue()));
}
else if (item == zoneColumnQuantity)
{
ScreenMultiViewer2::setZoneColumns((int)(zoneColumnQuantity->getValue()));
}
else if (item == autoAdjustTarget)
{
ScreenMultiViewer2::setAutoAdjustTarget(autoAdjustTarget->getValue());
}
else if (item == autoAdjustOffset)
{
ScreenMultiViewer2::setAutoAdjustOffset(autoAdjustOffset->getValue());
}
}
void MultiViewSimulator::preFrame()
{
static double lastRun = CVRViewer::instance()->getFrameStartTime();
double delayed = CVRViewer::instance()->getFrameStartTime() - lastRun;
if (_run && delayed >= _delay)
{
lastRun = CVRViewer::instance()->getFrameStartTime();
stepEvent();
}
}
void MultiViewSimulator::stepEvent()
{
if (viewTransform0 != NULL)
{
if (head0 != NULL)
viewTransform0->setMatrix(*head0);
else
viewTransform0->setMatrix(TrackingManager::instance()->getHeadMat(0));
}
if (head1 != NULL)
{
static int sim = ConfigManager::getInt("sim","Plugin.MultiViewSimulator.Head1",0);
osg::Vec3 pos = head1->getTrans();
switch (sim)
{
case 0:
head1->makeRotate(_event*M_PI/180.0,osg::Vec3(0,0,1));
head1->setTrans(pos);
break;
case 1:
osg::Vec3 move = osg::Vec3((_event < 90 || _event >= 270 ? 30 : -30),0,0);
head1->setTrans(pos+move);
break;
}
if (viewTransform1 != NULL)
viewTransform1->setMatrix(*head1);
}
else
{
if (viewTransform1 != NULL)
viewTransform1->setMatrix(TrackingManager::instance()->getHeadMat(1));
}
if (++_event == 360)
_event = 0;
}