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feat: add searchsorted base
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src/base/searchsorted.h

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#ifndef INFINI_OPS_BASE_SEARCHSORTED_H_
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#define INFINI_OPS_BASE_SEARCHSORTED_H_
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#include "operator.h"
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namespace infini::ops {
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class Searchsorted : public Operator<Searchsorted> {
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public:
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Searchsorted(const Tensor sorted_sequence, const Tensor input,
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const bool out_int32, const bool right, Tensor out)
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: sorted_sequence_shape_{sorted_sequence.shape()},
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sorted_sequence_strides_{sorted_sequence.strides()},
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sorted_sequence_type_{sorted_sequence.dtype()},
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input_shape_{input.shape()},
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input_strides_{input.strides()},
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input_type_{input.dtype()},
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out_shape_{out.shape()},
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out_strides_{out.strides()},
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out_type_{out.dtype()},
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out_int32_{out_int32},
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right_{right},
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device_index_{out.device().index()} {}
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Searchsorted(const Tensor sorted_sequence, const double input,
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const bool out_int32, const bool right, Tensor out)
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: sorted_sequence_shape_{sorted_sequence.shape()},
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sorted_sequence_strides_{sorted_sequence.strides()},
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sorted_sequence_type_{sorted_sequence.dtype()},
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out_shape_{out.shape()},
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out_strides_{out.strides()},
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out_type_{out.dtype()},
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out_int32_{out_int32},
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right_{right},
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input_{input},
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device_index_{out.device().index()} {}
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virtual void operator()(const Tensor sorted_sequence, const Tensor input,
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const bool out_int32, const bool right,
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Tensor out) const = 0;
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virtual void operator()(const Tensor sorted_sequence, const double input,
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const bool out_int32, const bool right,
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Tensor out) const = 0;
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protected:
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Tensor::Shape sorted_sequence_shape_;
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Tensor::Strides sorted_sequence_strides_;
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DataType sorted_sequence_type_;
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Tensor::Shape input_shape_;
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Tensor::Strides input_strides_;
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DataType input_type_;
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Tensor::Shape out_shape_;
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Tensor::Strides out_strides_;
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DataType out_type_;
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bool out_int32_{};
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bool right_{};
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double input_{};
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int device_index_{0};
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};
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} // namespace infini::ops
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#endif

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