-
Notifications
You must be signed in to change notification settings - Fork 5
Expand file tree
/
Copy pathMainWindow.xaml
More file actions
195 lines (175 loc) · 8.11 KB
/
Copy pathMainWindow.xaml
File metadata and controls
195 lines (175 loc) · 8.11 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
<Window x:Class="SpaceEditor.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:SpaceEditor"
xmlns:pt="http://propertytools.org/wpf"
xmlns:controls="clr-namespace:SpaceEditor.Controls"
mc:Ignorable="d"
Title="Space Editor"
Height="550"
Width="1000"
d:DataContext="{local:MainWindow}"
>
<TabControl
Name="MainTabs"
>
<TabItem Header="Main">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<StackPanel
Orientation="Horizontal"
Margin="0, 0, 0, 2"
>
<TextBox Text="{Binding GamePath}" Width="400" />
<Button Margin="2, 0, 0, 0" Padding="4, 2, 4, 2" Click="OnLocateGame" Content="Locate Game" />
</StackPanel>
<Grid
Grid.Row="1"
Grid.Column="0"
>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBox
Name="InfoText"
IsReadOnly="True"
/>
<StackPanel
Margin="5"
Grid.Row="2"
Grid.Column="0"
Name="UpdateHints"
Visibility="Collapsed"
Orientation="Horizontal"
>
<TextBlock
FontSize="30"
FontFamily="Segoe MDL2 Assets"
Foreground="OrangeRed"
Text=""
/>
<TextBlock
VerticalAlignment="Center"
Text=" "
>
New version available.
<Hyperlink NavigateUri="https://github.com/InflexCZE/SpaceEditor/releases/latest" RequestNavigate="CheckOutUpdate">
See what's new!
</Hyperlink>
</TextBlock>
</StackPanel>
</Grid>
<Image
Grid.Row="1"
Grid.Column="1"
VerticalAlignment="Bottom"
HorizontalAlignment="Right"
Opacity="0.4"
Stretch="Fill"
Source="pack://application:,,,/Resources/SpaceEditor.png"
/>
<Grid
Grid.Row="1"
Grid.Column="1"
>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid.Resources>
<Style TargetType="TextBlock">
<Setter Property="Background" Value="Transparent" />
<Setter Property="FontSize" Value="15" />
</Style>
</Grid.Resources>
<TextBlock
Text="Change log"
FontSize="35"
FontWeight="Bold"
HorizontalAlignment="Left"
VerticalAlignment="Top"
Margin="5"
/>
<ScrollViewer
Grid.Row="1"
VerticalScrollBarVisibility="Auto"
HorizontalScrollBarVisibility="Auto"
>
<TextBlock
Margin="10, 0, 0, 0"
>
<Run FontSize="20" FontWeight="Bold">Dec 3 2025 - v1.1.1</Run>
<LineBreak />
<Run>- Fixed PCU unlocker to account also for pesky Trash removal duplicated data</Run>
<LineBreak />
<LineBreak />
<Run FontSize="20" FontWeight="Bold">Nov 30 2025 - v1.1.0</Run>
<LineBreak />
<Run>- Ready for VS2</Run>
<LineBreak />
<LineBreak />
<Run FontSize="20" FontWeight="Bold">Aug 10 2025 - v1.0.3</Run>
<LineBreak />
<Run>- Added Model scaling to Blueprint Generator</Run>
<LineBreak />
<Run>- Added auto-check for latest version</Run>
<LineBreak />
<LineBreak />
<Run FontSize="20" FontWeight="Bold">Jul 29 2025 - v1.0.2</Run>
<LineBreak />
<Run>- Fixed Game crash when importing 0.5m Blueprints</Run>
<LineBreak />
<LineBreak />
<Run FontSize="20" FontWeight="Bold">Jul 28 2025 - v1.0.1</Run>
<LineBreak />
<Run>- Added 0.5m Blocks to Blueprint Generator</Run>
<LineBreak />
<Run>- Fixed sometimes buggy render of 3D Viewport</Run>
<LineBreak />
<LineBreak />
<Run FontSize="20" FontWeight="Bold">Jul 26 2025 - v1.0.0</Run>
<LineBreak />
<Run>- Added Blueprint Generator</Run>
<LineBreak />
<LineBreak />
<Run FontSize="20" FontWeight="Bold">Jun 7 2025 - v0.9.3</Run>
<LineBreak />
<Run>- Added Character Editor</Run>
<LineBreak />
<Run>- Can change Character suit color</Run>
<LineBreak />
<LineBreak />
<Run FontSize="20" FontWeight="Bold">May 13 2025 - v0.9.2</Run>
<LineBreak />
<Run>- Added PCU Unlocker</Run>
<LineBreak />
<LineBreak />
<Run FontSize="20" FontWeight="Bold">May 12 2025 - v0.9.1</Run>
<LineBreak />
<Run>- Fixed detection of bins location in Steam builds</Run>
<LineBreak />
<LineBreak />
<Run FontSize="20" FontWeight="Bold">May 12 2025 - v0.9</Run>
<LineBreak />
<Run>- Locates and loads SE2 binaries</Run>
<LineBreak />
<Run> - Key Binds Editor Mk1</Run>
<LineBreak />
<Run> - Writes new Bindings to SE2 Content</Run>
</TextBlock>
</ScrollViewer>
</Grid>
</Grid>
</TabItem>
</TabControl>
</Window>