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LimitedRegionWrapperQueue.java
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121 lines (108 loc) · 4.65 KB
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/*
* PlotSquared, a land and world management plugin for Minecraft.
* Copyright (C) IntellectualSites <https://intellectualsites.com>
* Copyright (C) IntellectualSites team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.plotsquared.bukkit.queue;
import com.plotsquared.bukkit.schematic.StateWrapper;
import com.plotsquared.core.queue.DelegateQueueCoordinator;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import org.bukkit.generator.LimitedRegion;
import org.checkerframework.checker.nullness.qual.NonNull;
import java.util.Objects;
/**
* Wraps a {@link LimitedRegion} inside a {@link com.plotsquared.core.queue.QueueCoordinator} so it can be written to.
*
* @since 6.9.0
*/
public class LimitedRegionWrapperQueue extends DelegateQueueCoordinator {
private static final Logger LOGGER = LogManager.getLogger("PlotSquared/" + LimitedRegionWrapperQueue.class.getSimpleName());
private final LimitedRegion limitedRegion;
/**
* @since 6.9.0
*/
public LimitedRegionWrapperQueue(LimitedRegion limitedRegion) {
super(null);
this.limitedRegion = limitedRegion;
}
@Override
public boolean setBlock(final int x, final int y, final int z, @NonNull final Pattern pattern) {
return setBlock(x, y, z, pattern.applyBlock(BlockVector3.at(x, y, z)));
}
@Override
public boolean setBlock(final int x, final int y, final int z, @NonNull final BaseBlock id) {
boolean result = setBlock(x, y, z, id.toImmutableState());
if (result && id.hasNbtData()) {
CompoundTag tag = id.getNbtData();
try {
StateWrapper.INSTANCE.restore(limitedRegion.getBlockState(x, y, z).getBlock(), Objects.requireNonNull(tag));
} catch (IllegalArgumentException e) {
LOGGER.error("Error attempting to populate tile entity into the world at location {},{},{}", x, y, z, e);
return false;
}
}
return result;
}
@Override
public boolean setBlock(final int x, final int y, final int z, @NonNull final BlockState id) {
try {
limitedRegion.setType(x, y, z, BukkitAdapter.adapt(id.getBlockType()));
limitedRegion.setBlockData(x, y, z, BukkitAdapter.adapt(id));
} catch (IllegalArgumentException e) {
LOGGER.error("Error attempting to populate block into the world at location {},{},{}", x, y, z, e);
return false;
}
return true;
}
@Override
public boolean setEntity(@NonNull final Entity entity) {
EntityType type = BukkitAdapter.adapt(entity.getState().getType());
double x = entity.getLocation().getX();
double y = entity.getLocation().getY();
double z = entity.getLocation().getZ();
Location location = new Location(limitedRegion.getWorld(), x, y, z);
try {
limitedRegion.spawnEntity(location, type);
} catch (IllegalArgumentException e) {
LOGGER.error("Error attempting to populate entity into the world at location {},{},{}", (int) x, (int) y, (int) z, e);
return false;
}
return true;
}
@Override
public boolean setTile(final int x, final int y, final int z, @NonNull final CompoundTag tag) {
try {
return StateWrapper.INSTANCE.restore(limitedRegion.getBlockState(x, y, z).getBlock(), tag);
} catch (IllegalArgumentException e) {
LOGGER.error("Error attempting to populate tile entity into the world at location {},{},{}", x, y, z, e);
return false;
}
}
@Override
public boolean isSettingTiles() {
return true;
}
}