@@ -44,22 +44,19 @@ public class BuildSettingsMenu extends Menu {
4444 true , new NamespacedKey (BuildSystem .getInstance (), "Empty_Object" ));
4545 final ItemStack spaceItem2 = makeItem (Material .NAME_TAG ,
4646 ChatColor .GOLD .toString () + ChatColor .BOLD + "Worldname" ,
47- true , new NamespacedKey (BuildSystem .getInstance (), "Mapname_Object" )); // opens rename ui
47+ true , new NamespacedKey (BuildSystem .getInstance (), "Mapname_Object" ));
4848 final ItemStack spaceItem3 = makeItem (Material .NAME_TAG ,
4949 ChatColor .GOLD .toString () + ChatColor .BOLD + "Worldtype" ,
50- true , new NamespacedKey (BuildSystem .getInstance (), "Minigame_Object" )); // opens rename ui
51-
52- // öffnet auch n rename ui und ist animated, bzw. wird noch animated
50+ true , new NamespacedKey (BuildSystem .getInstance (), "Minigame_Object" ));
5351 final ItemStack spaceItem4 = makeItem (Material .GRASS_BLOCK ,
5452 ChatColor .GOLD .toString () + ChatColor .BOLD + "Biome" ,
5553 true , new NamespacedKey (BuildSystem .getInstance (), "Biome_Object" ));
56-
5754 final ItemStack spaceItem5 = makeItem (Material .STRIDER_SPAWN_EGG ,
5855 ChatColor .GOLD .toString () + ChatColor .BOLD + "Spawn Mobs" ,
59- true , new NamespacedKey (BuildSystem .getInstance (), "SpawnMobs_Object" )); // boolean without extra ui
56+ true , new NamespacedKey (BuildSystem .getInstance (), "SpawnMobs_Object" ));
6057 final ItemStack spaceItem6 = makeItem (Material .YELLOW_GLAZED_TERRACOTTA ,
6158 ChatColor .GOLD .toString () + ChatColor .BOLD + "DaylightCycle" ,
62- true , new NamespacedKey (BuildSystem .getInstance (), "DaylightCycle_Object" )); // boolean without extra ui
59+ true , new NamespacedKey (BuildSystem .getInstance (), "DaylightCycle_Object" ));
6360
6461 public BuildSettingsMenu (PlayerMenuUtility playerMenuUtility ) {
6562 super (playerMenuUtility );
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